{
#ifdef WAVEMUSIC_SOUNDS
uint32_t pseudo_seid, pseudo_seid_base = 0;
- boolean has_note_variations = FALSE;
+ BOOL has_note_variations = false;
char resourcename[120], *end_of_res = 0;
const char *c = 0;
float fvolume = (float) vol / 100.00;
break;
case ins_trumpet: /* BUGLE */
Strcpy(resourcename, "sound_Bugle");
- has_note_variations = TRUE;
+ has_note_variations = true;
pseudo_seid_base = 5;
break;
case ins_cello: /* MAGIC_HARP */
Strcpy(resourcename, "sound_Magic_Harp");
- has_note_variations = TRUE;
+ has_note_variations = true;
pseudo_seid_base = 12;
break;
case ins_english_horn: /* TOOLED_HORN */
Strcpy(resourcename, "sound_Tooled_Horn");
- has_note_variations = TRUE;
+ has_note_variations = true;
pseudo_seid_base = 19;
break;
case ins_flute: /* WOODEN_FLUTE */
Strcpy(resourcename, "sound_Wooden_Flute");
- has_note_variations = TRUE;
+ has_note_variations = true;
pseudo_seid_base = 26;
break;
case ins_orchestral_harp: /* WOODEN_HARP */
Strcpy(resourcename, "sound_Wooden_Harp");
- has_note_variations = TRUE;
+ has_note_variations = true;
pseudo_seid_base = 33;
break;
case ins_pan_flute: /* MAGIC_FLUTE */
Strcpy(resourcename, "sound_Magic_Flute");
- has_note_variations = TRUE;
+ has_note_variations = true;
pseudo_seid_base = 40;
break;
}