assert(VTable && "BuildVirtualCall = kext vtbl pointer is null");
MD = MD->getCanonicalDecl();
uint64_t VTableIndex = CGM.getVTables().getMethodVTableIndex(MD);
- VTableIndex += 2;
+ uint64_t AddressPoint =
+ CGM.getVTables().getAddressPoint(BaseSubobject(RD, 0), RD);
+ VTableIndex += AddressPoint;
llvm::Value *VFuncPtr =
CGF.Builder.CreateConstInBoundsGEP1_64(VTable, VTableIndex, "vfnkxt");
return CGF.Builder.CreateLoad(VFuncPtr);
// Add the VTable layout.
uint64_t NumVTableComponents = Builder.getNumVTableComponents();
+ // -fapple-kext adds an extra entry at end of vtbl.
+ bool IsAppleKext = CGM.getContext().getLangOptions().AppleKext;
+ if (IsAppleKext)
+ NumVTableComponents += 1;
+
uint64_t *LayoutData = new uint64_t[NumVTableComponents + 1];
+ if (IsAppleKext)
+ LayoutData[NumVTableComponents] = 0;
Entry.setPointer(LayoutData);
// Store the number of components.
--- /dev/null
+// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -fapple-kext -fno-rtti -emit-llvm -o - %s | FileCheck %s
+
+// CHECK: @_ZTV1A = unnamed_addr constant [4 x i8*] [i8* null, i8* null, i8* bitcast (i8* (%struct.A*)* @_ZNK1A3abcEv to i8*), i8* null]
+// CHECK: @_ZTV4Base = unnamed_addr constant [4 x i8*] [i8* null, i8* null, i8* bitcast (i8* (%struct.A*)* @_ZNK4Base3abcEv to i8*), i8* null]
+// CHECK: @_ZTV8Derived2 = unnamed_addr constant [5 x i8*] [i8* null, i8* null, i8* null, i8* bitcast (i8* (%struct.A*)* @_ZNK8Derived23efgEv to i8*), i8* null]
+// CHECK: @_ZTV2D2 = unnamed_addr constant [5 x i8*] [i8* null, i8* null, i8* null, i8* bitcast (i8* (%struct.A*)* @_ZNK2D23abcEv to i8*), i8* null]
+
+struct A {
+ virtual const char* abc(void) const;
+};
+
+const char* A::abc(void) const {return "A"; };
+
+struct B : virtual A {
+ virtual void VF();
+};
+
+void B::VF() {}
+
+void FUNC(B* p) {
+// CHECK: [[T1:%.*]] = load i8* (%struct.A*)** getelementptr inbounds (i8* (%struct.A*)** bitcast ([4 x i8*]* @_ZTV1A to i8* (%struct.A*)**), i64 2)
+// CHECK-NEXT: [[T2:%.*]] = call i8* [[T1]]
+ const char* c = p->A::abc();
+}
+
+
+// Test2
+struct Base { virtual char* abc(void) const; };
+
+char* Base::abc() const { return 0; }
+
+struct Derived : public Base {
+};
+
+void FUNC1(Derived* p) {
+// CHECK: [[U1:%.*]] = load i8* (%struct.A*)** getelementptr inbounds (i8* (%struct.A*)** bitcast ([4 x i8*]* @_ZTV4Base to i8* (%struct.A*)**), i64 2)
+// CHECK-NEXT: [[U2:%.*]] = call i8* [[U1]]
+ char* c = p->Base::abc();
+}
+
+
+// Test3
+struct Base2 { };
+
+struct Derived2 : virtual Base2 {
+ virtual char* efg(void) const;
+};
+
+char* Derived2::efg(void) const { return 0; }
+
+void FUNC2(Derived2* p) {
+// CHECK: [[V1:%.*]] = load i8* (%struct.A*)** getelementptr inbounds (i8* (%struct.A*)** bitcast ([5 x i8*]* @_ZTV8Derived2 to i8* (%struct.A*)**), i64 3)
+// CHECK-NEXT: [[V2:%.*]] = call i8* [[V1]]
+ char* c = p->Derived2::efg();
+}
+
+// Test4
+struct Base3 { };
+
+struct D1 : virtual Base3 {
+};
+
+struct D2 : virtual Base3 {
+ virtual char *abc(void) const;
+};
+
+struct Sub : D1, D2 {
+};
+
+char* D2::abc(void) const { return 0; }
+
+void FUNC3(Sub* p) {
+// CHECK: [[W1:%.*]] = load i8* (%struct.A*)** getelementptr inbounds (i8* (%struct.A*)** bitcast ([5 x i8*]* @_ZTV2D2 to i8* (%struct.A*)**), i64 3)
+// CHECK-NEXT: [[W2:%.*]] = call i8* [[W1]]
+ char* c = p->D2::abc();
+}
+