Problem: Crash when OriginalFirstThunk is zero.
Solution: Skip items with OriginalFirstThunk not set. (Ken Takata)
.VirtualAddress);
for (; pImpDesc->FirstThunk; ++pImpDesc)
{
+ if (!pImpDesc->OriginalFirstThunk)
+ continue;
pIAT = (PIMAGE_THUNK_DATA)(pImage + pImpDesc->FirstThunk);
pINT = (PIMAGE_THUNK_DATA)(pImage + pImpDesc->OriginalFirstThunk);
for (; pIAT->u1.Function; ++pIAT, ++pINT)
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 773,
/**/
772,
/**/