/*==========================================================================*/
-/*
- * Locking
- *
- * To reduce lock contention, it would probably be better to refine the
- * crude function locking with per size class locking. I'm not positive
- * however, whether it's worth switching to such locking policy because
- * of the performance penalty it might introduce.
- *
- * The following macros describe the simplest (should also be the fastest)
- * lock object on a particular platform and the init/fini/lock/unlock
- * operations on it. The locks defined here are not expected to be recursive
- * because it is assumed that they will always be called in the order:
- * INIT, [LOCK, UNLOCK]*, FINI.
- */
-
-/*
- * Python's threads are serialized, so object malloc locking is disabled.
- */
-#define SIMPLELOCK_DECL(lock) /* simple lock declaration */
-#define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */
-#define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */
-#define SIMPLELOCK_LOCK(lock) /* acquire released lock */
-#define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */
-
/* When you say memory, my mind reasons in terms of (pointers to) blocks */
typedef uint8_t block;
/*==========================================================================*/
-/*
- * This malloc lock
- */
-SIMPLELOCK_DECL(_malloc_lock)
-#define LOCK() SIMPLELOCK_LOCK(_malloc_lock)
-#define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock)
-#define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock)
-#define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock)
-
/*
* Pool table -- headed, circular, doubly-linked lists of partially used pools.
return 0;
}
- LOCK();
/*
* Most frequent paths first
*/
goto init_pool;
success:
- UNLOCK();
assert(bp != NULL);
*ptr_p = (void *)bp;
return 1;
failed:
- UNLOCK();
return 0;
}
}
/* We allocated this address. */
- LOCK();
-
/* Link p to the start of the pool's freeblock list. Since
* the pool had at least the p block outstanding, the pool
* wasn't empty (so it's already in a usedpools[] list, or
goto success;
success:
- UNLOCK();
return 1;
}