<< RHS.get()->getSourceRange();
}
-/// \brief Return the resulting type when an OpenCL vector is shifted
+/// \brief Return the resulting type when a vector is shifted
/// by a scalar or vector shift amount.
-static QualType checkOpenCLVectorShift(Sema &S,
- ExprResult &LHS, ExprResult &RHS,
- SourceLocation Loc, bool IsCompAssign) {
+static QualType checkVectorShift(Sema &S, ExprResult &LHS, ExprResult &RHS,
+ SourceLocation Loc, bool IsCompAssign) {
// OpenCL v1.1 s6.3.j says RHS can be a vector only if LHS is a vector.
if (!LHS.get()->getType()->isVectorType()) {
S.Diag(Loc, diag::err_shift_rhs_only_vector)
// Vector shifts promote their scalar inputs to vector type.
if (LHS.get()->getType()->isVectorType() ||
RHS.get()->getType()->isVectorType()) {
- if (LangOpts.OpenCL)
- return checkOpenCLVectorShift(*this, LHS, RHS, Loc, IsCompAssign);
if (LangOpts.ZVector) {
// The shift operators for the z vector extensions work basically
- // like OpenCL shifts, except that neither the LHS nor the RHS is
+ // like general shifts, except that neither the LHS nor the RHS is
// allowed to be a "vector bool".
if (auto LHSVecType = LHS.get()->getType()->getAs<VectorType>())
if (LHSVecType->getVectorKind() == VectorType::AltiVecBool)
if (auto RHSVecType = RHS.get()->getType()->getAs<VectorType>())
if (RHSVecType->getVectorKind() == VectorType::AltiVecBool)
return InvalidOperands(Loc, LHS, RHS);
- return checkOpenCLVectorShift(*this, LHS, RHS, Loc, IsCompAssign);
}
- return CheckVectorOperands(LHS, RHS, Loc, IsCompAssign,
- /*AllowBothBool*/true,
- /*AllowBoolConversions*/false);
+ return checkVectorShift(*this, LHS, RHS, Loc, IsCompAssign);
}
// Shifts don't perform usual arithmetic conversions, they just do integer
(void) (x >> 80); // no-warning
(void) (x >> 80); // expected-warning {{shift count >= width of type}}
}
+
+typedef unsigned vec16 __attribute__((vector_size(16)));
+typedef unsigned vec8 __attribute__((vector_size(8)));
+
+void vect_shift_1(vec16 *x) { *x = *x << 4; }
+
+void vect_shift_2(vec16 *x, vec16 y) { *x = *x << y; }
+
+void vect_shift_3(vec16 *x, vec8 y) {
+ *x = *x << y; // expected-error {{vector operands do not have the same number of elements}}
+}