}
-static int color_escape_sequence(char** escape_sequence) {
+static int process_ansi_color_escape_sequence(char** escape_sequence) {
+ // process SGR ANSI color escape sequence
+ // Eg 8-bit
+ // 38;5;⟨n⟩ (set fg color to n)
+ // 48;5;⟨n⟩ (set bg color to n)
+ //
+ // Eg 24-bit (not yet implemented)
+ // ESC[ 38;2;⟨r⟩;⟨g⟩;⟨b⟩ m Select RGB foreground color
+ // ESC[ 48;2;⟨r⟩;⟨g⟩;⟨b⟩ m Select RGB background color
int num;
if ((*escape_sequence)[0] != ';')
return 0; /* not understood */
if ((*escape_sequence)[1] == '5') {
- // 8 bit!
+ // 8 bit! ANSI specifies a predefined set of 256 colors here.
if ((*escape_sequence)[2] != ';')
return 0; /* not understood */
num = strtol((*escape_sequence) + 3, escape_sequence, 10);
if (num >= 0 && num <= 7) {
+ // 0-7 are standard colors same as SGR 30-37
return num + 1;
- } else if (num >= 8 && num <= 15) {
- // Bright intensity colors. Show them as normal for simplicty of impl
- return num - 8 + 1;
}
+
+ // Remainder aren't yet implemented
+ // 8- 15: high intensity colors (as in ESC [ 90–97 m)
+ // 16-231: 6 × 6 × 6 cube (216 colors): 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5)
+ // 232-255: grayscale from black to white in 24 steps
}
return 0; /* not understood */
attributes &= ~A_REVERSE;
break;
case 38:
- fg_col = color_escape_sequence(escape_sequence);
+ fg_col = process_ansi_color_escape_sequence(escape_sequence);
if (fg_col == 0) {
return 0; /* not understood */
}
fg_col = 0;
break;
case 48:
- bg_col = color_escape_sequence(escape_sequence);
+ bg_col = process_ansi_color_escape_sequence(escape_sequence);
if (bg_col == 0) {
return 0; /* not understood */
}