Don't pass void* to Python macros: use _PyObject_CAST().
In most applications `threading.enumerate()` should be used instead.");
static void
-release_sentinel(void *wr)
+release_sentinel(void *wr_raw)
{
+ PyObject *wr = _PyObject_CAST(wr_raw);
/* Tricky: this function is called when the current thread state
is being deleted. Therefore, only simple C code can safely
execute here. */
functions must always be available */
void
-PyObject_GC_Track(void *op)
+PyObject_GC_Track(void *op_raw)
{
- PyObject *obj = (PyObject *)op;
+ PyObject *op = _PyObject_CAST(op_raw);
if (_PyObject_GC_IS_TRACKED(op)) {
_PyObject_ASSERT_FAILED_MSG(op,
"object already tracked "
"by the garbage collector");
}
- _PyObject_GC_TRACK(obj);
+ _PyObject_GC_TRACK(op);
}
void
-PyObject_GC_UnTrack(void *op)
+PyObject_GC_UnTrack(void *op_raw)
{
+ PyObject *op = _PyObject_CAST(op_raw);
/* Obscure: the Py_TRASHCAN mechanism requires that we be able to
* call PyObject_GC_UnTrack twice on an object.
*/
#ifdef Py_DEBUG
/* Functions wrapping macros for use in debugger */
-char *_PyUnicode_utf8(void *unicode){
+char *_PyUnicode_utf8(void *unicode_raw){
+ PyObject *unicode = _PyObject_CAST(unicode_raw);
return PyUnicode_UTF8(unicode);
}
-void *_PyUnicode_compact_data(void *unicode) {
+void *_PyUnicode_compact_data(void *unicode_raw) {
+ PyObject *unicode = _PyObject_CAST(unicode_raw);
return _PyUnicode_COMPACT_DATA(unicode);
}
-void *_PyUnicode_data(void *unicode){
+void *_PyUnicode_data(void *unicode_raw) {
+ PyObject *unicode = _PyObject_CAST(unicode_raw);
printf("obj %p\n", unicode);
printf("compact %d\n", PyUnicode_IS_COMPACT(unicode));
printf("compact ascii %d\n", PyUnicode_IS_COMPACT_ASCII(unicode));
#ifdef Py_DEBUG
static void
-_hamt_node_array_validate(void *o)
+_hamt_node_array_validate(void *obj_raw)
{
- assert(IS_ARRAY_NODE(o));
- PyHamtNode_Array *node = (PyHamtNode_Array*)(o);
+ PyObject *obj = _PyObject_CAST(obj_raw);
+ assert(IS_ARRAY_NODE(obj));
+ PyHamtNode_Array *node = (PyHamtNode_Array*)obj;
Py_ssize_t i = 0, count = 0;
for (; i < HAMT_ARRAY_NODE_SIZE; i++) {
if (node->a_array[i] != NULL) {