</Expand>\r
</Type>\r
\r
+ <!-- PointerUnion types - In addition to the regular view, which displays the pointer, there is a "deref" view that\r
+ displays the pointed to object, which is often needed by other visualizers -->\r
<Type Name="llvm::PointerUnion<*,*>">\r
- <DisplayString Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) == 0">{"$T1", s8b}: {($T1)(Val.Value & ValTy::InfoTy::PointerBitMask)}</DisplayString>\r
- <DisplayString Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) != 0">{"$T2", s8b}: {($T2)(Val.Value & ValTy::InfoTy::PointerBitMask)}</DisplayString>\r
+ <DisplayString Optional="true" IncludeView="deref" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) == 0">{*($T1)(Val.Value & ValTy::InfoTy::PointerBitMask)}</DisplayString>\r
+ <DisplayString Optional="true" IncludeView="deref" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) != 0">{*($T2)(Val.Value & ValTy::InfoTy::PointerBitMask)}</DisplayString>\r
+ <DisplayString Optional="true" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) == 0">{"$T1", s8b}: {($T1)(Val.Value & ValTy::InfoTy::PointerBitMask)}</DisplayString>\r
+ <DisplayString Optional="true" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) != 0">{"$T2", s8b}: {($T2)(Val.Value & ValTy::InfoTy::PointerBitMask)}</DisplayString>\r
<Expand>\r
<Item Name="[Holds]" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) == 0">"$T1", s8b</Item>\r
- <Item Name="[Ptr]" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) == 0">($T1)(Val.Value & ValTy::InfoTy::PointerBitMask)</Item>\r
+ <Item Name="[Ptr]" Optional="true" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) == 0">($T1)(Val.Value & ValTy::InfoTy::PointerBitMask)</Item>\r
<Item Name="[Holds]" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) != 0">"$T2", s8b</Item>\r
- <Item Name="[Ptr]" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) != 0">($T2)(Val.Value & ValTy::InfoTy::PointerBitMask)</Item>\r
+ <Item Name="[Ptr]" Optional="true" Condition="((Val.Value >> ValTy::InfoTy::IntShift) & ValTy::InfoTy::IntMask) != 0">($T2)(Val.Value & ValTy::InfoTy::PointerBitMask)</Item>\r
</Expand>\r
</Type>\r
\r
<Type Name="llvm::PointerUnion3<*,*,*>">\r
- <DisplayString Condition="(Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1">{"$T3", s8b}: {($T3)(Val.Val.Value & ValTy::ValTy::InfoTy::PointerBitMask)}</DisplayString>\r
+ <DisplayString Optional="true" IncludeView="deref" Condition="(Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1">{Val,view(deref)}</DisplayString>\r
+ <DisplayString Optional="true" IncludeView="deref">{*(InnerUnion*)&Val.Val.Value,view(deref)}</DisplayString>\r
+ <DisplayString Condition="(Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1">{Val}</DisplayString>\r
<DisplayString>{*(InnerUnion*)&Val.Val.Value}</DisplayString>\r
<Expand>\r
<Item Name="[Holds]" Condition="(Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1">"$T3", s8b</Item>\r
</Type>\r
\r
<Type Name="llvm::PointerUnion4<*,*,*,*>">\r
+ <DisplayString Optional="true" IncludeView="deref" \r
+ Condition="((Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1) == 0 && ((Val.Val.Value >> InnerUnion1::ValTy::InfoTy::IntShift) & 1) == 0">\r
+ {*($T1)(Val.Val.Value & InnerUnion1::ValTy::InfoTy::PointerBitMask)}\r
+ </DisplayString>\r
+ <DisplayString Optional="true" IncludeView="deref" \r
+ Condition="((Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1) == 0 && ((Val.Val.Value >> InnerUnion1::ValTy::InfoTy::IntShift) & 1) == 1">\r
+ {*($T2)(Val.Val.Value & InnerUnion1::ValTy::InfoTy::PointerBitMask)}\r
+ </DisplayString>\r
+ <DisplayString Optional="true" IncludeView="deref" \r
+ Condition="((Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1) == 1 && ((Val.Val.Value >> InnerUnion2::ValTy::InfoTy::IntShift) & 1) == 0">\r
+ {*($T3)(Val.Val.Value & InnerUnion2::ValTy::InfoTy::PointerBitMask)}\r
+ </DisplayString>\r
+ <DisplayString Optional="true" IncludeView="deref" \r
+ Condition="((Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1) == 1 && ((Val.Val.Value >> InnerUnion2::ValTy::InfoTy::IntShift) & 1) == 1">\r
+ {*($T4)(Val.Val.Value & InnerUnion2::ValTy::InfoTy::PointerBitMask)}\r
+ </DisplayString>\r
<DisplayString Condition="((Val.Val.Value >> ValTy::ValTy::InfoTy::IntShift) & 1) == 0 && ((Val.Val.Value >> InnerUnion1::ValTy::InfoTy::IntShift) & 1) == 0">\r
{"$T1", s8b}: {($T1)(Val.Val.Value & InnerUnion1::ValTy::InfoTy::PointerBitMask)}\r
</DisplayString>\r