long x, y, inc;
long dx, dy,tmp;
- if (y1 < 0 && y2 < 0) {
- return;
- }
- if (y1 < 0) {
- x1 += (y1 * (x1 - x2)) / (y2 - y1);
- y1 = 0;
- }
- if (y2 < 0) {
- x2 += (y2 * (x1 - x2)) / (y2 - y1);
- y2 = 0;
- }
-
- /* bottom edge */
- if (y1 >= im->sy && y2 >= im->sy) {
- return;
- }
- if (y1 >= im->sy) {
- x1 -= ((im->sy - y1) * (x1 - x2)) / (y2 - y1);
- y1 = im->sy - 1;
- }
- if (y2 >= im->sy) {
- x2 -= ((im->sy - y2) * (x1 - x2)) / (y2 - y1);
- y2 = im->sy - 1;
- }
-
- /* left edge */
- if (x1 < 0 && x2 < 0) {
- return;
- }
- if (x1 < 0) {
- y1 += (x1 * (y1 - y2)) / (x2 - x1);
- x1 = 0;
- }
- if (x2 < 0) {
- y2 += (x2 * (y1 - y2)) / (x2 - x1);
- x2 = 0;
- }
- /* right edge */
- if (x1 >= im->sx && x2 >= im->sx) {
+ /* 2.0.10: Nick Atty: clip to edges of drawing rectangle, return if no points need to be drawn */
+ if (!clip_1d(&x1,&y1,&x2,&y2,gdImageSX(im)) || !clip_1d(&y1,&x1,&y2,&x2,gdImageSY(im))) {
return;
}
- if (x1 >= im->sx) {
- y1 -= ((im->sx - x1) * (y1 - y2)) / (x2 - x1);
- x1 = im->sx - 1;
- }
- if (x2 >= im->sx) {
- y2 -= ((im->sx - x2) * (y1 - y2)) / (x2 - x1);
- x2 = im->sx - 1;
- }
dx = x2 - x1;
dy = y2 - y1;