# End Group
# Begin Group "I386"
-# PROP Default_Filter "*.h,*.c,*.asm"
+# PROP Default_Filter "*.h,*.c,*-a.asm"
# Begin Source File
-SOURCE=..\..\common\i386\cpu.asm
+SOURCE=..\..\common\i386\cpu-a.asm
!IF "$(CFG)" == "libx264 - Win32 Release"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Release
-InputPath=..\..\common\i386\cpu.asm
+InputPath=..\..\common\i386\cpu-a.asm
InputName=cpu
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Debug
-InputPath=..\..\common\i386\cpu.asm
+InputPath=..\..\common\i386\cpu-a.asm
InputName=cpu
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Source File
# Begin Source File
-SOURCE=..\..\common\i386\dct.asm
+SOURCE=..\..\common\i386\dct-a.asm
!IF "$(CFG)" == "libx264 - Win32 Release"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Release
-InputPath=..\..\common\i386\dct.asm
+InputPath=..\..\common\i386\dct-a.asm
InputName=dct
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Debug
-InputPath=..\..\common\i386\dct.asm
+InputPath=..\..\common\i386\dct-a.asm
InputName=dct
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Source File
# Begin Source File
-SOURCE=..\..\common\i386\mc.asm
+SOURCE=..\..\common\i386\mc-a.asm
!IF "$(CFG)" == "libx264 - Win32 Release"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Release
-InputPath=..\..\common\i386\mc.asm
+InputPath=..\..\common\i386\mc-a.asm
InputName=mc
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Debug
-InputPath=..\..\common\i386\mc.asm
+InputPath=..\..\common\i386\mc-a.asm
InputName=mc
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Source File
# Begin Source File
-SOURCE=..\..\common\i386\pixel.asm
+SOURCE=..\..\common\i386\pixel-a.asm
!IF "$(CFG)" == "libx264 - Win32 Release"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Release
-InputPath=..\..\common\i386\pixel.asm
+InputPath=..\..\common\i386\pixel-a.asm
InputName=pixel
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# Begin Custom Build - Assembly $(InputPath)
IntDir=.\Debug
-InputPath=..\..\common\i386\pixel.asm
+InputPath=..\..\common\i386\pixel-a.asm
InputName=pixel
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"