Just to keep the wand in the chest. Even if the soldiers pick up
the chest, they won't open it, and the wand is better protected.
des.object(object[4],55,11)
-- THE WAND OF WISHING in 1 of the 4 towers
local px, py = place:rndcoord(1);
-des.object({ id = "chest", trapped = 0, x = px, y = py,
+des.object({ id = "chest", trapped = 0, locked = 1, x = px, y = py,
contents = function()
des.object("wishing");
end
fix priest created inside temple wall
fix vault guard occasionally encasing monsters in stone
tone down scare monster by excluding humans and uniques
+lock the castle chest
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository