% written by Yoo C. Chung.
%
% By default, ANSI memory methods are called (e.g. malloc). Use the
-% custom memory allocator by defining MAGICKCORE_ZERO_CONFIGURATION_SUPPORT
+% custom memory allocator by defining MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT
% to allocate memory with private anonymous mapping rather than from the
% heap.
%
(DestroyMemoryHandler) free
#endif
};
-#if defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
static MemoryPool
memory_pool;
return(memory);
}
\f
-#if defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
register void
*memory;
-#if !defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if !defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
memory=memory_methods.acquire_memory_handler(size == 0 ? 1UL : size);
#else
if (memory_semaphore == (SemaphoreInfo *) NULL)
*/
MagickExport void DestroyMagickMemory(void)
{
-#if defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
register ssize_t
i;
#endif
}
\f
-#if defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
{
if (memory == (void *) NULL)
return((void *) NULL);
-#if !defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if !defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
memory_methods.destroy_memory_handler(memory);
#else
LockSemaphoreInfo(memory_semaphore);
%
*/
-#if defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
static inline void *ResizeBlock(void *block,size_t size)
{
register void
if (memory == (void *) NULL)
return(AcquireMagickMemory(size));
-#if !defined(MAGICKCORE_ZERO_CONFIGURATION_SUPPORT)
+#if !defined(MAGICKCORE_ANONYMOUS_MEMORY_SUPPORT)
block=memory_methods.resize_memory_handler(memory,size == 0 ? 1UL : size);
if (block == (void *) NULL)
memory=RelinquishMagickMemory(memory);