Player came across a stack of 2 gray stones in a shop and kicked one.
That one ended up with a different (in his case, lower) price once it
was separate. This behavior only applies to non-glass gems which add
a price variation derived from internal ID (obj->o_id) number. Make
splitting stacks always yield the same price per item in the new stack
as was being charged in the old stack by choosing a similar o_id. Do
it for all splits (that can vary price by ID, so just non-glass gems),
not just ones performed inside shops.
He picked up the lower priced one and dropped it back on the original
higher priced one; the combined stack took on the lower price. That
will no longer happen if they come from splitting a stack, but this
fix doesn't address merging with different prices when they start out
as separate stacks. (Unpaid items won't merge in inventory if prices
are different, but shop-owned items will merge on floor.)
prevent achievement luckstone from merging with other luckstones if kicked or
dropped by monster (not applicable for dropped by player; achievement
would have been recorded and luckstone reverted to normal if picked up)
+when splitting a stack of gems where internal ID is used to make adjustment to
+ shop prices, pick an ID for new stack that yields same prices as old
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
-/* NetHack 3.6 extern.h $NHDT-Date: 1545597403 2018/12/23 20:36:43 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.676 $ */
+/* NetHack 3.6 extern.h $NHDT-Date: 1545948751 2018/12/27 22:12:31 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.677 $ */
/* Copyright (c) Steve Creps, 1988. */
/* NetHack may be freely redistributed. See license for details. */
E void FDECL(check_unpaid, (struct obj *));
E void FDECL(costly_gold, (XCHAR_P, XCHAR_P, long));
E long FDECL(get_cost_of_shop_item, (struct obj *));
+E int FDECL(oid_price_adjustment, (struct obj *, unsigned));
E boolean FDECL(block_door, (XCHAR_P, XCHAR_P));
E boolean FDECL(block_entry, (XCHAR_P, XCHAR_P));
E char *FDECL(shk_your, (char *, struct obj *));
-/* NetHack 3.6 mkobj.c $NHDT-Date: 1545597425 2018/12/23 20:37:05 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.137 $ */
+/* NetHack 3.6 mkobj.c $NHDT-Date: 1545948759 2018/12/27 22:12:39 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.138 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
STATIC_DCL void FDECL(mkbox_cnts, (struct obj *));
+STATIC_DCL unsigned FDECL(nextoid, (struct obj *, struct obj *));
STATIC_DCL void FDECL(maybe_adjust_light, (struct obj *, int));
STATIC_DCL void FDECL(obj_timer_checks, (struct obj *,
XCHAR_P, XCHAR_P, int));
otmp = newobj();
*otmp = *obj; /* copies whole structure */
otmp->oextra = (struct oextra *) 0;
- otmp->o_id = context.ident++;
- if (!otmp->o_id)
- otmp->o_id = context.ident++; /* ident overflowed */
+ otmp->o_id = nextoid(obj, otmp);
otmp->timed = 0; /* not timed, yet */
otmp->lamplit = 0; /* ditto */
otmp->owornmask = 0L; /* new object isn't worn */
return otmp;
}
+/* when splitting a stack that has o_id-based shop prices (non-glass gems),
+ pick an o_id value for the new stack that will maintain the same price */
+STATIC_OVL unsigned
+nextoid(oldobj, newobj)
+struct obj *oldobj, *newobj;
+{
+ int olddif, newdif, trylimit = 256; /* limit of 4 suffices at present */
+ unsigned oid = context.ident - 1; /* loop increment will reverse -1 */
+
+ olddif = oid_price_adjustment(oldobj, oldobj->o_id);
+ do {
+ ++oid;
+ if (!oid) /* avoid using 0 (in case value wrapped) */
+ ++oid;
+ newdif = oid_price_adjustment(newobj, oid);
+ } while (newdif != olddif && --trylimit >= 0);
+ context.ident = oid + 1; /* ready for next new object */
+ return oid;
+}
+
/* try to find the stack obj was split from, then merge them back together;
returns the combined object if unsplit is successful, null otherwise */
struct obj *
-/* NetHack 3.6 shk.c $NHDT-Date: 1545786461 2018/12/26 01:07:41 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.147 $ */
+/* NetHack 3.6 shk.c $NHDT-Date: 1545948761 2018/12/27 22:12:41 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.148 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */
return cost;
}
+/* decide whether to apply a surcharge (or hypothetically, a discount) to obj
+ if it had ID number 'oid'; returns 1: increase, 0: normal, -1: decrease */
+int
+oid_price_adjustment(obj, oid)
+struct obj *obj;
+unsigned oid;
+{
+ int res = 0, otyp = obj->otyp;
+
+ /* currently only used for non-glass gems */
+ if (obj->oclass == GEM_CLASS && otyp != ROCK
+ && !(obj->dknown && objects[otyp].oc_name_known)
+ && objects[otyp].oc_material != GLASS) {
+ res = ((oid % 4) == 0); /* id%4 ==0 -> +1, ==1..3 -> 0 */
+ }
+ return res;
+}
+
/* calculate the value that the shk will charge for [one of] an object */
STATIC_OVL long
get_cost(obj, shkp)
break;
}
tmp = (long) objects[i].oc_cost;
- } else if (!(obj->o_id % 4)) {
+ } else if (oid_price_adjustment(obj, obj->o_id) > 0) {
/* unid'd, arbitrarily impose surcharge: tmp *= 4/3 */
multiplier *= 4L;
divisor *= 3L;