*image_view,
*radial_view;
+ double
+ blur_radius,
+ *cos_theta,
+ offset,
+ *sin_theta,
+ theta;
+
Image
*blur_image;
MagickOffsetType
progress;
- double
- blur_radius,
- *cos_theta,
- offset,
- *sin_theta,
- theta;
-
PointInfo
blur_center;
pixels+=GetPixelChannels(image);
luminance_pixels+=GetPixelChannels(luminance_image);
}
- pixels+=(image->columns-1)*GetPixelChannels(image);
- luminance_pixels+=(luminance_image->columns-1)*
- GetPixelChannels(luminance_image);
+ pixels+=GetPixelChannels(image)*image->columns;
+ luminance_pixels+=GetPixelChannels(luminance_image)*
+ luminance_image->columns;
}
if (fabs((double) gamma) < MagickEpsilon)
{
pixels+=GetPixelChannels(image);
luminance_pixels+=GetPixelChannels(luminance_image);
}
- pixels+=(image->columns-1)*GetPixelChannels(image);
- luminance_pixels+=(luminance_image->columns-1)*
- GetPixelChannels(luminance_image);
+ pixels+=GetPixelChannels(image)*image->columns;
+ luminance_pixels+=GetPixelChannels(luminance_image)*
+ luminance_image->columns;
}
if (fabs((double) gamma) < MagickEpsilon)
{