// For key frames the frame target rate is already set and it
// is also the golden frame.
// === [frame_index == 0] ===
- if (!key_frame) {
+ if (!key_frame)
set_gf_overlay_frame_type(gf_group, frame_index, rc->source_alt_ref_active);
- gf_group->arf_update_idx[frame_index] = arf_buffer_indices[0];
- gf_group->arf_ref_idx[frame_index] = arf_buffer_indices[0];
- }
++frame_index;
gf_group->update_type[frame_index] = ARF_UPDATE;
gf_group->rf_level[frame_index] = GF_ARF_STD;
gf_group->layer_depth[frame_index] = 1;
-
gf_group->arf_src_offset[frame_index] =
(unsigned char)(rc->baseline_gf_interval - 1);
-
- gf_group->arf_update_idx[frame_index] = arf_buffer_indices[0];
- gf_group->arf_ref_idx[frame_index] = arf_buffer_indices[0];
++frame_index;
}
rc->baseline_gf_interval - (key_frame || rc->source_alt_ref_pending);
for (i = 0; i < normal_frames; ++i) {
- int arf_idx = 0;
if (twopass->stats_in >= twopass->stats_in_end) break;
- gf_group->arf_update_idx[frame_index] = arf_buffer_indices[arf_idx];
- gf_group->arf_ref_idx[frame_index] = arf_buffer_indices[arf_idx];
-
gf_group->update_type[frame_index] = LF_UPDATE;
gf_group->rf_level[frame_index] = INTER_NORMAL;
gf_group->arf_src_offset[frame_index] = 0;
// We need to configure the frame at the end of the sequence + 1 that will be
// the start frame for the next group. Otherwise prior to the call to
// vp9_rc_get_second_pass_params() the data will be undefined.
- gf_group->arf_update_idx[frame_index] = arf_buffer_indices[0];
- gf_group->arf_ref_idx[frame_index] = arf_buffer_indices[0];
set_gf_overlay_frame_type(gf_group, frame_index, rc->source_alt_ref_pending);
FRAME_UPDATE_TYPE update_type[MAX_STATIC_GF_GROUP_LENGTH + 2];
unsigned char arf_src_offset[MAX_STATIC_GF_GROUP_LENGTH + 2];
unsigned char layer_depth[MAX_STATIC_GF_GROUP_LENGTH + 2];
- unsigned char arf_update_idx[MAX_STATIC_GF_GROUP_LENGTH + 2];
- unsigned char arf_ref_idx[MAX_STATIC_GF_GROUP_LENGTH + 2];
int bit_allocation[MAX_STATIC_GF_GROUP_LENGTH + 2];
int gfu_boost[MAX_STATIC_GF_GROUP_LENGTH + 2];