(void) SetImageBackgroundColor(border_image,exception);
channel_mask=SetPixelChannelMask(border_image,AlphaChannel);
shadow_image=BlurImage(border_image,0.0,sigma,bias,exception);
- (void) SetPixelChannelMapMask(border_image,channel_mask);
border_image=DestroyImage(border_image);
if (shadow_image == (Image *) NULL)
return((Image *) NULL);
+ (void) SetPixelChannelMapMask(shadow_image,channel_mask);
if (shadow_image->page.width == 0)
shadow_image->page.width=shadow_image->columns;
if (shadow_image->page.height == 0)