return 0;
}
+bool Checkable::GetReachable() const
+{
+ return IsReachable();
+}
+
void Checkable::NotifyFixedDowntimeStart(const Downtime::Ptr& downtime)
{
if (!downtime->GetFixed())
void ClearAcknowledgement(const MessageOrigin::Ptr& origin = nullptr);
int GetSeverity() const override;
+ bool GetReachable() const override;
/* Checks */
intrusive_ptr<CheckCommand> GetCheckCommand() const;
[no_storage] int severity {
get;
};
+ [no_storage] bool reachable {
+ get;
+ };
[state] bool force_next_check;
[state] int acknowledgement (AcknowledgementRaw) {