#terrain command to show unobstructed view of map (w/o mons, objs, traps)
digging can activate or disarm some types of traps
some monsters can eat tins in addition to corpses to cure some ailments
-add Roderick Schertler's pickup_thrown patch
add ability to sort the list when viewing known spells with '+' command
describe magic cancellation from worn armor in enlightment/end-of-game feedback
disclose half physical and/or spell damage in enlightment/end-of-game feedback
opening magic frees from bear traps and webs, activates trap doors
closing magic activates bear traps and webs
locking converts a hole into a trap door; striking does the opposite
-add Malcolm Ryan's Statue Glyphs patch
lembas and cram never rot unless cursed
multiple squeaks for squeaky boards
include time, user ID, and play mode in paniclog entries
mimic posing as door might steal hero's key when [un]locking is attempted
polymorphing into a dragon while wearing dragon scale mail will cause that
mail to revert to dragon scales
-adopt/adapt/improve the Paranoid_Quit patch; default is paranoid_confirm:pray
- paranoid_confirm:Confirm when requiring "yes" instead of y to confirm,
- also require explicit "no" to reject
- paranoid_confirm:quit yes vs y to quit or to enter explore mode
- paranoid_confirm:die yes vs y to die in explore or wizard mode
- paranoid_confirm:bones yes vs y to save bones when dying in wizard mode
- paranoid_confirm:attack yes vs y to attack a peaceful monster
- paranoid_confirm:pray y to confirm #pray; supersedes prayconfirm
- paranoid_confirm:Remove always pick from inventory for 'R' and 'T'
flexibility for specifying "detect <foo>" vs "<foo> detection" when wishing
when a sokoban puzzle has been completed (last pit or hole filled in),
stop assessing luck penalties and lift most movement restrictions
unix,vms: altmeta option to handle terminals which send "ESC c" for Alt+c
+NetHack Community Patches (or Variation) Included
+-------------------------------------------------
+Roderick Schertler's pickup_thrown patch
+Malcolm Ryan's Statue Glyphs patch
+adopt/adapt/improve the Paranoid_Quit patch; default is paranoid_confirm:pray
+ paranoid_confirm:Confirm when requiring "yes" instead of y to confirm,
+ also require explicit "no" to reject
+ paranoid_confirm:quit yes vs y to quit or to enter explore mode
+ paranoid_confirm:die yes vs y to die in explore or wizard mode
+ paranoid_confirm:bones yes vs y to save bones when dying in wizard mode
+ paranoid_confirm:attack yes vs y to attack a peaceful monster
+ paranoid_confirm:pray y to confirm #pray; supersedes prayconfirm
+ paranoid_confirm:Remove always pick from inventory for 'R' and 'T'
+adopt/adapt/improve Dungeon Overview
+
+
Code Cleanup and Reorganization
-------------------------------
removed OVLx section dividers previously used for TRAMPOLINE overlay system
new hints-based configuration system
allow documentation to be specialized to the options in the game binary
add param to winsys ini routines to allow cleaner shifting during startup
+make STEED unconditional
+make EXP_ON_BOTL unconditional
+make REDO unconditional
+make AUTOPICKUP_EXCEPTIONS unconditional
+make SEDUCE compile-time unconditional but still removable through SYSCF
+clean up some DEBUG conditional code
+make GOLDOBJ unconditional
+make WIZARD unconditional
+make SINKS
+make REINCARNATION
+make TOURIST unconditional
+make KOPS unconditional
+make ELBERETH unconditional
+