this->MCountName = Opts.EABIVersion == llvm::EABI::GNU
? "\01__gnu_mcount_nc"
: "\01mcount";
+
+ SoftFloatABI = llvm::is_contained(Opts.FeaturesAsWritten, "+soft-float-abi");
}
StringRef ARMTargetInfo::getABI() const { return ABI; }
// Convert user-provided arm and thumb GNU target attributes to
// [-|+]thumb-mode target features respectively.
- std::vector<std::string> UpdatedFeaturesVec(FeaturesVec);
- for (auto &Feature : UpdatedFeaturesVec) {
- if (Feature.compare("+arm") == 0)
- Feature = "-thumb-mode";
- else if (Feature.compare("+thumb") == 0)
- Feature = "+thumb-mode";
+ std::vector<std::string> UpdatedFeaturesVec;
+ for (const auto &Feature : FeaturesVec) {
+ // Skip soft-float-abi; it's something we only use to initialize a bit of
+ // class state, and is otherwise unrecognized.
+ if (Feature == "+soft-float-abi")
+ continue;
+
+ StringRef FixedFeature;
+ if (Feature == "+arm")
+ FixedFeature = "-thumb-mode";
+ else if (Feature == "+thumb")
+ FixedFeature = "+thumb-mode";
+ else
+ FixedFeature = Feature;
+ UpdatedFeaturesVec.push_back(FixedFeature.str());
}
return TargetInfo::initFeatureMap(Features, Diags, CPU, UpdatedFeaturesVec);
Crypto = 0;
DSP = 0;
Unaligned = 1;
- SoftFloat = SoftFloatABI = false;
+ SoftFloat = false;
+ // Note that SoftFloatABI is initialized in our constructor.
HWDiv = 0;
DotProd = 0;
HasFloat16 = true;
for (const auto &Feature : Features) {
if (Feature == "+soft-float") {
SoftFloat = true;
- } else if (Feature == "+soft-float-abi") {
- SoftFloatABI = true;
} else if (Feature == "+vfp2sp" || Feature == "+vfp2d16sp" ||
Feature == "+vfp2" || Feature == "+vfp2d16") {
FPU |= VFP2FPU;
else if (FPMath == FP_VFP)
Features.push_back("-neonfp");
- // Remove front-end specific options which the backend handles differently.
- auto Feature = llvm::find(Features, "+soft-float-abi");
- if (Feature != Features.end())
- Features.erase(Feature);
-
return true;
}
StringRef CPU,
const std::vector<std::string> &FeaturesVec) const override;
+ bool isValidFeatureName(StringRef Feature) const override {
+ // We pass soft-float-abi in as a -target-feature, but the backend figures
+ // this out through other means.
+ return Feature != "soft-float-abi";
+ }
+
bool handleTargetFeatures(std::vector<std::string> &Features,
DiagnosticsEngine &Diags) override;
--- /dev/null
+// REQUIRES: arm-registered-target
+// RUN: %clang_cc1 -emit-llvm -o - -triple arm-none-linux-gnueabi -target-feature "+soft-float-abi" %s | FileCheck %s
+// RUN: %clang_cc1 -verify -triple arm-none-linux-gnueabi -target-feature "+soft-float-abi" %s
+
+// CHECK-NOT: +soft-float-abi
+
+void foo() {}
+__attribute__((target("crc"))) void bar() {}
+__attribute__((target("soft-float-abi"))) void baz() {} // expected-warning{{unsupported 'soft-float-abi' in the 'target' attribute string}}