// SGPR was written by a VALU instruction.
int SmrdSgprWaitStates = 4;
auto IsHazardDefFn = [this] (MachineInstr *MI) { return TII.isVALU(*MI); };
+ auto IsBufferHazardDefFn = [this] (MachineInstr *MI) { return TII.isSALU(*MI); };
+
+ bool IsBufferSMRD = SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORD_IMM ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX2_IMM ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX4_IMM ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX8_IMM ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX16_IMM ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORD_SGPR ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX2_SGPR ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX4_SGPR ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX8_SGPR ||
+ SMRD->getOpcode() == AMDGPU::S_BUFFER_LOAD_DWORDX16_SGPR;
for (const MachineOperand &Use : SMRD->uses()) {
if (!Use.isReg())
int WaitStatesNeededForUse =
SmrdSgprWaitStates - getWaitStatesSinceDef(Use.getReg(), IsHazardDefFn);
WaitStatesNeeded = std::max(WaitStatesNeeded, WaitStatesNeededForUse);
+
+ // This fixes what appears to be undocumented hardware behavior in SI where
+ // s_mov writing a descriptor and s_buffer_load_dword reading the descriptor
+ // needs some number of nops in between. We don't know how many we need, but
+ // let's use 4. This wasn't discovered before probably because the only
+ // case when this happens is when we expand a 64-bit pointer into a full
+ // descriptor and use s_buffer_load_dword instead of s_load_dword, which was
+ // probably never encountered in the closed-source land.
+ if (IsBufferSMRD) {
+ int WaitStatesNeededForUse =
+ SmrdSgprWaitStates - getWaitStatesSinceDef(Use.getReg(),
+ IsBufferHazardDefFn);
+ WaitStatesNeeded = std::max(WaitStatesNeeded, WaitStatesNeededForUse);
+ }
}
+
return WaitStatesNeeded;
}
ret void
}
+; GCN-LABEL: {{^}}smrd_hazard:
+; GCN-DAG: s_mov_b32 s3, 3
+; GCN-DAG: s_mov_b32 s2, 2
+; GCN-DAG: s_mov_b32 s1, 1
+; GCN-DAG: s_mov_b32 s0, 0
+; SI-NEXT: nop 3
+; GCN-NEXT: s_buffer_load_dword s0, s[0:3], 0x0
+define amdgpu_ps float @smrd_hazard(<4 x i32> inreg %desc) #0 {
+main_body:
+ %d0 = insertelement <4 x i32> undef, i32 0, i32 0
+ %d1 = insertelement <4 x i32> %d0, i32 1, i32 1
+ %d2 = insertelement <4 x i32> %d1, i32 2, i32 2
+ %d3 = insertelement <4 x i32> %d2, i32 3, i32 3
+ %r = call float @llvm.SI.load.const.v4i32(<4 x i32> %d3, i32 0)
+ ret float %r
+}
+
; SMRD load using the load.const.v4i32 intrinsic with an immediate offset
; GCN-LABEL: {{^}}smrd_load_const0:
; SICI: s_buffer_load_dword s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 0x4 ; encoding: [0x04