}
else if (def->long_name)
{
- int name_len = strlen(def->long_name);
+ const size_t name_len = strlen(def->long_name);
if (strlen(arg.argv[0]) >= name_len + 2
&& arg.argv[0][1] == '-'
const unsigned char* token_part_sizes)
{
vp8_reader *bool_decoder = &pbi->bc2;
- int fragment_idx, partition_idx;
+ unsigned int partition_idx;
+ int fragment_idx;
int num_token_partitions;
const unsigned char *first_fragment_end = pbi->fragments[0] +
pbi->fragment_sizes[0];
{
for (j=0; j < PREV_COEF_CONTEXTS; ++j)
{
- const int tmp = out[i];
+ const unsigned int tmp = out[i];
out[i] += probs[j][i];
/* check for wrap */
if (out[i] < tmp)
{
if(ctx->buf)
{
- int i;
+ unsigned int i;
for(i = 0; i < ctx->max_sz; i++)
vp8_yv12_de_alloc_frame_buffer(&ctx->buf[i].img);
unsigned int depth)
{
struct lookahead_ctx *ctx = NULL;
- int i;
+ unsigned int i;
/* Clamp the lookahead queue depth */
if(depth < 1)
struct lookahead_entry*
vp8_lookahead_peek(struct lookahead_ctx *ctx,
- int index)
+ unsigned int index)
{
struct lookahead_entry* buf = NULL;
*/
struct lookahead_entry*
vp8_lookahead_peek(struct lookahead_ctx *ctx,
- int index);
+ unsigned int index);
/**\brief Get the number of frames currently in the lookahead queue
int tot_steps;
int_mv this_mv;
- int bestsad = INT_MAX;
+ unsigned int bestsad = UINT_MAX;
int best_site = 0;
int last_site = 0;
unsigned char *bestaddress;
int_mv *best_mv = &d->bmi.mv;
int_mv this_mv;
- int bestsad = INT_MAX;
+ unsigned int bestsad = UINT_MAX;
int r, c;
unsigned char *check_here;
unsigned char *bestaddress;
int_mv *best_mv = &d->bmi.mv;
int_mv this_mv;
- int bestsad = INT_MAX;
+ unsigned int bestsad = UINT_MAX;
int r, c;
unsigned char *check_here;
if (Speed > 6)
{
- unsigned int i, sum = 0;
+ unsigned int sum = 0;
unsigned int total_mbs = cm->MBs;
- int thresh;
- int total_skip;
+ int i, thresh;
+ unsigned int total_skip;
int min = 2000;
// Temporal scalabilty
if (cpi->oxcf.number_of_layers > 1)
{
- int i;
- int prev_layer_frame_rate=0;
+ unsigned int i;
+ double prev_layer_frame_rate=0;
for (i=0; i<cpi->oxcf.number_of_layers; i++)
{
if (cpi->oxcf.number_of_layers > 1)
{
- int i;
+ unsigned int i;
// Propagate bits saved by dropping the frame to higher layers
for (i=cpi->current_layer+1; i<cpi->oxcf.number_of_layers; i++)
if (cpi->oxcf.number_of_layers > 1)
{
- int i;
+ unsigned int i;
for (i=cpi->current_layer+1; i<cpi->oxcf.number_of_layers; i++)
cpi->layer_context[i].total_byte_count += (*size);
}
// Propagate values to higher temporal layers
if (cpi->oxcf.number_of_layers > 1)
{
- int i;
+ unsigned int i;
for (i=cpi->current_layer+1; i<cpi->oxcf.number_of_layers; i++)
{
unsigned short *count
)
{
- int i, j, k;
+ unsigned int i, j, k;
int modifier;
int byte = 0;
{
EbmlLoc start;
- int i;
+ unsigned int i;
glob->cue_pos = ftello(glob->stream);
Ebml_StartSubElement(glob, &start, Cues);