While DeclarationNameTable doesn't leak, it uses 'malloc' too often. Start with having
'CXXLiteralOperatorNames' allocated using ASTContext's allocator and add a 'DoDestroy()' method
to DeclarationNameTable that is called by ~ASTContext.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@103426
91177308-0d34-0410-b5e6-
96231b3b80d8
// but we include it here so that ASTContext can quickly deallocate them.
llvm::PointerIntPair<StoredDeclsMap*,1> LastSDM;
friend class DeclContext;
+ friend class DeclarationNameTable;
void ReleaseDeclContextMaps();
};
class DeclarationNameTable {
void *CXXSpecialNamesImpl; // Actually a FoldingSet<CXXSpecialName> *
CXXOperatorIdName *CXXOperatorNames; // Operator names
- void *CXXLiteralOperatorNames; // Actually a FoldingSet<...> *
+ void *CXXLiteralOperatorNames; // Actually a CXXOperatorIdName*
DeclarationNameTable(const DeclarationNameTable&); // NONCOPYABLE
DeclarationNameTable& operator=(const DeclarationNameTable&); // NONCOPYABLE
public:
- DeclarationNameTable();
+ DeclarationNameTable(ASTContext &C);
~DeclarationNameTable();
+ /// Free all memory allocated associated with this DeclarationTable that
+ // is used allocated using the specified ASTContext object.
+ void DoDestroy(ASTContext &C);
+
/// getIdentifier - Create a declaration name that is a simple
/// identifier.
DeclarationName getIdentifier(const IdentifierInfo *ID) {
sigjmp_bufDecl(0), BlockDescriptorType(0), BlockDescriptorExtendedType(0),
SourceMgr(SM), LangOpts(LOpts), FreeMemory(FreeMem), Target(t),
Idents(idents), Selectors(sels),
- BuiltinInfo(builtins), ExternalSource(0), PrintingPolicy(LOpts),
+ BuiltinInfo(builtins),
+ DeclarationNames(*this),
+ ExternalSource(0), PrintingPolicy(LOpts),
LastSDM(0, 0) {
ObjCIdRedefinitionType = QualType();
ObjCClassRedefinitionType = QualType();
if (GlobalNestedNameSpecifier)
GlobalNestedNameSpecifier->Destroy(*this);
+ // Deallocate the memory associated with the DeclarationNameTable.
+ DeclarationNames.DoDestroy(*this);
+
TUDecl->Destroy(*this);
}
// classes.
//
//===----------------------------------------------------------------------===//
+#include "clang/AST/ASTContext.h"
+#include "clang/AST/Decl.h"
#include "clang/AST/DeclarationName.h"
#include "clang/AST/Type.h"
#include "clang/AST/TypeOrdering.h"
-#include "clang/AST/Decl.h"
#include "clang/Basic/IdentifierTable.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/FoldingSet.h"
llvm::errs() << '\n';
}
-DeclarationNameTable::DeclarationNameTable() {
+DeclarationNameTable::DeclarationNameTable(ASTContext &C) {
CXXSpecialNamesImpl = new llvm::FoldingSet<CXXSpecialName>;
CXXLiteralOperatorNames = new llvm::FoldingSet<CXXLiteralOperatorIdName>;
// Initialize the overloaded operator names.
- CXXOperatorNames = new CXXOperatorIdName[NUM_OVERLOADED_OPERATORS];
+ CXXOperatorNames = new (C) CXXOperatorIdName[NUM_OVERLOADED_OPERATORS];
for (unsigned Op = 0; Op < NUM_OVERLOADED_OPERATORS; ++Op) {
CXXOperatorNames[Op].ExtraKindOrNumArgs
= Op + DeclarationNameExtra::CXXConversionFunction;
delete SpecialNames;
delete LiteralNames;
- delete [] CXXOperatorNames;
+}
+
+void DeclarationNameTable::DoDestroy(ASTContext &C) {
+ if (C.FreeMemory) {
+ C.Deallocate(CXXOperatorNames);
+ }
}
DeclarationName