}
}
+/// If the inlined function has "null-pointer-is-valid=true" attribute,
+/// set this attribute in the caller post inlining.
+static void
+adjustNullPointerValidAttr(Function &Caller, const Function &Callee) {
+ if (Callee.nullPointerIsDefined() && !Caller.nullPointerIsDefined()) {
+ Caller.addFnAttr(Callee.getFnAttribute("null-pointer-is-valid"));
+ }
+}
+
#define GET_ATTR_COMPAT_FUNC
#include "AttributesCompatFunc.inc"
; CHECK-NEXT: ret i32
}
-; Calle with "null-pointer-is-valid"="true" attribute should not be inlined
-; into a caller without this attribute. Exception: alwaysinline callee
-; can still be inlined.
+; Callee with "null-pointer-is-valid"="true" attribute should not be inlined
+; into a caller without this attribute.
+; Exception: alwaysinline callee can still be inlined but
+; "null-pointer-is-valid"="true" should get copied to caller.
define i32 @null-pointer-is-valid_callee0(i32 %i) "null-pointer-is-valid"="true" {
ret i32 %i
; CHECK-NEXT: ret i32
}
+; No inlining since caller does not have "null-pointer-is-valid"="true" attribute.
define i32 @test_null-pointer-is-valid0(i32 %i) {
%1 = call i32 @null-pointer-is-valid_callee0(i32 %i)
ret i32 %1
; CHECK-NEXT: ret i32
}
-define i32 @test_null-pointer-is-valid1(i32 %i) {
+; alwaysinline should force inlining even when caller does not have
+; "null-pointer-is-valid"="true" attribute. However, the attribute should be
+; copied to caller.
+define i32 @test_null-pointer-is-valid1(i32 %i) "null-pointer-is-valid"="false" {
%1 = call i32 @null-pointer-is-valid_callee1(i32 %i)
ret i32 %1
-; CHECK: @test_null-pointer-is-valid1(
+; CHECK: @test_null-pointer-is-valid1(i32 %i) [[NULLPOINTERISVALID:#[0-9]+]] {
; CHECK-NEXT: ret i32
}
+; Can inline since both caller and callee have "null-pointer-is-valid"="true"
+; attribute.
define i32 @test_null-pointer-is-valid2(i32 %i) "null-pointer-is-valid"="true" {
%1 = call i32 @null-pointer-is-valid_callee2(i32 %i)
ret i32 %1
-; CHECK: @test_null-pointer-is-valid2(
+; CHECK: @test_null-pointer-is-valid2(i32 %i) [[NULLPOINTERISVALID]] {
; CHECK-NEXT: ret i32
}
; CHECK: attributes [[FPMAD_TRUE]] = { "less-precise-fpmad"="true" }
; CHECK: attributes [[NOIMPLICITFLOAT]] = { noimplicitfloat }
; CHECK: attributes [[NOUSEJUMPTABLES]] = { "no-jump-tables"="true" }
+; CHECK: attributes [[NULLPOINTERISVALID]] = { "null-pointer-is-valid"="true" }