AU.addRequired<TargetLibraryInfoWrapperPass>();
}
uint64_t getAllocaSizeInBytes(AllocaInst *AI) const {
+ uint64_t ArraySize = 1;
+ if (AI->isArrayAllocation()) {
+ ConstantInt *CI = dyn_cast<ConstantInt>(AI->getArraySize());
+ assert(CI && "non-constant array size");
+ ArraySize = CI->getZExtValue();
+ }
Type *Ty = AI->getAllocatedType();
uint64_t SizeInBytes =
AI->getModule()->getDataLayout().getTypeAllocSize(Ty);
- return SizeInBytes;
+ return SizeInBytes * ArraySize;
}
/// Check if we want (and can) handle this alloca.
bool isInterestingAlloca(AllocaInst &AI);
- // Check if we have dynamic alloca.
- bool isDynamicAlloca(AllocaInst &AI) const {
- return AI.isArrayAllocation() || !AI.isStaticAlloca();
- }
-
/// If it is an interesting memory access, return the PointerOperand
/// and set IsWrite/Alignment. Otherwise return nullptr.
Value *isInterestingMemoryAccess(Instruction *I, bool *IsWrite,
}
StackAlignment = std::max(StackAlignment, AI.getAlignment());
- if (ASan.isDynamicAlloca(AI))
+ if (!AI.isStaticAlloca())
DynamicAllocaVec.push_back(&AI);
else
AllocaVec.push_back(&AI);
bool IsInteresting =
(AI.getAllocatedType()->isSized() &&
// alloca() may be called with 0 size, ignore it.
- getAllocaSizeInBytes(&AI) > 0 &&
+ ((!AI.isStaticAlloca()) || getAllocaSizeInBytes(&AI) > 0) &&
// We are only interested in allocas not promotable to registers.
// Promotable allocas are common under -O0.
(!ClSkipPromotableAllocas || !isAllocaPromotable(&AI)) &&
assert(APC.InsBefore);
assert(APC.AI);
assert(ASan.isInterestingAlloca(*APC.AI));
- bool IsDynamicAlloca = ASan.isDynamicAlloca(*APC.AI);
+ bool IsDynamicAlloca = !(*APC.AI).isStaticAlloca();
if (!ClInstrumentAllocas && IsDynamicAlloca)
continue;