# Microsoft Developer Studio Project File - Name="EngineSelect" - Package Owner=<4>\r
# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
-# ** NICHT BEARBEITEN **\r
+# ** DO NOT EDIT **\r
\r
# TARGTYPE "Win32 (x86) External Target" 0x0106\r
\r
-CFG=EngineSelect - Win32 Debug\r
-!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE\r
-!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl\r
+CFG=EngineSelect - Win32 Release\r
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
+!MESSAGE use the Export Makefile command and run\r
!MESSAGE \r
!MESSAGE NMAKE /f "EngineSelect.mak".\r
!MESSAGE \r
-!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben\r
-!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:\r
+!MESSAGE You can specify a configuration when running NMAKE\r
+!MESSAGE by defining the macro CFG on the command line. For example:\r
!MESSAGE \r
-!MESSAGE NMAKE /f "EngineSelect.mak" CFG="EngineSelect - Win32 Debug"\r
+!MESSAGE NMAKE /f "EngineSelect.mak" CFG="EngineSelect - Win32 Release"\r
!MESSAGE \r
-!MESSAGE Für die Konfiguration stehen zur Auswahl:\r
+!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
-!MESSAGE "EngineSelect - Win32 Release" (basierend auf "Win32 (x86) External Target")\r
-!MESSAGE "EngineSelect - Win32 Debug" (basierend auf "Win32 (x86) External Target")\r
+!MESSAGE "EngineSelect - Win32 Release" (based on "Win32 (x86) External Target")\r
+!MESSAGE "EngineSelect - Win32 Debug" (based on "Win32 (x86) External Target")\r
!MESSAGE \r
\r
# Begin Project\r
\r
!IF "$(CFG)" == "EngineSelect - Win32 Release"\r
\r
-# PROP BASE Use_MFC\r
+# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 0\r
# PROP BASE Output_Dir "Release"\r
# PROP BASE Intermediate_Dir "Release"\r
# PROP BASE Target_File "EngineSelect.exe"\r
# PROP BASE Bsc_Name "EngineSelect.bsc"\r
# PROP BASE Target_Dir ""\r
-# PROP Use_MFC\r
+# PROP Use_MFC 0\r
# PROP Use_Debug_Libraries 0\r
# PROP Output_Dir "Release"\r
# PROP Intermediate_Dir "Release"\r
\r
!ELSEIF "$(CFG)" == "EngineSelect - Win32 Debug"\r
\r
-# PROP BASE Use_MFC\r
+# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 1\r
# PROP BASE Output_Dir "Debug"\r
# PROP BASE Intermediate_Dir "Debug"\r
# PROP BASE Target_File "EngineSelect.exe"\r
# PROP BASE Bsc_Name "EngineSelect.bsc"\r
# PROP BASE Target_Dir ""\r
-# PROP Use_MFC\r
+# PROP Use_MFC 0\r
# PROP Use_Debug_Libraries 1\r
# PROP Output_Dir "Debug"\r
# PROP Intermediate_Dir "Debug"\r
\r
!ENDIF \r
\r
-# Begin Group "Quellcodedateien"\r
-\r
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
-# End Group\r
-# Begin Group "Header-Dateien"\r
-\r
-# PROP Default_Filter "h;hpp;hxx;hm;inl"\r
-# End Group\r
-# Begin Group "Ressourcendateien"\r
-\r
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r
-# End Group\r
# End Target\r
# End Project\r