dialog_gui Compiled with GUI dialog support.
diff Compiled with |vimdiff| and 'diff' support.
digraphs Compiled with support for digraphs.
+directx Compiled with support for Direct-X and 'renderoptions'.
dnd Compiled with support for the "~ register |quote_~|.
dos16 16 bits DOS version of Vim.
dos32 32 bits DOS (DJGPP) version of Vim.
this option at the default "on". Only switch it off when working with
old Vi scripts.
+ *'renderoptions'* *'rop'*
+'renderoptions' 'rop' string (default: empty)
+ global
+ {not in Vi}
+ {only available when compiled with GUI and DIRECTX on
+ MS-Windows}
+ Select a text renderer and set its options. The options depend on the
+ renderer.
+
+ Syntax: >
+ set rop=type:{renderer}(,{name}:{value})*
+<
+ Currently, only one optional renderer is available.
+
+ render behavior ~
+ directx Vim will draw text using DirectX (DirectWrite). It makes
+ drawn glyphs more beautiful than default GDI.
+ It requires 'encoding' is "utf-8", and only works on
+ MS-Windows Vista or newer version.
+
+ Options:
+ name meaning type value ~
+ gamma gamma float 1.0 - 2.2 (maybe)
+ contrast enhancedContrast float (unknown)
+ level clearTypeLevel float (unknown)
+ geom pixelGeometry int 0 - 2 (see below)
+ renmode renderingMode int 0 - 6 (see below)
+ taamode textAntialiasMode int 0 - 3 (see below)
+
+ See this URL for detail:
+ http://msdn.microsoft.com/en-us/library/dd368190.aspx
+
+ For geom: structure of a device pixel.
+ 0 - DWRITE_PIXEL_GEOMETRY_FLAT
+ 1 - DWRITE_PIXEL_GEOMETRY_RGB
+ 2 - DWRITE_PIXEL_GEOMETRY_BGR
+
+ See this URL for detail:
+ http://msdn.microsoft.com/en-us/library/dd368114.aspx
+
+ For renmode: method of rendering glyphs.
+ 0 - DWRITE_RENDERING_MODE_DEFAULT
+ 1 - DWRITE_RENDERING_MODE_ALIASED
+ 2 - DWRITE_RENDERING_MODE_GDI_CLASSIC
+ 3 - DWRITE_RENDERING_MODE_GDI_NATURAL
+ 4 - DWRITE_RENDERING_MODE_NATURAL
+ 5 - DWRITE_RENDERING_MODE_NATURAL_SYMMETRIC
+ 6 - DWRITE_RENDERING_MODE_OUTLINE
+
+ See this URL for detail:
+ http://msdn.microsoft.com/en-us/library/dd368118.aspx
+
+ For taamode: antialiasing mode used for drawing text.
+ 0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
+ 1 - D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
+ 2 - D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
+ 3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
+
+ See this URL for detail:
+ http://msdn.microsoft.com/en-us/library/dd368170.aspx
+
+ Example: >
+ set encoding=utf-8
+ set gfn=Ricty_Diminished:h12:cSHIFTJIS
+ set rop=type:directx
+<
+ If select a raster font (Courier, Terminal or FixedSys) to
+ 'guifont', it fallbacks to be drawn by GDI automatically.
+
+ Other render types are currently not supported.
+
*'report'*
'report' number (default 2)
global
N *+dialog_con_gui* Support for |:confirm| with GUI and console dialog.
N *+diff* |vimdiff| and 'diff'
N *+digraphs* |digraphs| *E196*
+m *+directx* Win32 GUI only: DirectX and |'renderoptions'|
*+dnd* Support for DnD into the "~ register |quote_~|.
B *+emacs_tags* |emacs-tags| files
N *+eval* expression evaluation |eval.txt|
# Cygwin application use the Makefile (just like on Unix).
#
# GUI no or yes: set to yes if you want the GUI version (yes)
+# DIRECTX no or yes: set to yes if you want use DirectWrite (no)
# PERL define to path to Perl dir to get Perl support (not defined)
# PERL_VER define to version of Perl being used (56)
# DYNAMIC_PERL no or yes: set to yes to load the Perl DLL dynamically (yes)
ARCH = i386
endif
+ifndef DIRECTX
+DIRECTX = no
+endif
+
ifndef WINVER
WINVER = 0x0500
endif
endif
+##############################
+ifeq (yes, $(DIRECTX))
+# Only allow DIRECTX for a GUI build.
+DEFINES += -DFEAT_DIRECTX -DDYNAMIC_DIRECTX
+EXTRA_OBJS += $(OUTDIR)/gui_dwrite.o
+EXTRA_LIBS += -ld2d1 -ldwrite
+USE_STDCPLUS = yes
+endif
+
##############################
ifdef XPM
# Only allow XPM for a GUI build.
DEFINES += -DFEAT_OLE
EXTRA_OBJS += $(OUTDIR)/if_ole.o
EXTRA_LIBS += -loleaut32
-ifeq (yes, $(STATIC_STDCPLUS))
-EXTRA_LIBS += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
-else
-EXTRA_LIBS += -lstdc++
-endif
+USE_STDCPLUS = yes
endif
##############################
DIRSLASH = \\
endif
+##############################
+ifeq (yes, $(USE_STDCPLUS))
+ifeq (yes, $(STATIC_STDCPLUS))
+EXTRA_LIBS += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
+else
+EXTRA_LIBS += -lstdc++
+endif
+endif
+
#>>>>> end of choices
###########################################################################
$(OUTDIR)/gui_w32.o: gui_w32.c gui_w48.c $(INCL)
$(CC) -c $(CFLAGS) gui_w32.c -o $(OUTDIR)/gui_w32.o
+$(OUTDIR)/gui_dwrite.o: gui_dwrite.cpp $(INCL) gui_dwrite.h
+ $(CC) -c $(CFLAGS) gui_dwrite.cpp -o $(OUTDIR)/gui_dwrite.o
+
$(OUTDIR)/if_cscope.o: if_cscope.c $(INCL) if_cscope.h
$(CC) -c $(CFLAGS) if_cscope.c -o $(OUTDIR)/if_cscope.o
OPTIMIZE=MAXSPEED
# set to yes to make gvim, no for vim
GUI=yes
+# set to yes if you want to use DirectWrite (DirectX)
+DIRECTX=no
# FEATURES=[TINY | SMALL | NORMAL | BIG | HUGE]
# Set to TINY to make minimal version (few features).
FEATURES=BIG
endif
endif
+# DirectWrite (DirectX)
+ifeq ($(DIRECTX),yes)
+# Only allow DirectWrite for a GUI build.
+ifeq (yes, $(GUI))
+DEFINES += -DFEAT_DIRECTX -DDYNAMIC_DIRECTX
+endif
+endif
+
# Only allow XPM for a GUI build.
ifeq (yes, $(GUI))
LIB += -lwsock32
endif
endif
+ifeq ($(DIRECTX),yes)
+# Only allow DIRECTX for a GUI build.
+ifeq (yes, $(GUI))
+OBJ += $(OUTDIR)/gui_dwrite.o
+LIB += -ld2d1 -ldwrite
+USE_STDCPLUS = yes
+endif
+endif
ifdef XPM
# Only allow XPM for a GUI build.
ifeq (yes, $(GUI))
ifeq (yes, $(OLE))
LIB += -loleaut32
OBJ += $(OUTDIR)/if_ole.o
-ifeq (yes, $(STATIC_STDCPLUS))
-LIB += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
-else
-LIB += -lstdc++
-endif
+USE_STDCPLUS = yes
endif
ifeq (yes, $(MBYTE))
DEFINES+=-DDYNAMIC_ICONV
endif
+ifeq (yes, $(USE_STDCPLUS))
+ifeq (yes, $(STATIC_STDCPLUS))
+LIB += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
+else
+LIB += -lstdc++
+endif
+endif
+
all: $(TARGET) vimrun.exe xxd/xxd.exe install.exe uninstal.exe GvimExt/gvimext.dll
vimrun.exe: vimrun.c
$(OUTDIR)/gui_w32.o: gui_w32.c gui_w48.c $(INCL)
$(CC) -c $(CFLAGS) gui_w32.c -o $(OUTDIR)/gui_w32.o
+$(OUTDIR)/gui_dwrite.o: gui_dwrite.cpp $(INCL) gui_dwrite.h
+ $(CC) -c $(CFLAGS) gui_dwrite.cpp -o $(OUTDIR)/gui_dwrite.o
+
$(OUTDIR)/if_cscope.o: if_cscope.c $(INCL) if_cscope.h
$(CC) -c $(CFLAGS) if_cscope.c -o $(OUTDIR)/if_cscope.o
#
# GUI interface: GUI=yes (default is no)
#
+# GUI with DirectWrite(DirectX): DIRECTX=yes
+# (default is no, requires GUI=yes)
+#
# OLE interface: OLE=yes (usually with GUI=yes)
#
# Multibyte support: MBYTE=yes (default is no)
!else
OBJDIR = .\ObjC
!endif
+!if "$(DIRECTX)" == "yes"
+OBJDIR = $(OBJDIR)X
+!endif
!if "$(OLE)" == "yes"
OBJDIR = $(OBJDIR)O
!endif
NETBEANS_LIB = WSock32.lib
!endif
+# DirectWrite(DirectX)
+!if "$(DIRECTX)" == "yes"
+DIRECTX_DEFS = -DFEAT_DIRECTX -DDYNAMIC_DIRECTX
+DIRECTX_INCL = gui_dwrite.h
+DIRECTX_OBJ = $(OUTDIR)\gui_dwrite.obj
+!endif
+
!ifndef XPM
# XPM is not set, use the included xpm files, depending on the architecture.
!if "$(CPU)" == "AMD64"
SUBSYSTEM = console
!endif
+!if "$(GUI)" == "yes" && "$(DIRECTX)" == "yes"
+CFLAGS = $(CFLAGS) $(DIRECTX_DEFS)
+GUI_INCL = $(GUI_INCL) $(DIRECTX_INCL)
+GUI_OBJ = $(GUI_OBJ) $(DIRECTX_OBJ)
+!endif
+
# iconv.dll library (dynamically loaded)
!ifndef ICONV
ICONV = yes
$(OUTDIR)/gui_w32.obj: $(OUTDIR) gui_w32.c gui_w48.c $(INCL) $(GUI_INCL)
+$(OUTDIR)/gui_dwrite.obj: $(OUTDIR) gui_dwrite.cpp $(INCL) $(GUI_INCL)
+
$(OUTDIR)/if_cscope.obj: $(OUTDIR) if_cscope.c $(INCL)
$(OUTDIR)/if_lua.obj: $(OUTDIR) if_lua.c $(INCL)
#ifdef FEAT_DIGRAPHS
"digraphs",
#endif
+#ifdef FEAT_DIRECTX
+ "directx",
+#endif
#ifdef FEAT_DND
"dnd",
#endif
--- /dev/null
+/* vi:set ts=8 sts=4 sw=4 noet: */
+/*
+ * Author: MURAOKA Taro <koron.kaoriya@gmail.com>
+ *
+ * Contributors:
+ * - Ken Takata
+ *
+ * Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
+ * THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
+ */
+
+#define WIN32_LEAN_AND_MEAN
+
+#ifndef DYNAMIC_DIRECTX
+# if WINVER < 0x0600
+# error WINVER must be 0x0600 or above to use DirectWrite(DirectX)
+# endif
+#endif
+
+#include <windows.h>
+#include <crtdbg.h>
+#include <assert.h>
+#include <math.h>
+#include <d2d1.h>
+#include <d2d1helper.h>
+#include <dwrite.h>
+
+#include "gui_dwrite.h"
+
+#ifdef __MINGW32__
+# define __maybenull SAL__maybenull
+# define __in SAL__in
+# define __out SAL__out
+#endif
+
+#ifdef DYNAMIC_DIRECTX
+extern "C" HINSTANCE vimLoadLib(char *name);
+
+typedef int (WINAPI *PGETUSERDEFAULTLOCALENAME)(LPWSTR, int);
+typedef HRESULT (WINAPI *PD2D1CREATEFACTORY)(D2D1_FACTORY_TYPE,
+ REFIID, const D2D1_FACTORY_OPTIONS *, void **);
+typedef HRESULT (WINAPI *PDWRITECREATEFACTORY)(DWRITE_FACTORY_TYPE,
+ REFIID, IUnknown **);
+
+static HINSTANCE hD2D1DLL = NULL;
+static HINSTANCE hDWriteDLL = NULL;
+
+static PGETUSERDEFAULTLOCALENAME pGetUserDefaultLocaleName = NULL;
+static PD2D1CREATEFACTORY pD2D1CreateFactory = NULL;
+static PDWRITECREATEFACTORY pDWriteCreateFactory = NULL;
+
+#define GetUserDefaultLocaleName (*pGetUserDefaultLocaleName)
+#define D2D1CreateFactory (*pD2D1CreateFactory)
+#define DWriteCreateFactory (*pDWriteCreateFactory)
+
+ static void
+unload(HINSTANCE &hinst)
+{
+ if (hinst != NULL)
+ {
+ FreeLibrary(hinst);
+ hinst = NULL;
+ }
+}
+#endif // DYNAMIC_DIRECTX
+
+template <class T> inline void SafeRelease(T **ppT)
+{
+ if (*ppT)
+ {
+ (*ppT)->Release();
+ *ppT = NULL;
+ }
+}
+
+struct GdiTextRendererContext
+{
+ // const fields.
+ COLORREF color;
+ FLOAT cellWidth;
+
+ // working fields.
+ FLOAT offsetX;
+};
+
+ static DWRITE_PIXEL_GEOMETRY
+ToPixelGeometry(int value)
+{
+ switch (value)
+ {
+ default:
+ case 0:
+ return DWRITE_PIXEL_GEOMETRY_FLAT;
+ case 1:
+ return DWRITE_PIXEL_GEOMETRY_RGB;
+ case 2:
+ return DWRITE_PIXEL_GEOMETRY_BGR;
+ }
+}
+
+ static int
+ToInt(DWRITE_PIXEL_GEOMETRY value)
+{
+ switch (value)
+ {
+ case DWRITE_PIXEL_GEOMETRY_FLAT:
+ return 0;
+ case DWRITE_PIXEL_GEOMETRY_RGB:
+ return 1;
+ case DWRITE_PIXEL_GEOMETRY_BGR:
+ return 2;
+ default:
+ return -1;
+ }
+}
+
+ static DWRITE_RENDERING_MODE
+ToRenderingMode(int value)
+{
+ switch (value)
+ {
+ default:
+ case 0:
+ return DWRITE_RENDERING_MODE_DEFAULT;
+ case 1:
+ return DWRITE_RENDERING_MODE_ALIASED;
+ case 2:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC;
+ case 3:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL;
+ case 4:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL;
+ case 5:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC;
+ case 6:
+ return DWRITE_RENDERING_MODE_OUTLINE;
+ }
+}
+
+ static D2D1_TEXT_ANTIALIAS_MODE
+ToTextAntialiasMode(int value)
+{
+ switch (value)
+ {
+ default:
+ case 0:
+ return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
+ case 1:
+ return D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
+ case 2:
+ return D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
+ case 3:
+ return D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
+ }
+}
+
+ static int
+ToInt(DWRITE_RENDERING_MODE value)
+{
+ switch (value)
+ {
+ case DWRITE_RENDERING_MODE_DEFAULT:
+ return 0;
+ case DWRITE_RENDERING_MODE_ALIASED:
+ return 1;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC:
+ return 2;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL:
+ return 3;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL:
+ return 4;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC:
+ return 5;
+ case DWRITE_RENDERING_MODE_OUTLINE:
+ return 6;
+ default:
+ return -1;
+ }
+}
+
+class AdjustedGlyphRun : public DWRITE_GLYPH_RUN
+{
+private:
+ FLOAT mDelta;
+ FLOAT *mAdjustedAdvances;
+
+public:
+ AdjustedGlyphRun(
+ const DWRITE_GLYPH_RUN *glyphRun,
+ FLOAT cellWidth) :
+ DWRITE_GLYPH_RUN(*glyphRun),
+ mDelta(0.0f),
+ mAdjustedAdvances(new FLOAT[glyphRun->glyphCount])
+ {
+ assert(cellWidth != 0.0f);
+ for (UINT32 i = 0; i < glyphRun->glyphCount; ++i)
+ {
+ FLOAT orig = glyphRun->glyphAdvances[i];
+ FLOAT adjusted = adjustToCell(orig, cellWidth);
+ mAdjustedAdvances[i] = adjusted;
+ mDelta += adjusted - orig;
+ }
+ glyphAdvances = mAdjustedAdvances;
+ }
+
+ ~AdjustedGlyphRun(void)
+ {
+ delete[] mAdjustedAdvances;
+ }
+
+ FLOAT getDelta(void) const
+ {
+ return mDelta;
+ }
+
+ static FLOAT adjustToCell(FLOAT value, FLOAT cellWidth)
+ {
+ int cellCount = (int)floor(value / cellWidth + 0.5f);
+ if (cellCount < 1)
+ cellCount = 1;
+ return cellCount * cellWidth;
+ }
+};
+
+class GdiTextRenderer : public IDWriteTextRenderer
+{
+public:
+ GdiTextRenderer(
+ IDWriteBitmapRenderTarget* bitmapRenderTarget,
+ IDWriteRenderingParams* renderingParams) :
+ cRefCount_(0),
+ pRenderTarget_(bitmapRenderTarget),
+ pRenderingParams_(renderingParams)
+ {
+ pRenderTarget_->AddRef();
+ pRenderingParams_->AddRef();
+ AddRef();
+ }
+
+ ~GdiTextRenderer()
+ {
+ SafeRelease(&pRenderTarget_);
+ SafeRelease(&pRenderingParams_);
+ }
+
+ IFACEMETHOD(IsPixelSnappingDisabled)(
+ __maybenull void* clientDrawingContext,
+ __out BOOL* isDisabled)
+ {
+ *isDisabled = FALSE;
+ return S_OK;
+ }
+
+ IFACEMETHOD(GetCurrentTransform)(
+ __maybenull void* clientDrawingContext,
+ __out DWRITE_MATRIX* transform)
+ {
+ //forward the render target's transform
+ pRenderTarget_->GetCurrentTransform(transform);
+ return S_OK;
+ }
+
+ IFACEMETHOD(GetPixelsPerDip)(
+ __maybenull void* clientDrawingContext,
+ __out FLOAT* pixelsPerDip)
+ {
+ *pixelsPerDip = pRenderTarget_->GetPixelsPerDip();
+ return S_OK;
+ }
+
+ IFACEMETHOD(DrawGlyphRun)(
+ __maybenull void* clientDrawingContext,
+ FLOAT baselineOriginX,
+ FLOAT baselineOriginY,
+ DWRITE_MEASURING_MODE measuringMode,
+ __in DWRITE_GLYPH_RUN const* glyphRun,
+ __in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
+ IUnknown* clientDrawingEffect)
+ {
+ HRESULT hr = S_OK;
+
+ GdiTextRendererContext *context =
+ reinterpret_cast<GdiTextRendererContext*>(clientDrawingContext);
+
+ AdjustedGlyphRun adjustedGlyphRun(glyphRun, context->cellWidth);
+
+ // Pass on the drawing call to the render target to do the real work.
+ RECT dirtyRect = {0};
+
+ hr = pRenderTarget_->DrawGlyphRun(
+ baselineOriginX + context->offsetX,
+ baselineOriginY,
+ measuringMode,
+ &adjustedGlyphRun,
+ pRenderingParams_,
+ context->color,
+ &dirtyRect);
+
+ context->offsetX += adjustedGlyphRun.getDelta();
+
+ return hr;
+ }
+
+ IFACEMETHOD(DrawUnderline)(
+ __maybenull void* clientDrawingContext,
+ FLOAT baselineOriginX,
+ FLOAT baselineOriginY,
+ __in DWRITE_UNDERLINE const* underline,
+ IUnknown* clientDrawingEffect)
+ {
+ return E_NOTIMPL;
+ }
+
+ IFACEMETHOD(DrawStrikethrough)(
+ __maybenull void* clientDrawingContext,
+ FLOAT baselineOriginX,
+ FLOAT baselineOriginY,
+ __in DWRITE_STRIKETHROUGH const* strikethrough,
+ IUnknown* clientDrawingEffect)
+ {
+ return E_NOTIMPL;
+ }
+
+ IFACEMETHOD(DrawInlineObject)(
+ __maybenull void* clientDrawingContext,
+ FLOAT originX,
+ FLOAT originY,
+ IDWriteInlineObject* inlineObject,
+ BOOL isSideways,
+ BOOL isRightToLeft,
+ IUnknown* clientDrawingEffect)
+ {
+ return E_NOTIMPL;
+ }
+
+public:
+ IFACEMETHOD_(unsigned long, AddRef) ()
+ {
+ return InterlockedIncrement(&cRefCount_);
+ }
+
+ IFACEMETHOD_(unsigned long, Release) ()
+ {
+ long newCount = InterlockedDecrement(&cRefCount_);
+
+ if (newCount == 0)
+ {
+ delete this;
+ return 0;
+ }
+ return newCount;
+ }
+
+ IFACEMETHOD(QueryInterface)(
+ IID const& riid,
+ void** ppvObject)
+ {
+ if (__uuidof(IDWriteTextRenderer) == riid)
+ {
+ *ppvObject = this;
+ }
+ else if (__uuidof(IDWritePixelSnapping) == riid)
+ {
+ *ppvObject = this;
+ }
+ else if (__uuidof(IUnknown) == riid)
+ {
+ *ppvObject = this;
+ }
+ else
+ {
+ *ppvObject = NULL;
+ return E_FAIL;
+ }
+
+ return S_OK;
+ }
+
+private:
+ unsigned long cRefCount_;
+ IDWriteBitmapRenderTarget* pRenderTarget_;
+ IDWriteRenderingParams* pRenderingParams_;
+};
+
+struct DWriteContext {
+ FLOAT mDpiScaleX;
+ FLOAT mDpiScaleY;
+ bool mDrawing;
+
+ ID2D1Factory *mD2D1Factory;
+
+ ID2D1DCRenderTarget *mRT;
+ ID2D1SolidColorBrush *mBrush;
+
+ IDWriteFactory *mDWriteFactory;
+ IDWriteGdiInterop *mGdiInterop;
+ IDWriteRenderingParams *mRenderingParams;
+ IDWriteTextFormat *mTextFormat;
+
+ HFONT mLastHFont;
+ DWRITE_FONT_WEIGHT mFontWeight;
+ DWRITE_FONT_STYLE mFontStyle;
+
+ D2D1_TEXT_ANTIALIAS_MODE mTextAntialiasMode;
+
+ // METHODS
+
+ DWriteContext();
+
+ virtual ~DWriteContext();
+
+ HRESULT SetLOGFONT(const LOGFONTW &logFont, float fontSize);
+
+ void SetFont(HFONT hFont);
+
+ void SetFont(const LOGFONTW &logFont);
+
+ void DrawText(HDC hdc, const WCHAR* text, int len,
+ int x, int y, int w, int h, int cellWidth, COLORREF color);
+
+ float PixelsToDipsX(int x);
+
+ float PixelsToDipsY(int y);
+
+ void SetRenderingParams(
+ const DWriteRenderingParams *params);
+
+ DWriteRenderingParams *GetRenderingParams(
+ DWriteRenderingParams *params);
+};
+
+DWriteContext::DWriteContext() :
+ mDpiScaleX(1.f),
+ mDpiScaleY(1.f),
+ mDrawing(false),
+ mD2D1Factory(NULL),
+ mRT(NULL),
+ mBrush(NULL),
+ mDWriteFactory(NULL),
+ mGdiInterop(NULL),
+ mRenderingParams(NULL),
+ mTextFormat(NULL),
+ mLastHFont(NULL),
+ mFontWeight(DWRITE_FONT_WEIGHT_NORMAL),
+ mFontStyle(DWRITE_FONT_STYLE_NORMAL),
+ mTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_DEFAULT)
+{
+ HRESULT hr;
+
+ HDC screen = ::GetDC(0);
+ mDpiScaleX = ::GetDeviceCaps(screen, LOGPIXELSX) / 96.0f;
+ mDpiScaleY = ::GetDeviceCaps(screen, LOGPIXELSY) / 96.0f;
+ ::ReleaseDC(0, screen);
+
+ hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED,
+ __uuidof(ID2D1Factory), NULL,
+ reinterpret_cast<void**>(&mD2D1Factory));
+ _RPT2(_CRT_WARN, "D2D1CreateFactory: hr=%p p=%p\n", hr, mD2D1Factory);
+
+ if (SUCCEEDED(hr))
+ {
+ D2D1_RENDER_TARGET_PROPERTIES props = {
+ D2D1_RENDER_TARGET_TYPE_DEFAULT,
+ { DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
+ 0, 0,
+ D2D1_RENDER_TARGET_USAGE_NONE,
+ D2D1_FEATURE_LEVEL_DEFAULT
+ };
+ hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
+ _RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mRT->CreateSolidColorBrush(
+ D2D1::ColorF(D2D1::ColorF::Black),
+ &mBrush);
+ _RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = DWriteCreateFactory(
+ DWRITE_FACTORY_TYPE_SHARED,
+ __uuidof(IDWriteFactory),
+ reinterpret_cast<IUnknown**>(&mDWriteFactory));
+ _RPT2(_CRT_WARN, "DWriteCreateFactory: hr=%p p=%p\n", hr,
+ mDWriteFactory);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mDWriteFactory->GetGdiInterop(&mGdiInterop);
+ _RPT2(_CRT_WARN, "GetGdiInterop: hr=%p p=%p\n", hr, mGdiInterop);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mDWriteFactory->CreateRenderingParams(&mRenderingParams);
+ _RPT2(_CRT_WARN, "CreateRenderingParams: hr=%p p=%p\n", hr,
+ mRenderingParams);
+ }
+}
+
+DWriteContext::~DWriteContext()
+{
+ SafeRelease(&mTextFormat);
+ SafeRelease(&mRenderingParams);
+ SafeRelease(&mGdiInterop);
+ SafeRelease(&mDWriteFactory);
+ SafeRelease(&mBrush);
+ SafeRelease(&mRT);
+ SafeRelease(&mD2D1Factory);
+}
+
+ HRESULT
+DWriteContext::SetLOGFONT(const LOGFONTW &logFont, float fontSize)
+{
+ // Most of this function is copy from: http://msdn.microsoft.com/en-us/library/windows/desktop/dd941783(v=vs.85).aspx
+ HRESULT hr = S_OK;
+
+ IDWriteFont *font = NULL;
+ IDWriteFontFamily *fontFamily = NULL;
+ IDWriteLocalizedStrings *localizedFamilyNames = NULL;
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mGdiInterop->CreateFontFromLOGFONT(&logFont, &font);
+ }
+
+ // Get the font family to which this font belongs.
+ if (SUCCEEDED(hr))
+ {
+ hr = font->GetFontFamily(&fontFamily);
+ }
+
+ // Get the family names. This returns an object that encapsulates one or
+ // more names with the same meaning but in different languages.
+ if (SUCCEEDED(hr))
+ {
+ hr = fontFamily->GetFamilyNames(&localizedFamilyNames);
+ }
+
+ // Get the family name at index zero. If we were going to display the name
+ // we'd want to try to find one that matched the use locale, but for
+ // purposes of creating a text format object any language will do.
+
+ wchar_t familyName[100];
+ if (SUCCEEDED(hr))
+ {
+ hr = localizedFamilyNames->GetString(0, familyName,
+ ARRAYSIZE(familyName));
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ // If no font size was passed in use the lfHeight of the LOGFONT.
+ if (fontSize == 0)
+ {
+ // Convert from pixels to DIPs.
+ fontSize = PixelsToDipsY(logFont.lfHeight);
+ if (fontSize < 0)
+ {
+ // Negative lfHeight represents the size of the em unit.
+ fontSize = -fontSize;
+ }
+ else
+ {
+ // Positive lfHeight represents the cell height (ascent +
+ // descent).
+ DWRITE_FONT_METRICS fontMetrics;
+ font->GetMetrics(&fontMetrics);
+
+ // Convert the cell height (ascent + descent) from design units
+ // to ems.
+ float cellHeight = static_cast<float>(
+ fontMetrics.ascent + fontMetrics.descent)
+ / fontMetrics.designUnitsPerEm;
+
+ // Divide the font size by the cell height to get the font em
+ // size.
+ fontSize /= cellHeight;
+ }
+ }
+ }
+
+ // The text format includes a locale name. Ideally, this would be the
+ // language of the text, which may or may not be the same as the primary
+ // language of the user. However, for our purposes the user locale will do.
+ wchar_t localeName[LOCALE_NAME_MAX_LENGTH];
+ if (SUCCEEDED(hr))
+ {
+ if (GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH) == 0)
+ hr = HRESULT_FROM_WIN32(GetLastError());
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ // Create the text format object.
+ hr = mDWriteFactory->CreateTextFormat(
+ familyName,
+ NULL, // no custom font collection
+ font->GetWeight(),
+ font->GetStyle(),
+ font->GetStretch(),
+ fontSize,
+ localeName,
+ &mTextFormat);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ mFontWeight = static_cast<DWRITE_FONT_WEIGHT>(logFont.lfWeight);
+ mFontStyle = logFont.lfItalic ? DWRITE_FONT_STYLE_ITALIC
+ : DWRITE_FONT_STYLE_NORMAL;
+ }
+
+ SafeRelease(&localizedFamilyNames);
+ SafeRelease(&fontFamily);
+ SafeRelease(&font);
+
+ return hr;
+}
+
+ void
+DWriteContext::SetFont(HFONT hFont)
+{
+ if (mLastHFont != hFont)
+ {
+ LOGFONTW lf;
+ if (GetObjectW(hFont, sizeof(lf), &lf))
+ {
+ SetFont(lf);
+ mLastHFont = hFont;
+ }
+ }
+}
+
+ void
+DWriteContext::SetFont(const LOGFONTW &logFont)
+{
+ SafeRelease(&mTextFormat);
+ mLastHFont = NULL;
+
+ HRESULT hr = SetLOGFONT(logFont, 0.f);
+
+ if (SUCCEEDED(hr))
+ hr = mTextFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
+
+ if (SUCCEEDED(hr))
+ hr = mTextFormat->SetParagraphAlignment(
+ DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
+
+ if (SUCCEEDED(hr))
+ hr = mTextFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
+}
+
+ void
+DWriteContext::DrawText(HDC hdc, const WCHAR* text, int len,
+ int x, int y, int w, int h, int cellWidth, COLORREF color)
+{
+ HRESULT hr = S_OK;
+ IDWriteBitmapRenderTarget *bmpRT = NULL;
+
+ // Skip when any fonts are not set.
+ if (mTextFormat == NULL)
+ return;
+
+ // Check possibility of zero divided error.
+ if (cellWidth == 0 || mDpiScaleX == 0.0f || mDpiScaleY == 0.0f)
+ return;
+
+ if (SUCCEEDED(hr))
+ hr = mGdiInterop->CreateBitmapRenderTarget(hdc, w, h, &bmpRT);
+
+ if (SUCCEEDED(hr))
+ {
+ IDWriteTextLayout *textLayout = NULL;
+
+ HDC memdc = bmpRT->GetMemoryDC();
+ BitBlt(memdc, 0, 0, w, h, hdc, x, y, SRCCOPY);
+
+ hr = mDWriteFactory->CreateGdiCompatibleTextLayout(
+ text, len, mTextFormat, PixelsToDipsX(w),
+ PixelsToDipsY(h), mDpiScaleX, NULL, TRUE, &textLayout);
+
+ if (SUCCEEDED(hr))
+ {
+ DWRITE_TEXT_RANGE textRange = { 0, len };
+ textLayout->SetFontWeight(mFontWeight, textRange);
+ textLayout->SetFontStyle(mFontStyle, textRange);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ GdiTextRenderer *renderer = new GdiTextRenderer(bmpRT,
+ mRenderingParams);
+ GdiTextRendererContext data = {
+ color,
+ PixelsToDipsX(cellWidth),
+ 0.0f
+ };
+ textLayout->Draw(&data, renderer, 0, 0);
+ SafeRelease(&renderer);
+ }
+
+ BitBlt(hdc, x, y, w, h, memdc, 0, 0, SRCCOPY);
+
+ SafeRelease(&textLayout);
+ }
+
+ SafeRelease(&bmpRT);
+}
+
+ float
+DWriteContext::PixelsToDipsX(int x)
+{
+ return x / mDpiScaleX;
+}
+
+ float
+DWriteContext::PixelsToDipsY(int y)
+{
+ return y / mDpiScaleY;
+}
+
+ void
+DWriteContext::SetRenderingParams(
+ const DWriteRenderingParams *params)
+{
+ if (mDWriteFactory == NULL)
+ return;
+
+ IDWriteRenderingParams *renderingParams = NULL;
+ D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode =
+ D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
+ HRESULT hr;
+ if (params != NULL)
+ {
+ hr = mDWriteFactory->CreateCustomRenderingParams(params->gamma,
+ params->enhancedContrast, params->clearTypeLevel,
+ ToPixelGeometry(params->pixelGeometry),
+ ToRenderingMode(params->renderingMode), &renderingParams);
+ textAntialiasMode = ToTextAntialiasMode(params->textAntialiasMode);
+ }
+ else
+ hr = mDWriteFactory->CreateRenderingParams(&renderingParams);
+ if (SUCCEEDED(hr) && renderingParams != NULL)
+ {
+ SafeRelease(&mRenderingParams);
+ mRenderingParams = renderingParams;
+ mTextAntialiasMode = textAntialiasMode;
+ }
+}
+
+ DWriteRenderingParams *
+DWriteContext::GetRenderingParams(
+ DWriteRenderingParams *params)
+{
+ if (params != NULL && mRenderingParams != NULL)
+ {
+ params->gamma = mRenderingParams->GetGamma();
+ params->enhancedContrast = mRenderingParams->GetEnhancedContrast();
+ params->clearTypeLevel = mRenderingParams->GetClearTypeLevel();
+ params->pixelGeometry = ToInt(mRenderingParams->GetPixelGeometry());
+ params->renderingMode = ToInt(mRenderingParams->GetRenderingMode());
+ params->textAntialiasMode = mTextAntialiasMode;
+ }
+ return params;
+}
+
+////////////////////////////////////////////////////////////////////////////
+// PUBLIC C INTERFACES
+
+ void
+DWrite_Init(void)
+{
+#ifdef DYNAMIC_DIRECTX
+ // Load libraries.
+ hD2D1DLL = vimLoadLib(const_cast<char*>("d2d1.dll"));
+ hDWriteDLL = vimLoadLib(const_cast<char*>("dwrite.dll"));
+ if (hD2D1DLL == NULL || hDWriteDLL == NULL)
+ {
+ DWrite_Final();
+ return;
+ }
+ // Get address of procedures.
+ pGetUserDefaultLocaleName = (PGETUSERDEFAULTLOCALENAME)GetProcAddress(
+ GetModuleHandle("kernel32.dll"), "GetUserDefaultLocaleName");
+ pD2D1CreateFactory = (PD2D1CREATEFACTORY)GetProcAddress(hD2D1DLL,
+ "D2D1CreateFactory");
+ pDWriteCreateFactory = (PDWRITECREATEFACTORY)GetProcAddress(hDWriteDLL,
+ "DWriteCreateFactory");
+#endif
+}
+
+ void
+DWrite_Final(void)
+{
+#ifdef DYNAMIC_DIRECTX
+ pGetUserDefaultLocaleName = NULL;
+ pD2D1CreateFactory = NULL;
+ pDWriteCreateFactory = NULL;
+ unload(hDWriteDLL);
+ unload(hD2D1DLL);
+#endif
+}
+
+ DWriteContext *
+DWriteContext_Open(void)
+{
+#ifdef DYNAMIC_DIRECTX
+ if (pGetUserDefaultLocaleName == NULL || pD2D1CreateFactory == NULL
+ || pDWriteCreateFactory == NULL)
+ return NULL;
+#endif
+ return new DWriteContext();
+}
+
+ void
+DWriteContext_BeginDraw(DWriteContext *ctx)
+{
+ if (ctx != NULL && ctx->mRT != NULL)
+ {
+ ctx->mRT->BeginDraw();
+ ctx->mRT->SetTransform(D2D1::IdentityMatrix());
+ ctx->mDrawing = true;
+ }
+}
+
+ void
+DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect)
+{
+ if (ctx != NULL && ctx->mRT != NULL)
+ {
+ ctx->mRT->BindDC(hdc, rect);
+ ctx->mRT->SetTextAntialiasMode(ctx->mTextAntialiasMode);
+ }
+}
+
+ void
+DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont)
+{
+ if (ctx != NULL)
+ {
+ ctx->SetFont(hFont);
+ }
+}
+
+ void
+DWriteContext_DrawText(
+ DWriteContext *ctx,
+ HDC hdc,
+ const WCHAR* text,
+ int len,
+ int x,
+ int y,
+ int w,
+ int h,
+ int cellWidth,
+ COLORREF color)
+{
+ if (ctx != NULL)
+ ctx->DrawText(hdc, text, len, x, y, w, h, cellWidth, color);
+}
+
+ void
+DWriteContext_EndDraw(DWriteContext *ctx)
+{
+ if (ctx != NULL && ctx->mRT != NULL)
+ {
+ ctx->mRT->EndDraw();
+ ctx->mDrawing = false;
+ }
+}
+
+ void
+DWriteContext_Close(DWriteContext *ctx)
+{
+ delete ctx;
+}
+
+ void
+DWriteContext_SetRenderingParams(
+ DWriteContext *ctx,
+ const DWriteRenderingParams *params)
+{
+ if (ctx != NULL)
+ ctx->SetRenderingParams(params);
+}
+
+ DWriteRenderingParams *
+DWriteContext_GetRenderingParams(
+ DWriteContext *ctx,
+ DWriteRenderingParams *params)
+{
+ if (ctx != NULL)
+ return ctx->GetRenderingParams(params);
+ else
+ return NULL;
+}
--- /dev/null
+/* vi:set ts=8 sts=4 sw=4 noet: */
+/*
+ * Author: MURAOKA Taro <koron.kaoriya@gmail.com>
+ *
+ * Contributors:
+ * - Ken Takata
+ *
+ * Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
+ * THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
+ */
+
+#ifndef GUI_DWRITE_H
+#define GUI_DWRITE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct DWriteContext DWriteContext;
+
+typedef struct DWriteRenderingParams {
+ float gamma;
+ float enhancedContrast;
+ float clearTypeLevel;
+ /*
+ * pixelGeometry:
+ * 0 - DWRITE_PIXEL_GEOMETRY_FLAT
+ * 1 - DWRITE_PIXEL_GEOMETRY_RGB
+ * 2 - DWRITE_PIXEL_GEOMETRY_BGR
+ */
+ int pixelGeometry;
+ /*
+ * renderingMode:
+ * 0 - DWRITE_RENDERING_MODE_DEFAULT
+ * 1 - DWRITE_RENDERING_MODE_ALIASED
+ * 2 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC
+ * 3 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL
+ * 4 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL
+ * 5 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC
+ * 6 - DWRITE_RENDERING_MODE_OUTLINE
+ */
+ int renderingMode;
+ /*
+ * antialiasMode:
+ * 0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
+ * 1 - D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
+ * 2 - D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
+ * 3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
+ */
+ int textAntialiasMode;
+} DWriteRenderingParams;
+
+void DWrite_Init(void);
+void DWrite_Final(void);
+
+DWriteContext *DWriteContext_Open(void);
+void DWriteContext_BeginDraw(DWriteContext *ctx);
+void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect);
+void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
+void DWriteContext_DrawText(
+ DWriteContext *ctx,
+ HDC hdc,
+ const WCHAR* text,
+ int len,
+ int x,
+ int y,
+ int w,
+ int h,
+ int cellWidth,
+ COLORREF color);
+void DWriteContext_EndDraw(DWriteContext *ctx);
+void DWriteContext_Close(DWriteContext *ctx);
+
+void DWriteContext_SetRenderingParams(
+ DWriteContext *ctx,
+ const DWriteRenderingParams *params);
+
+DWriteRenderingParams *DWriteContext_GetRenderingParams(
+ DWriteContext *ctx,
+ DWriteRenderingParams *params);
+
+#ifdef __cplusplus
+}
+#endif
+#endif/*GUI_DWRITE_H*/
#include "vim.h"
+#if defined(FEAT_DIRECTX)
+# include "gui_dwrite.h"
+#endif
+
+#if defined(FEAT_DIRECTX) || defined(PROTO)
+static DWriteContext *s_dwc = NULL;
+static int s_directx_enabled = 0;
+static int s_directx_load_attempted = 0;
+# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL)
+
+ int
+directx_enabled(void)
+{
+ if (s_dwc != NULL)
+ return 1;
+ else if (s_directx_load_attempted)
+ return 0;
+ /* load DirectX */
+ DWrite_Init();
+ s_directx_load_attempted = 1;
+ s_dwc = DWriteContext_Open();
+ return s_dwc != NULL ? 1 : 0;
+}
+#endif
+
+#if defined(FEAT_RENDER_OPTIONS) || defined(PROTO)
+ int
+gui_mch_set_rendering_options(char_u *s)
+{
+#ifdef FEAT_DIRECTX
+ int retval = FAIL;
+ char_u *p, *q;
+
+ int dx_enable = 0;
+ int dx_flags = 0;
+ float dx_gamma = 0.0f;
+ float dx_contrast = 0.0f;
+ float dx_level = 0.0f;
+ int dx_geom = 0;
+ int dx_renmode = 0;
+ int dx_taamode = 0;
+
+ /* parse string as rendering options. */
+ for (p = s; p != NULL && *p != NUL; )
+ {
+ char_u item[256];
+ char_u name[128];
+ char_u value[128];
+
+ copy_option_part(&p, item, sizeof(item), ",");
+ if (p == NULL)
+ break;
+ q = &item[0];
+ copy_option_part(&q, name, sizeof(name), ":");
+ if (q == NULL)
+ return FAIL;
+ copy_option_part(&q, value, sizeof(value), ":");
+
+ if (STRCMP(name, "type") == 0)
+ {
+ if (STRCMP(value, "directx") == 0)
+ dx_enable = 1;
+ else
+ return FAIL;
+ }
+ else if (STRCMP(name, "gamma") == 0)
+ {
+ dx_flags |= 1 << 0;
+ dx_gamma = (float)atof(value);
+ }
+ else if (STRCMP(name, "contrast") == 0)
+ {
+ dx_flags |= 1 << 1;
+ dx_contrast = (float)atof(value);
+ }
+ else if (STRCMP(name, "level") == 0)
+ {
+ dx_flags |= 1 << 2;
+ dx_level = (float)atof(value);
+ }
+ else if (STRCMP(name, "geom") == 0)
+ {
+ dx_flags |= 1 << 3;
+ dx_geom = atoi(value);
+ if (dx_geom < 0 || dx_geom > 2)
+ return FAIL;
+ }
+ else if (STRCMP(name, "renmode") == 0)
+ {
+ dx_flags |= 1 << 4;
+ dx_renmode = atoi(value);
+ if (dx_renmode < 0 || dx_renmode > 6)
+ return FAIL;
+ }
+ else if (STRCMP(name, "taamode") == 0)
+ {
+ dx_flags |= 1 << 5;
+ dx_taamode = atoi(value);
+ if (dx_taamode < 0 || dx_taamode > 3)
+ return FAIL;
+ }
+ else
+ return FAIL;
+ }
+
+ /* Enable DirectX/DirectWrite */
+ if (dx_enable)
+ {
+ if (!directx_enabled())
+ return FAIL;
+ DWriteContext_SetRenderingParams(s_dwc, NULL);
+ if (dx_flags)
+ {
+ DWriteRenderingParams param;
+ DWriteContext_GetRenderingParams(s_dwc, ¶m);
+ if (dx_flags & (1 << 0))
+ param.gamma = dx_gamma;
+ if (dx_flags & (1 << 1))
+ param.enhancedContrast = dx_contrast;
+ if (dx_flags & (1 << 2))
+ param.clearTypeLevel = dx_level;
+ if (dx_flags & (1 << 3))
+ param.pixelGeometry = dx_geom;
+ if (dx_flags & (1 << 4))
+ param.renderingMode = dx_renmode;
+ if (dx_flags & (1 << 5))
+ param.textAntialiasMode = dx_taamode;
+ DWriteContext_SetRenderingParams(s_dwc, ¶m);
+ }
+ }
+ s_directx_enabled = dx_enable;
+
+ return OK;
+#else
+ return FAIL;
+#endif
+}
+#endif
+
/*
* These are new in Windows ME/XP, only defined in recent compilers.
*/
set_vim_var_nr(VV_WINDOWID, HandleToLong(s_hwnd));
#endif
+#ifdef FEAT_RENDER_OPTIONS
+ if (p_rop)
+ (void)gui_mch_set_rendering_options(p_rop);
+#endif
+
theend:
/* Display any pending error messages */
display_errors();
/* compute the size of the outside of the window */
win_width = width + (GetSystemMetrics(SM_CXFRAME) +
- GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
+ GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
win_height = height + (GetSystemMetrics(SM_CYFRAME) +
- GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
+ GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
+ GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
+ gui_mswin_get_menu_height(FALSE)
#endif
HPEN hpen, old_pen;
int y;
+#ifdef FEAT_DIRECTX
+ int font_is_ttf_or_vector = 0;
+#endif
#ifndef MSWIN16_FASTTEXT
/*
SetTextColor(s_hdc, gui.currFgColor);
SelectFont(s_hdc, gui.currFont);
+#ifdef FEAT_DIRECTX
+ if (IS_ENABLE_DIRECTX())
+ {
+ TEXTMETRIC tm;
+
+ GetTextMetrics(s_hdc, &tm);
+ if (tm.tmPitchAndFamily & (TMPF_TRUETYPE | TMPF_VECTOR))
+ {
+ font_is_ttf_or_vector = 1;
+ DWriteContext_SetFont(s_dwc, (HFONT)gui.currFont);
+ }
+ }
+#endif
+
if (pad_size != Columns || padding == NULL || padding[0] != gui.char_width)
{
vim_free(padding);
if (text[n] >= 0x80)
break;
+#if defined(FEAT_DIRECTX)
+ /* Quick hack to enable DirectWrite. To use DirectWrite (antialias), it is
+ * required that unicode drawing routine, currently. So this forces it
+ * enabled. */
+ if (enc_utf8 && IS_ENABLE_DIRECTX())
+ n = 0; /* Keep n < len, to enter block for unicode. */
+#endif
+
/* Check if the Unicode buffer exists and is big enough. Create it
* with the same length as the multi-byte string, the number of wide
* characters is always equal or smaller. */
i += utfc_ptr2len_len(text + i, len - i);
++clen;
}
- ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
- foptions, pcliprect, unicodebuf, wlen, unicodepdy);
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX() && font_is_ttf_or_vector)
+ {
+ DWriteContext_DrawText(s_dwc, s_hdc, unicodebuf, wlen,
+ TEXT_X(col), TEXT_Y(row), FILL_X(cells), FILL_Y(1),
+ gui.char_width, gui.currFgColor);
+ }
+ else
+#endif
+ ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
+ foptions, pcliprect, unicodebuf, wlen, unicodepdy);
len = cells; /* used for underlining */
}
else if ((enc_codepage > 0 && (int)GetACP() != enc_codepage) || enc_latin9)
*screen_w = workarea_rect.right - workarea_rect.left
- (GetSystemMetrics(SM_CXFRAME) +
- GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
+ GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
/* FIXME: dirty trick: Because the gui_get_base_height() doesn't include
* the menubar for MSwin, we subtract it from the screen height, so that
* the window size can be made to fit on the screen. */
*screen_h = workarea_rect.bottom - workarea_rect.top
- (GetSystemMetrics(SM_CYFRAME) +
- GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
+ GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
- GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
- gui_mswin_get_menu_height(FALSE)
GetWindowRect(s_hwnd, &rect);
maxDialogWidth = rect.right - rect.left
- (GetSystemMetrics(SM_CXFRAME) +
- GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
+ GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
if (maxDialogWidth < DLG_MIN_MAX_WIDTH)
maxDialogWidth = DLG_MIN_MAX_WIDTH;
maxDialogHeight = rect.bottom - rect.top
- (GetSystemMetrics(SM_CYFRAME) +
- GetSystemMetrics(SM_CXPADDEDBORDER)) * 4
+ GetSystemMetrics(SM_CXPADDEDBORDER)) * 4
- GetSystemMetrics(SM_CYCAPTION);
if (maxDialogHeight < DLG_MIN_MAX_HEIGHT)
maxDialogHeight = DLG_MIN_MAX_HEIGHT;
/* Restrict the size to a maximum. Causes a scrollbar to show up. */
if (dlgheight > maxDialogHeight)
{
- msgheight = msgheight - (dlgheight - maxDialogHeight);
- dlgheight = maxDialogHeight;
- scroll_flag = WS_VSCROLL;
- /* Make sure scrollbar doesn't appear in the middle of the dialog */
- messageWidth = dlgwidth - DLG_ICON_WIDTH - 3 * dlgPaddingX;
+ msgheight = msgheight - (dlgheight - maxDialogHeight);
+ dlgheight = maxDialogHeight;
+ scroll_flag = WS_VSCROLL;
+ /* Make sure scrollbar doesn't appear in the middle of the dialog */
+ messageWidth = dlgwidth - DLG_ICON_WIDTH - 3 * dlgPaddingX;
}
add_word(PixelToDialogY(dlgheight));
out_flush(); /* make sure all output has been processed */
(void)BeginPaint(hwnd, &ps);
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_BeginDraw(s_dwc);
+#endif
#ifdef FEAT_MBYTE
/* prevent multi-byte characters from misprinting on an invalid
#endif
if (!IsRectEmpty(&ps.rcPaint))
+ {
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_BindDC(s_dwc, s_hdc, &ps.rcPaint);
+#endif
gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
ps.rcPaint.right - ps.rcPaint.left + 1,
ps.rcPaint.bottom - ps.rcPaint.top + 1);
+ }
+
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_EndDraw(s_dwc);
+#endif
EndPaint(hwnd, &ps);
}
}
void
gui_mch_exit(int rc)
{
+#if defined(FEAT_DIRECTX)
+ DWriteContext_Close(s_dwc);
+ DWrite_Final();
+ s_dwc = NULL;
+#endif
+
ReleaseDC(s_textArea, s_hdc);
DeleteObject(s_brush);
{"remap", NULL, P_BOOL|P_VI_DEF,
(char_u *)&p_remap, PV_NONE,
{(char_u *)TRUE, (char_u *)0L} SCRIPTID_INIT},
+ {"renderoptions", "rop", P_STRING|P_COMMA|P_RCLR|P_VI_DEF,
+#ifdef FEAT_RENDER_OPTIONS
+ (char_u *)&p_rop, PV_NONE,
+ {(char_u *)"", (char_u *)0L}
+#else
+ (char_u *)NULL, PV_NONE,
+ {(char_u *)NULL, (char_u *)0L}
+#endif
+ SCRIPTID_INIT},
{"report", NULL, P_NUM|P_VI_DEF,
(char_u *)&p_report, PV_NONE,
{(char_u *)2L, (char_u *)0L} SCRIPTID_INIT},
}
#endif
+#if defined(FEAT_RENDER_OPTIONS)
+ else if (varp == &p_rop && gui.in_use)
+ {
+ if (!gui_mch_set_rendering_options(p_rop))
+ errmsg = e_invarg;
+ }
+#endif
+
/* Options that are a list of flags. */
else
{
#endif
EXTERN int p_remap; /* 'remap' */
EXTERN long p_re; /* 'regexpengine' */
+#ifdef FEAT_RENDER_OPTIONS
+EXTERN char_u *p_rop; /* 'renderoptions' */
+#endif
EXTERN long p_report; /* 'report' */
#if defined(FEAT_WINDOWS) && defined(FEAT_QUICKFIX)
EXTERN long p_pvh; /* 'previewheight' */
/* gui_w32.c */
+int directx_enabled __ARGS((void));
+int gui_mch_set_rendering_options __ARGS((char_u *s));
void gui_mch_set_blinking __ARGS((long wait, long on, long off));
void gui_mch_stop_blink __ARGS((void));
void gui_mch_start_blink __ARGS((void));
#else
"-digraphs",
#endif
+#ifdef FEAT_GUI_W32
+# ifdef FEAT_DIRECTX
+ "+directx",
+# else
+ "-directx",
+# endif
+#endif
#ifdef FEAT_DND
"+dnd",
#else
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 393,
/**/
392,
/**/
# endif
#endif
+/* Check support for rendering options */
+#ifdef FEAT_GUI
+# if defined(FEAT_DIRECTX)
+# define FEAT_RENDER_OPTIONS
+# endif
+#endif
+
/* Visual Studio 2005 has 'deprecated' many of the standard CRT functions */
#if _MSC_VER >= 1400
# define _CRT_SECURE_NO_DEPRECATE