}
}
+ static std::string convertConstraint(const char Constraint) {
+ switch (Constraint) {
+ case 'a': return std::string("{ax}");
+ case 'b': return std::string("{bx}");
+ case 'c': return std::string("{cx}");
+ case 'd': return std::string("{dx}");
+ case 'S': return std::string("{si}");
+ case 'D': return std::string("{di}");
+ case 't': // top of floating point stack.
+ return std::string("{st}");
+ case 'u': // second from top of floating point stack.
+ return std::string("{st(1)}"); // second from top of floating point stack.
+ case 'A': // edx:eax.
+ case 'q': // a, b, c, d registers or any integer register in 64-bit.
+ case 'Z': // 32-bit integer constant for used with zero-extending x86_64
+ // instructions.
+ assert(false && "Unimplemented inline asm constraint");
+ default:
+ return std::string(1, Constraint);
+ }
+ }
+
const char *getClobbers() {
return "~{dirflag},~{fpsr},~{flags}";
}
TargetInfo::ConstraintInfo &info) const {
return X86::validateAsmConstraint(c, info);
}
+
+ virtual std::string convertConstraint(const char Constraint) const {
+ return X86::convertConstraint(Constraint);
+ }
+
virtual const char *getClobbers() const {
return X86::getClobbers();
}
virtual bool validateAsmConstraint(char c,
TargetInfo::ConstraintInfo &info) const {
return X86::validateAsmConstraint(c, info);
- }
+ }
+ virtual std::string convertConstraint(const char Constraint) const {
+ return X86::convertConstraint(Constraint);
+ }
virtual const char *getClobbers() const {
return X86::getClobbers();
}
TargetInfo::ConstraintInfo &info) const {
return X86::validateAsmConstraint(c, info);
}
+ virtual std::string convertConstraint(const char Constraint) const {
+ return X86::convertConstraint(Constraint);
+ }
virtual const char *getClobbers() const {
return X86::getClobbers();
}
return Result;
}
-static std::string SimplifyConstraint(const char* Constraint)
-{
+static std::string SimplifyConstraint(const char* Constraint,
+ TargetInfo &Target) {
std::string Result;
while (*Constraint) {
switch (*Constraint) {
default:
- Result += *Constraint;
+ Result += Target.convertConstraint(*Constraint);
break;
// Ignore these
case '*':
assert(result && "Failed to parse output constraint");
// Simplify the output constraint.
- OutputConstraint = SimplifyConstraint(OutputConstraint.c_str() + 1);
+ OutputConstraint = SimplifyConstraint(OutputConstraint.c_str() + 1, Target);
LValue Dest = EmitLValue(S.getOutputExpr(i));
const llvm::Type *DestValueType =
Constraints += ',';
// Simplify the input constraint.
- InputConstraint = SimplifyConstraint(InputConstraint.c_str());
+ InputConstraint = SimplifyConstraint(InputConstraint.c_str(), Target);
llvm::Value *Arg;
bool validateOutputConstraint(const char *Name, ConstraintInfo &Info) const;
bool validateInputConstraint (const char *Name, unsigned NumOutputs,
ConstraintInfo &info) const;
+
+ std::string convertConstraint(const char Constraint) const;
// Returns a string of target-specific clobbers, in LLVM format.
const char *getClobbers() const;
virtual bool validateAsmConstraint(char c,
TargetInfo::ConstraintInfo &info) const= 0;
+
+ virtual std::string convertConstraint(const char Constraint) const {
+ return std::string(1, Constraint);
+ }
virtual const char *getClobbers() const = 0;
private: