feel_location(dpx, dpy);
else
newsym(dpx, dpy);
- if(digtxt && !context.digging.quiet) pline(digtxt); /* after newsym */
+ if(digtxt && !context.digging.quiet) pline1(digtxt); /* after newsym */
if(dmgtxt)
pay_for_damage(dmgtxt, FALSE);
char buf[BUFSZ];
cc.x = zx; cc.y = zy;
if (!adj_pit_checks(&cc, buf)) {
- if (buf[0]) pline("%s", buf);
+ if (buf[0]) pline1(buf);
} else {
/* this can also result in a pool at zx,zy */
dighole(TRUE, TRUE, &cc);