// CHECK: define void @test_cf()
-// CHECK-NEXT: entry:
void test_cf() {
- // CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4
+ // CHECK: load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4
// CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 1), align 4
(void)(cf);
// CHECK-NEXT: [[R:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4
}
// CHECK: define void @test_cd()
-// CHECK-NEXT: entry:
void test_cd() {
- // CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8
+ // CHECK: load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8
// CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 1), align 8
(void)(cd);
// CHECK-NEXT: [[R:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8
}
// CHECK: define void @test_cf32()
-// CHECK-NEXT: entry:
void test_cf32() {
- // CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32
+ // CHECK: load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32
// CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 1), align 4
(void)(cf32);
// CHECK-NEXT: [[R:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32
}
// CHECK: define void @test_cd32()
-// CHECK-NEXT: entry:
void test_cd32() {
- // CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32
+ // CHECK: load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32
// CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 1), align 8
(void)(cd32);
// CHECK-NEXT: [[R:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32