if player teleports a monster while swallowed on a noteleport level, the
player should not teleport along with the monster
prefixes that can appear in any order when wishing should include +/- and empty
+word-order in wishes, allow "blessed +2 fireproof", not just
+ "blessed fireproof +2"
Platform- and/or Interface-Specific Fixes
msg_window option for ^P in TTY mode (Jay Tilton)
ninjas should get multishot bonus with yumi and ya (Dylan O'Donnell)
put prisoners in the Dark One's dungeon (Dylan O'Donnell)
+touchstones; Archeologists start with one
add leather cloak so soldiers don't have elven cloaks
add Tom Friedetzky's BUC-patch
add wizard #poly and #levelchange (originally levelgain; Dylan O'Donnell),
debug mode SPLEVTYPE environment variable to choose specific levels from
when there are random selections
artifacts have individual prices
+new window-port preference options added, and some existing options
+ moved into the window-port preferences section
+made each of the end disclosure options customizable to "prompt;default no",
+ "prompt;default yes", "do it;without prompt", and
+ "hide;without prompt"
Platform- and/or Interface-Specific New Features
mac: command-key shortcuts in the player selection dialog
amiga: screenmode requester
amiga: 16 color font mode
+win32: new graphical port contribution by Alex Kompel