S_litcorr: \062
S_upstair: \060
S_dnstair: \062
+ S_brupstair: \060
+ S_brdnstair: \062
S_upladder: \095
S_dnladder: \092
+ S_brupladder: \095
+ S_brdnladder: \092
S_altar: \035
S_grave: \126
S_throne: \126
S_digbeam: \032
S_dnladder: \032
S_dnstair: \032
+ S_brdnladder: \032
+ S_brdnstair: \032
S_dog: \032
S_dragon: \032
S_eel: \032
S_umber: \032
S_unicorn: \032
S_upladder: \032
+ S_brupladder: \032
S_upstair: \032
+ S_brupstair: \032
S_vampire: \032
S_vbeam: \032
S_vcdbridge: \032
S_litcorr: \xb2
S_upstair: \xf0 # Greek Xi
S_dnstair: \xf0
+ S_brupstair: \xf0 # Greek Xi
+ S_brdnstair: \xf0
finish
start: RogueEpyx
S_litcorr: \xb2
S_upstair: \xf0 # Greek Xi
S_dnstair: \xf0
+ S_brupstair: \xf0 # Greek Xi
+ S_brdnstair: \xf0
S_arrow_trap: \x04 # diamond (cards)
S_dart_trap: \x04
S_falling_rock_trap: \x04
S_litcorr: \xb2
S_upstair: \xf0 # Greek Xi
S_dnstair: \xf0
+ S_brupstair: \xf0 # Greek Xi
+ S_brdnstair: \xf0
finish
start: curses
S_room: \xfe # meta-~, centered dot
S_upladder: \xf9 # meta-y, less-than-or-equals
S_dnladder: \xfa # meta-z, greater-than-or-equals
+ S_brupladder: \xf9 # meta-y, less-than-or-equals
+ S_brdnladder: \xfa # meta-z, greater-than-or-equals
S_altar: \xfb # meta-{, pi (used to default to '_')
S_pool: \xe0 # meta-\, diamond
S_ice: \xfe # meta-~, centered dot