char char_dist[300];
double sigma;
- int ai = a, qi = q, i;
+ int i;
vp8_clear_system_state();
- sigma = ai + .5 + .6 * (63 - qi) / 63.0;
+ sigma = a + .5 + .6 * (63 - q) / 63.0;
/* set up a lookup table of 256 entries that matches
* a gaussian distribution with sigma determined by q.
*/
{
- double i;
int next, j;
next = 0;
for (i = -32; i < 32; i++)
{
- int a = (int)(.5 + 256 * vp8_gaussian(sigma, 0, i));
+ const int v = (int)(.5 + 256 * vp8_gaussian(sigma, 0, i));
- if (a)
+ if (v)
{
- for (j = 0; j < a; j++)
+ for (j = 0; j < v; j++)
{
char_dist[next+j] = (char) i;
}
* filled with the same color block.
*/
void vp8_blend_mb_inner_c (unsigned char *y, unsigned char *u, unsigned char *v,
- int y1, int u1, int v1, int alpha, int stride)
+ int y_1, int u_1, int v_1, int alpha, int stride)
{
int i, j;
- int y1_const = y1*((1<<16)-alpha);
- int u1_const = u1*((1<<16)-alpha);
- int v1_const = v1*((1<<16)-alpha);
+ int y1_const = y_1*((1<<16)-alpha);
+ int u1_const = u_1*((1<<16)-alpha);
+ int v1_const = v_1*((1<<16)-alpha);
y += 2*stride + 2;
for (i = 0; i < 12; i++)
* unblended to allow for other visualizations to be layered.
*/
void vp8_blend_mb_outer_c (unsigned char *y, unsigned char *u, unsigned char *v,
- int y1, int u1, int v1, int alpha, int stride)
+ int y_1, int u_1, int v_1, int alpha, int stride)
{
int i, j;
- int y1_const = y1*((1<<16)-alpha);
- int u1_const = u1*((1<<16)-alpha);
- int v1_const = v1*((1<<16)-alpha);
+ int y1_const = y_1*((1<<16)-alpha);
+ int u1_const = u_1*((1<<16)-alpha);
+ int v1_const = v_1*((1<<16)-alpha);
for (i = 0; i < 2; i++)
{
}
void vp8_blend_b_c (unsigned char *y, unsigned char *u, unsigned char *v,
- int y1, int u1, int v1, int alpha, int stride)
+ int y_1, int u_1, int v_1, int alpha, int stride)
{
int i, j;
- int y1_const = y1*((1<<16)-alpha);
- int u1_const = u1*((1<<16)-alpha);
- int v1_const = v1*((1<<16)-alpha);
+ int y1_const = y_1*((1<<16)-alpha);
+ int u1_const = u_1*((1<<16)-alpha);
+ int v1_const = v_1*((1<<16)-alpha);
for (i = 0; i < 4; i++)
{
}
}
-static void constrain_line (int x0, int *x1, int y0, int *y1, int width, int height)
+static void constrain_line (int x_0, int *x_1, int y_0, int *y_1, int width, int height)
{
int dx;
int dy;
- if (*x1 > width)
+ if (*x_1 > width)
{
- dx = *x1 - x0;
- dy = *y1 - y0;
+ dx = *x_1 - x_0;
+ dy = *y_1 - y_0;
- *x1 = width;
+ *x_1 = width;
if (dx)
- *y1 = ((width-x0)*dy)/dx + y0;
+ *y_1 = ((width-x_0)*dy)/dx + y_0;
}
- if (*x1 < 0)
+ if (*x_1 < 0)
{
- dx = *x1 - x0;
- dy = *y1 - y0;
+ dx = *x_1 - x_0;
+ dy = *y_1 - y_0;
- *x1 = 0;
+ *x_1 = 0;
if (dx)
- *y1 = ((0-x0)*dy)/dx + y0;
+ *y_1 = ((0-x_0)*dy)/dx + y_0;
}
- if (*y1 > height)
+ if (*y_1 > height)
{
- dx = *x1 - x0;
- dy = *y1 - y0;
+ dx = *x_1 - x_0;
+ dy = *y_1 - y_0;
- *y1 = height;
+ *y_1 = height;
if (dy)
- *x1 = ((height-y0)*dx)/dy + x0;
+ *x_1 = ((height-y_0)*dx)/dy + x_0;
}
- if (*y1 < 0)
+ if (*y_1 < 0)
{
- dx = *x1 - x0;
- dy = *y1 - y0;
+ dx = *x_1 - x_0;
+ dy = *y_1 - y_0;
- *y1 = 0;
+ *y_1 = 0;
if (dy)
- *x1 = ((0-y0)*dx)/dy + x0;
+ *x_1 = ((0-y_0)*dx)/dy + x_0;
}
}