bool Changed;
do {
Changed = false;
- for (unsigned i = 0, e = StaticDecls.size(); i != e; ++i) {
- const ValueDecl *D = StaticDecls[i];
-
+
+ for (std::list<const ValueDecl*>::iterator i = StaticDecls.begin(),
+ e = StaticDecls.end(); i != e; ) {
+ const ValueDecl *D = *i;
+
// Check if we have used a decl with the same name
// FIXME: The AST should have some sort of aggregate decls or
// global symbol map.
// FIXME: This is missing some important cases. For example, we
// need to check for uses in an alias and in a constructor.
- if (!GlobalDeclMap.count(D->getIdentifier()))
+ if (!GlobalDeclMap.count(D->getIdentifier())) {
+ i++;
continue;
-
+ }
+
// Emit the definition.
EmitGlobalDefinition(D);
// Erase the used decl from the list.
- StaticDecls[i] = StaticDecls.back();
- StaticDecls.pop_back();
- --i;
- --e;
-
+ i = StaticDecls.erase(i);
+
// Remember that we made a change.
Changed = true;
}
#include "CGCall.h"
+#include <list>
+
namespace llvm {
class Module;
class Constant;
/// will lazily emit definitions for only the decls that were
/// actually used. This should contain only Function and Var decls,
/// and only those which actually define something.
- std::vector<const ValueDecl*> StaticDecls;
+ std::list<const ValueDecl*> StaticDecls;
/// GlobalCtors - Store the list of global constructors and their
/// respective priorities to be emitted when the translation unit is