ret <2 x float> %t2
}
+define double @fdiv_fneg1(double %x, double %y) {
+; CHECK-LABEL: @fdiv_fneg1(
+; CHECK-NEXT: [[NEG:%.*]] = fsub double -0.000000e+00, [[X:%.*]]
+; CHECK-NEXT: [[DIV:%.*]] = fdiv double [[NEG]], [[Y:%.*]]
+; CHECK-NEXT: ret double [[DIV]]
+;
+ %neg = fsub double -0.0, %x
+ %div = fdiv double %neg, %y
+ ret double %div
+}
+
+define <2 x float> @fdiv_fneg2(<2 x float> %x, <2 x float> %y) {
+; CHECK-LABEL: @fdiv_fneg2(
+; CHECK-NEXT: [[NEG:%.*]] = fsub <2 x float> <float -0.000000e+00, float -0.000000e+00>, [[X:%.*]]
+; CHECK-NEXT: [[DIV:%.*]] = fdiv <2 x float> [[Y:%.*]], [[NEG]]
+; CHECK-NEXT: ret <2 x float> [[DIV]]
+;
+ %neg = fsub <2 x float> <float -0.0, float -0.0>, %x
+ %div = fdiv <2 x float> %y, %neg
+ ret <2 x float> %div
+}
+
+define float @fdiv_fneg1_extra_use(float %x, float %y) {
+; CHECK-LABEL: @fdiv_fneg1_extra_use(
+; CHECK-NEXT: [[NEG:%.*]] = fsub float -0.000000e+00, [[X:%.*]]
+; CHECK-NEXT: call void @use_f32(float [[NEG]])
+; CHECK-NEXT: [[DIV:%.*]] = fdiv float [[NEG]], [[Y:%.*]]
+; CHECK-NEXT: ret float [[DIV]]
+;
+ %neg = fsub float -0.0, %x
+ call void @use_f32(float %neg)
+ %div = fdiv float %neg, %y
+ ret float %div
+}
+