BuiltinBug *BT_DoubleFree;
BuiltinBug *BT_Leak;
BuiltinBug *BT_UseFree;
- IdentifierInfo *II_malloc, *II_free, *II_realloc;
+ IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc;
public:
MallocChecker()
: BT_DoubleFree(0), BT_Leak(0), BT_UseFree(0),
- II_malloc(0), II_free(0), II_realloc(0) {}
+ II_malloc(0), II_free(0), II_realloc(0), II_calloc(0) {}
static void *getTag();
bool EvalCallExpr(CheckerContext &C, const CallExpr *CE);
void EvalDeadSymbols(CheckerContext &C,const Stmt *S,SymbolReaper &SymReaper);
private:
void MallocMem(CheckerContext &C, const CallExpr *CE);
const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE,
- const Expr *SizeEx, const GRState *state);
+ const Expr *SizeEx, SVal Init,
+ const GRState *state) {
+ return MallocMemAux(C, CE, state->getSVal(SizeEx), Init, state);
+ }
+ const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE,
+ SVal SizeEx, SVal Init,
+ const GRState *state);
+
void FreeMem(CheckerContext &C, const CallExpr *CE);
const GRState *FreeMemAux(CheckerContext &C, const CallExpr *CE,
const GRState *state);
void ReallocMem(CheckerContext &C, const CallExpr *CE);
+ void CallocMem(CheckerContext &C, const CallExpr *CE);
};
} // end anonymous namespace
II_free = &Ctx.Idents.get("free");
if (!II_realloc)
II_realloc = &Ctx.Idents.get("realloc");
+ if (!II_calloc)
+ II_calloc = &Ctx.Idents.get("calloc");
if (FD->getIdentifier() == II_malloc) {
MallocMem(C, CE);
return true;
}
+ if (FD->getIdentifier() == II_calloc) {
+ CallocMem(C, CE);
+ return true;
+ }
+
return false;
}
void MallocChecker::MallocMem(CheckerContext &C, const CallExpr *CE) {
- const GRState *state = MallocMemAux(C, CE, CE->getArg(0), C.getState());
+ const GRState *state = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(),
+ C.getState());
C.addTransition(state);
}
const GRState *MallocChecker::MallocMemAux(CheckerContext &C,
const CallExpr *CE,
- const Expr *SizeEx,
+ SVal Size, SVal Init,
const GRState *state) {
unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
ValueManager &ValMgr = C.getValueManager();
SVal RetVal = ValMgr.getConjuredSymbolVal(NULL, CE, CE->getType(), Count);
- SVal Size = state->getSVal(SizeEx);
-
state = C.getEngine().getStoreManager().setExtent(state, RetVal.getAsRegion(),
Size);
+ state = state->bindDefault(RetVal, Init);
+
state = state->BindExpr(CE, RetVal);
SymbolRef Sym = RetVal.getAsLocSymbol();
if (Sym)
stateEqual = stateEqual->set<RegionState>(Sym, RefState::getReleased(CE));
- const GRState *stateMalloc = MallocMemAux(C, CE, CE->getArg(1), stateEqual);
+ const GRState *stateMalloc = MallocMemAux(C, CE, CE->getArg(1),
+ UndefinedVal(), stateEqual);
C.addTransition(stateMalloc);
}
if (stateFree) {
// FIXME: We should copy the content of the original buffer.
const GRState *stateRealloc = MallocMemAux(C, CE, CE->getArg(1),
- stateFree);
+ UnknownVal(), stateFree);
C.addTransition(stateRealloc);
}
}
}
}
+void MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE) {
+ const GRState *state = C.getState();
+
+ ValueManager &ValMgr = C.getValueManager();
+ SValuator &SVator = C.getSValuator();
+
+ SVal Count = state->getSVal(CE->getArg(0));
+ SVal EleSize = state->getSVal(CE->getArg(1));
+ SVal TotalSize = SVator.EvalBinOp(state, BinaryOperator::Mul, Count, EleSize,
+ ValMgr.getContext().getSizeType());
+
+ SVal Zero = ValMgr.makeZeroVal(ValMgr.getContext().CharTy);
+
+ state = MallocMemAux(C, CE, TotalSize, Zero, state);
+ C.addTransition(state);
+}
+
void MallocChecker::EvalDeadSymbols(CheckerContext &C, const Stmt *S,
SymbolReaper &SymReaper) {
for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),