return (const StackFrameContext *)nullptr;
}
-static CanQualType getBlockPointerType(const BlockDecl *BD, ASTContext &C) {
- // FIXME: The fallback type here is totally bogus -- though it should
- // never be queried, it will prevent uniquing with the real
- // BlockCodeRegion. Ideally we'd fix the AST so that we always had a
- // signature.
- QualType T;
- if (const TypeSourceInfo *TSI = BD->getSignatureAsWritten())
- T = TSI->getType();
- if (T.isNull())
- T = C.VoidTy;
- if (!T->getAs<FunctionType>())
- T = C.getFunctionNoProtoType(T);
- T = C.getBlockPointerType(T);
- return C.getCanonicalType(T);
-}
-
const VarRegion* MemRegionManager::getVarRegion(const VarDecl *D,
const LocationContext *LC) {
const MemRegion *sReg = nullptr;
sReg = getGlobalsRegion();
}
- // Finally handle locals.
+ // Finally handle static locals.
} else {
// FIXME: Once we implement scope handling, we will need to properly lookup
// 'D' to the proper LocationContext.
const StackFrameContext *STC = V.get<const StackFrameContext*>();
- if (!STC) {
- if (D->isStaticLocal()) {
- const CodeTextRegion *fReg = nullptr;
- if (const auto *ND = dyn_cast<NamedDecl>(DC))
- fReg = getFunctionCodeRegion(ND);
- else if (const auto *BD = dyn_cast<BlockDecl>(DC))
- fReg = getBlockCodeRegion(BD, getBlockPointerType(BD, getContext()),
- LC->getAnalysisDeclContext());
- assert(fReg && "Unable to determine code region for a static local!");
- sReg = getGlobalsRegion(MemRegion::StaticGlobalSpaceRegionKind, fReg);
- } else {
- // We're looking at a block-captured local variable, which may be either
- // still local, or already moved to the heap. So we're not sure.
- sReg = getUnknownRegion();
- }
- } else {
+ if (!STC)
+ sReg = getUnknownRegion();
+ else {
if (D->hasLocalStorage()) {
sReg = isa<ParmVarDecl>(D) || isa<ImplicitParamDecl>(D)
? static_cast<const MemRegion*>(getStackArgumentsRegion(STC))
sReg = getGlobalsRegion(MemRegion::StaticGlobalSpaceRegionKind,
getFunctionCodeRegion(cast<NamedDecl>(STCD)));
else if (const BlockDecl *BD = dyn_cast<BlockDecl>(STCD)) {
+ // FIXME: The fallback type here is totally bogus -- though it should
+ // never be queried, it will prevent uniquing with the real
+ // BlockCodeRegion. Ideally we'd fix the AST so that we always had a
+ // signature.
+ QualType T;
+ if (const TypeSourceInfo *TSI = BD->getSignatureAsWritten())
+ T = TSI->getType();
+ if (T.isNull())
+ T = getContext().VoidTy;
+ if (!T->getAs<FunctionType>())
+ T = getContext().getFunctionNoProtoType(T);
+ T = getContext().getBlockPointerType(T);
+
const BlockCodeRegion *BTR =
- getBlockCodeRegion(BD, getBlockPointerType(BD, getContext()),
- STC->getAnalysisDeclContext());
+ getBlockCodeRegion(BD, C.getCanonicalType(T),
+ STC->getAnalysisDeclContext());
sReg = getGlobalsRegion(MemRegion::StaticGlobalSpaceRegionKind,
BTR);
}