/* If entries are added to this, botl.h will require updating too */
struct istat_s blstats[2][MAXBLSTATS] = {
- {
- { 0L, P_STR, (genericptr_t)0, (char *)0, 80, 0}, /* 0 BL_TITLE */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 1 BL_STR */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 2 BL_DX */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 3 BL_CO */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 4 BL_IN */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 5 BL_WI */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 6 BL_CH */
- { 0L, P_STR, (genericptr_t)0, (char *)0, 40, 0}, /* 7 BL_ALIGN */
- { 0L, P_LNG, (genericptr_t)0, (char *)0, 20, 0}, /* 8 BL_SCORE */
- { 0L, P_LNG, (genericptr_t)0, (char *)0, 20, 0}, /* 9 BL_CAP */
- { 0L, P_LNG, (genericptr_t)0, (char *)0, 10, 0}, /* 10 BL_GOLD */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, BL_ENEMAX}, /* 11 BL_ENE */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 12 BL_ENEMAX */
- { 0L, P_LNG, (genericptr_t)0, (char *)0, 10, 0}, /* 13 BL_XP */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 14 BL_AC */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 15 BL_HD */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 20, 0}, /* 16 BL_TIME */
- { 0L, P_UINT,(genericptr_t)0, (char *)0, 40, 0}, /* 17 BL_HUNGER */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10,BL_HPMAX}, /* 18 BL_HP */
- { 0L, P_INT, (genericptr_t)0, (char *)0, 10, 0}, /* 19 BL_HPMAX */
- { 0L, P_STR, (genericptr_t)0, (char *)0, 80, 0}, /* 20 BL_LEVELDESC */
- { 0L, P_LNG, (genericptr_t)0, (char *)0, 20, 0}, /* 21 BL_EXP */
- { 0L, P_MASK,(genericptr_t)0, (char *)0, 0, 0}, /* 22 BL_CONDITION */
- }
+ {
+ { 0L, P_STR, {(genericptr_t)0}, (char *)0, 80, 0 }, /* 0 BL_TITLE */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 1 BL_STR */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 2 BL_DX */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 3 BL_CO */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 4 BL_IN */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 5 BL_WI */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 6 BL_CH */
+ { 0L, P_STR, {(genericptr_t)0}, (char *)0, 40, 0}, /* 7 BL_ALIGN */
+ { 0L, P_LNG, {(genericptr_t)0}, (char *)0, 20, 0}, /* 8 BL_SCORE */
+ { 0L, P_LNG, {(genericptr_t)0}, (char *)0, 20, 0}, /* 9 BL_CAP */
+ { 0L, P_LNG, {(genericptr_t)0}, (char *)0, 10, 0}, /* 10 BL_GOLD */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, BL_ENEMAX}, /* 11 BL_ENE */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 12 BL_ENEMAX */
+ { 0L, P_LNG, {(genericptr_t)0}, (char *)0, 10, 0}, /* 13 BL_XP */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 14 BL_AC */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 15 BL_HD */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 20, 0}, /* 16 BL_TIME */
+ { 0L, P_UINT,{(genericptr_t)0}, (char *)0, 40, 0}, /* 17 BL_HUNGER */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10,BL_HPMAX}, /* 18 BL_HP */
+ { 0L, P_INT, {(genericptr_t)0}, (char *)0, 10, 0}, /* 19 BL_HPMAX */
+ { 0L, P_STR, {(genericptr_t)0}, (char *)0, 80, 0}, /* 20 BL_LEVELDESC */
+ { 0L, P_LNG, {(genericptr_t)0}, (char *)0, 20, 0}, /* 21 BL_EXP */
+ { 0L, P_MASK,{(genericptr_t)0}, (char *)0, 0, 0} /* 22 BL_CONDITION */
+ }
};
static boolean blinit = FALSE, update_all = FALSE;
{
char buf[BUFSZ];
register char *nb;
- static boolean init = FALSE;
static int idx = 0, idx_p, idxmax;
boolean updated = FALSE;
unsigned ptype;
genericptr_t ptr;
{
char newbot1[MAXCO], newbot2[MAXCO];
- static int init = FALSE;
long cond;
register int i;
char *text = (char *)ptr;