; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -S < %s -mtriple=x86_64-unknown-linux -mcpu=corei7-avx | FileCheck %s
;
-; This checks the look-ahead operand reordering heuristic
+; This file tests the look-ahead operand reordering heuristic.
+;
+;
+; This checks that operand reordering will reorder the operands of the adds
+; by taking into consideration the instructions beyond the immediate
+; predecessors.
;
; A[0] B[0] C[0] D[0] C[1] D[1] A[1] B[1]
; \ / \ / \ / \ /
; | |
; S[0] S[1]
;
-define void @test(double* %array) {
-; CHECK-LABEL: @test(
+define void @lookahead_basic(double* %array) {
+; CHECK-LABEL: @lookahead_basic(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0
; CHECK-NEXT: [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1
store double %addCDAB_1, double *%idx1, align 8
ret void
}
+
+
+; Check whether the look-ahead operand reordering heuristic will avoid
+; bundling the alt opcodes. The vectorized code should have no shuffles.
+;
+; A[0] B[0] A[0] B[0] A[1] A[1] A[1] B[1]
+; \ / \ / \ / \ /
+; + - - +
+; \ / \ /
+; + +
+; | |
+; S[0] S[1]
+;
+define void @lookahead_alt1(double* %array) {
+; CHECK-LABEL: @lookahead_alt1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0
+; CHECK-NEXT: [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1
+; CHECK-NEXT: [[IDX2:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 2
+; CHECK-NEXT: [[IDX3:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 3
+; CHECK-NEXT: [[IDX4:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 4
+; CHECK-NEXT: [[IDX5:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 5
+; CHECK-NEXT: [[IDX6:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 6
+; CHECK-NEXT: [[IDX7:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 7
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[IDX0]] to <2 x double>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[IDX2]] to <2 x double>*
+; CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
+; CHECK-NEXT: [[TMP4:%.*]] = fsub fast <2 x double> [[TMP1]], [[TMP3]]
+; CHECK-NEXT: [[TMP5:%.*]] = fadd fast <2 x double> [[TMP1]], [[TMP3]]
+; CHECK-NEXT: [[TMP6:%.*]] = fadd fast <2 x double> [[TMP5]], [[TMP4]]
+; CHECK-NEXT: [[TMP7:%.*]] = bitcast double* [[IDX0]] to <2 x double>*
+; CHECK-NEXT: store <2 x double> [[TMP6]], <2 x double>* [[TMP7]], align 8
+; CHECK-NEXT: ret void
+;
+entry:
+ %idx0 = getelementptr inbounds double, double* %array, i64 0
+ %idx1 = getelementptr inbounds double, double* %array, i64 1
+ %idx2 = getelementptr inbounds double, double* %array, i64 2
+ %idx3 = getelementptr inbounds double, double* %array, i64 3
+ %idx4 = getelementptr inbounds double, double* %array, i64 4
+ %idx5 = getelementptr inbounds double, double* %array, i64 5
+ %idx6 = getelementptr inbounds double, double* %array, i64 6
+ %idx7 = getelementptr inbounds double, double* %array, i64 7
+
+ %A_0 = load double, double *%idx0, align 8
+ %A_1 = load double, double *%idx1, align 8
+ %B_0 = load double, double *%idx2, align 8
+ %B_1 = load double, double *%idx3, align 8
+
+ %addAB_0_L = fadd fast double %A_0, %B_0
+ %subAB_0_R = fsub fast double %A_0, %B_0
+
+ %subAB_1_L = fsub fast double %A_1, %B_1
+ %addAB_1_R = fadd fast double %A_1, %B_1
+
+ %addABCD_0 = fadd fast double %addAB_0_L, %subAB_0_R
+ %addCDAB_1 = fadd fast double %subAB_1_L, %addAB_1_R
+
+ store double %addABCD_0, double *%idx0, align 8
+ store double %addCDAB_1, double *%idx1, align 8
+ ret void
+}
+
+
+; This code should get vectorized all the way to the loads with shuffles for
+; the alt opcodes.
+;
+; A[0] B[0] C[0] D[0] C[1] D[1] A[1] B[1]
+; \ / \ / \ / \ /
+; + - + -
+; \ / \ /
+; + +
+; | |
+; S[0] S[1]
+;
+define void @lookahead_alt2(double* %array) {
+; CHECK-LABEL: @lookahead_alt2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0
+; CHECK-NEXT: [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1
+; CHECK-NEXT: [[IDX2:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 2
+; CHECK-NEXT: [[IDX3:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 3
+; CHECK-NEXT: [[IDX4:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 4
+; CHECK-NEXT: [[IDX5:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 5
+; CHECK-NEXT: [[IDX6:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 6
+; CHECK-NEXT: [[IDX7:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 7
+; CHECK-NEXT: [[A_0:%.*]] = load double, double* [[IDX0]], align 8
+; CHECK-NEXT: [[A_1:%.*]] = load double, double* [[IDX1]], align 8
+; CHECK-NEXT: [[B_0:%.*]] = load double, double* [[IDX2]], align 8
+; CHECK-NEXT: [[B_1:%.*]] = load double, double* [[IDX3]], align 8
+; CHECK-NEXT: [[C_0:%.*]] = load double, double* [[IDX4]], align 8
+; CHECK-NEXT: [[C_1:%.*]] = load double, double* [[IDX5]], align 8
+; CHECK-NEXT: [[D_0:%.*]] = load double, double* [[IDX6]], align 8
+; CHECK-NEXT: [[D_1:%.*]] = load double, double* [[IDX7]], align 8
+; CHECK-NEXT: [[ADDAB_0:%.*]] = fadd fast double [[A_0]], [[B_0]]
+; CHECK-NEXT: [[SUBCD_0:%.*]] = fsub fast double [[C_0]], [[D_0]]
+; CHECK-NEXT: [[ADDCD_1:%.*]] = fadd fast double [[C_1]], [[D_1]]
+; CHECK-NEXT: [[SUBAB_1:%.*]] = fsub fast double [[A_1]], [[B_1]]
+; CHECK-NEXT: [[ADDABCD_0:%.*]] = fadd fast double [[ADDAB_0]], [[SUBCD_0]]
+; CHECK-NEXT: [[ADDCDAB_1:%.*]] = fadd fast double [[ADDCD_1]], [[SUBAB_1]]
+; CHECK-NEXT: store double [[ADDABCD_0]], double* [[IDX0]], align 8
+; CHECK-NEXT: store double [[ADDCDAB_1]], double* [[IDX1]], align 8
+; CHECK-NEXT: ret void
+;
+entry:
+ %idx0 = getelementptr inbounds double, double* %array, i64 0
+ %idx1 = getelementptr inbounds double, double* %array, i64 1
+ %idx2 = getelementptr inbounds double, double* %array, i64 2
+ %idx3 = getelementptr inbounds double, double* %array, i64 3
+ %idx4 = getelementptr inbounds double, double* %array, i64 4
+ %idx5 = getelementptr inbounds double, double* %array, i64 5
+ %idx6 = getelementptr inbounds double, double* %array, i64 6
+ %idx7 = getelementptr inbounds double, double* %array, i64 7
+
+ %A_0 = load double, double *%idx0, align 8
+ %A_1 = load double, double *%idx1, align 8
+ %B_0 = load double, double *%idx2, align 8
+ %B_1 = load double, double *%idx3, align 8
+ %C_0 = load double, double *%idx4, align 8
+ %C_1 = load double, double *%idx5, align 8
+ %D_0 = load double, double *%idx6, align 8
+ %D_1 = load double, double *%idx7, align 8
+
+ %addAB_0 = fadd fast double %A_0, %B_0
+ %subCD_0 = fsub fast double %C_0, %D_0
+
+ %addCD_1 = fadd fast double %C_1, %D_1
+ %subAB_1 = fsub fast double %A_1, %B_1
+
+ %addABCD_0 = fadd fast double %addAB_0, %subCD_0
+ %addCDAB_1 = fadd fast double %addCD_1, %subAB_1
+
+ store double %addABCD_0, double *%idx0, align 8
+ store double %addCDAB_1, double *%idx1, align 8
+ ret void
+}
+
+
+;
+; A[0] B[0] C[0] D[0] A[1] B[2] A[2] B[1]
+; \ / \ / / \ / \ /
+; - - U - -
+; \ / \ /
+; + +
+; | |
+; S[0] S[1]
+;
+; SLP should reorder the operands of the RHS add taking into consideration the cost of external uses.
+; It is more profitable to reorder the operands of the RHS add, because A[1] has an external use.
+
+define void @lookahead_external_uses(double* %A, double *%B, double *%C, double *%D, double *%S, double *%Ext1, double *%Ext2) {
+; CHECK-LABEL: @lookahead_external_uses(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IDXA0:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 0
+; CHECK-NEXT: [[IDXB0:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 0
+; CHECK-NEXT: [[IDXC0:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 0
+; CHECK-NEXT: [[IDXD0:%.*]] = getelementptr inbounds double, double* [[D:%.*]], i64 0
+; CHECK-NEXT: [[IDXA1:%.*]] = getelementptr inbounds double, double* [[A]], i64 1
+; CHECK-NEXT: [[IDXB2:%.*]] = getelementptr inbounds double, double* [[B]], i64 2
+; CHECK-NEXT: [[IDXA2:%.*]] = getelementptr inbounds double, double* [[A]], i64 2
+; CHECK-NEXT: [[IDXB1:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
+; CHECK-NEXT: [[B0:%.*]] = load double, double* [[IDXB0]], align 8
+; CHECK-NEXT: [[C0:%.*]] = load double, double* [[IDXC0]], align 8
+; CHECK-NEXT: [[D0:%.*]] = load double, double* [[IDXD0]], align 8
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[IDXA0]] to <2 x double>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
+; CHECK-NEXT: [[B2:%.*]] = load double, double* [[IDXB2]], align 8
+; CHECK-NEXT: [[A2:%.*]] = load double, double* [[IDXA2]], align 8
+; CHECK-NEXT: [[B1:%.*]] = load double, double* [[IDXB1]], align 8
+; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> undef, double [[B0]], i32 0
+; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[B2]], i32 1
+; CHECK-NEXT: [[TMP4:%.*]] = fsub fast <2 x double> [[TMP1]], [[TMP3]]
+; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x double> undef, double [[C0]], i32 0
+; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x double> [[TMP5]], double [[A2]], i32 1
+; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x double> undef, double [[D0]], i32 0
+; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x double> [[TMP7]], double [[B1]], i32 1
+; CHECK-NEXT: [[TMP9:%.*]] = fsub fast <2 x double> [[TMP6]], [[TMP8]]
+; CHECK-NEXT: [[TMP10:%.*]] = fadd fast <2 x double> [[TMP4]], [[TMP9]]
+; CHECK-NEXT: [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
+; CHECK-NEXT: [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
+; CHECK-NEXT: [[TMP11:%.*]] = bitcast double* [[IDXS0]] to <2 x double>*
+; CHECK-NEXT: store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8
+; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x double> [[TMP1]], i32 1
+; CHECK-NEXT: store double [[TMP12]], double* [[EXT1:%.*]], align 8
+; CHECK-NEXT: ret void
+;
+entry:
+ %IdxA0 = getelementptr inbounds double, double* %A, i64 0
+ %IdxB0 = getelementptr inbounds double, double* %B, i64 0
+ %IdxC0 = getelementptr inbounds double, double* %C, i64 0
+ %IdxD0 = getelementptr inbounds double, double* %D, i64 0
+
+ %IdxA1 = getelementptr inbounds double, double* %A, i64 1
+ %IdxB2 = getelementptr inbounds double, double* %B, i64 2
+ %IdxA2 = getelementptr inbounds double, double* %A, i64 2
+ %IdxB1 = getelementptr inbounds double, double* %B, i64 1
+
+ %A0 = load double, double *%IdxA0, align 8
+ %B0 = load double, double *%IdxB0, align 8
+ %C0 = load double, double *%IdxC0, align 8
+ %D0 = load double, double *%IdxD0, align 8
+
+ %A1 = load double, double *%IdxA1, align 8
+ %B2 = load double, double *%IdxB2, align 8
+ %A2 = load double, double *%IdxA2, align 8
+ %B1 = load double, double *%IdxB1, align 8
+
+ %subA0B0 = fsub fast double %A0, %B0
+ %subC0D0 = fsub fast double %C0, %D0
+
+ %subA1B2 = fsub fast double %A1, %B2
+ %subA2B1 = fsub fast double %A2, %B1
+
+ %add0 = fadd fast double %subA0B0, %subC0D0
+ %add1 = fadd fast double %subA1B2, %subA2B1
+
+ %IdxS0 = getelementptr inbounds double, double* %S, i64 0
+ %IdxS1 = getelementptr inbounds double, double* %S, i64 1
+
+ store double %add0, double *%IdxS0, align 8
+ store double %add1, double *%IdxS1, align 8
+
+ ; External use
+ store double %A1, double *%Ext1, align 8
+ ret void
+}