ret <4 x i8> %or
}
+; Verify that we can fold regardless of which operand is the zeroinitializer
+
+define <4 x i32> @test2b(<4 x i32> %a, <4 x i32> %b) {
+; CHECK-LABEL: test2b:
+; CHECK: # BB#0:
+; CHECK-NEXT: pxor %xmm2, %xmm2
+; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm2[0,1,2,3],xmm0[4,5,6,7]
+; CHECK-NEXT: movq {{.*#+}} xmm1 = xmm1[0],zero
+; CHECK-NEXT: por %xmm1, %xmm0
+; CHECK-NEXT: retq
+ %shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32><i32 0, i32 0, i32 6, i32 7>
+ %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4>
+ %or = or <4 x i32> %shuf1, %shuf2
+ ret <4 x i32> %or
+}
+
+define <4 x i32> @test2c(<4 x i32> %a, <4 x i32> %b) {
+; CHECK-LABEL: test2c:
+; CHECK: # BB#0:
+; CHECK-NEXT: pxor %xmm2, %xmm2
+; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm2[0,1,2,3],xmm0[4,5,6,7]
+; CHECK-NEXT: movq {{.*#+}} xmm1 = xmm1[0],zero
+; CHECK-NEXT: por %xmm1, %xmm0
+; CHECK-NEXT: retq
+ %shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32><i32 0, i32 0, i32 6, i32 7>
+ %shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32><i32 4, i32 5, i32 0, i32 0>
+ %or = or <4 x i32> %shuf1, %shuf2
+ ret <4 x i32> %or
+}
+
+
+define <4 x i32> @test2d(<4 x i32> %a, <4 x i32> %b) {
+; CHECK-LABEL: test2d:
+; CHECK: # BB#0:
+; CHECK-NEXT: pxor %xmm2, %xmm2
+; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm2[0,1,2,3],xmm0[4,5,6,7]
+; CHECK-NEXT: movq {{.*#+}} xmm1 = xmm1[0],zero
+; CHECK-NEXT: por %xmm1, %xmm0
+; CHECK-NEXT: retq
+ %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3>
+ %shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32><i32 4, i32 5, i32 0, i32 0>
+ %or = or <4 x i32> %shuf1, %shuf2
+ ret <4 x i32> %or
+}