]> granicus.if.org Git - file/commitdiff
update
authorChristos Zoulas <christos@zoulas.com>
Sun, 12 Jun 2016 17:05:39 +0000 (17:05 +0000)
committerChristos Zoulas <christos@zoulas.com>
Sun, 12 Jun 2016 17:05:39 +0000 (17:05 +0000)
magic/Magdir/msx

index ba5607c9d54bb487b6d37ad4f14a0e492163d370..b42fcaa20092213d16109cd1918c8a7a39b6cc23 100644 (file)
@@ -1,7 +1,7 @@
 
 #------------------------------------------------------------------------------
 # msx:  file(1) magic for the MSX Home Computer
-# v1.1
+# v1.3
 # Fabio R. Schmidlin <sd-snatcher@users.sourceforge.net>
 
 ############## MSX Music file formats ##############
 >>5    uleshort        0
 >>>3   uleshort        >0x013D         MSX Graph Saurus compressed image
 
-# Maki-chan Graphic format
-0      string/b                MAKI02\ \       Maki-chan image,
->8     byte            x               system ID: %c
->9     byte            x               \b%c
->10    byte            x               \b%c
->11    byte            x               \b%c,
->13    search/0x200    \x1A
-# >>&3 ubyte           0               , video mode: PC-98 400 lines, 16 analog colors
-# >>&3 ubyte           1               , video mode: MSX SC7, 16 analog colors
-# >>&3 ubyte           2               , video mode: VM-98 400 lines, 8 analog colors
-# >>&3 ubyte           3               , video mode: PC-88 analog, 200 lines, 8 analog colors
-# >>&3 ubyte           4               , video mode: 400 lines, 16 digital colors
-# >>&3 ubyte           5               , video mode: 200 lines, 16 digital colors
-# >>&3 ubyte           6               , video mode: old PC-98 digital 400 lines, 8 colors
-# >>&3 ubyte           7               , video mode: PC-88 400 lines, 8 digital colors
->>&8   uleshort+1      x               %dx
->>&10  uleshort+1      x               \b%d,
->>&3   ubyte&0x82      0x80            256 colors
->>&3   ubyte&0x82      0x00            16 colors
->>&3   ubyte&0x82      0x01            8 colors
->>&3   ubyte&0x04      4               digital
->>&3   ubyte&0x04      0               analog
->>&3   ubyte&0x01      1               \b, 2:1 dot aspect ratio
-
-# Japanese PIC file
-0      string/b                PIC\x1A
->4     lelong          0               Japanese PIC image file
-
 # MSX G9B image file
 0      string/b                G9B
 >1     uleshort        11
 
 ############## Other MSX file formats ##############
 
-# MSX ROMs
+# MSX internal ROMs
+0              ubeshort        0xF3C3
+>2             uleshort        <0x4000
+>>8            ubyte           0xC3
+>>>9           uleshort        <0x4000
+>>>>0x0B       ubeshort        0x00C3
+>>>>>0x0D      uleshort        <0x4000
+>>>>>>0x0F     ubeshort        0x00C3
+>>>>>>>0x11    uleshort        <0x4000
+>>>>>>>>0x13   ubeshort        0x00C3
+>>>>>>>>>0x15  uleshort        <0x4000
+>>>>>>>>>>0x50 ubyte           0xC3
+>>>>>>>>>>>0x51        uleshort        <0x4000
+>>>>>>>>>>>>(9.s)      ubyte   0xC3
+>>>>>>>>>>>>>&0        uleshort        >0x4000
+>>>>>>>>>>>>>>&0       ubyte   0xC3            MSX BIOS+BASIC
+>>>>>>>>>>>>>>>0x002D  ubyte+1 <3              \b. version=MSX%d
+>>>>>>>>>>>>>>>0x002D  ubyte   2               \b, version=MSX2+
+>>>>>>>>>>>>>>>0x002D  ubyte   3               \b, version=MSX Turbo-R
+>>>>>>>>>>>>>>>0x002D  ubyte   >3              \b, version=Unknown MSX %d version
+>>>>>>>>>>>>>>>0x0006  ubyte   x               \b, VDP.DR=0x%2x
+>>>>>>>>>>>>>>>0x0007  ubyte   x               \b, VDP.DW=0x%2x
+>>>>>>>>>>>>>>>0x002B  ubyte&0xF       0               \b, charset=Japanese
+>>>>>>>>>>>>>>>0x002B  ubyte&0xF       1               \b, charset=International
+>>>>>>>>>>>>>>>0x002B  ubyte&0xF       2               \b, charset=Korean
+>>>>>>>>>>>>>>>0x002B  ubyte&0xF       >2              \b, charset=Unknown id:%d
+>>>>>>>>>>>>>>>0x002B  ubyte&0x70      0x00            \b, date format=Y-M-D
+>>>>>>>>>>>>>>>0x002B  ubyte&0x70      0x10            \b, date format=M-D-Y
+>>>>>>>>>>>>>>>0x002B  ubyte&0x70      0x20            \b, date format=D-M-Y
+>>>>>>>>>>>>>>>0x002B  ubyte&0x80      0x00            \b, vfreq=60Hz
+>>>>>>>>>>>>>>>0x002B  ubyte&0x80      0x80            \b, vfreq=50Hz
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      0               \b, keyboard=Japanese
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      1               \b, keyboard=International
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      2               \b, keyboard=French
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      3               \b, keyboard=UK
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      4               \b, keyboard=German
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      5               \b, keyboard=Unknown id:%d
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      6               \b, keyboard=Spanish
+>>>>>>>>>>>>>>>0x002C  ubyte&0x0F      >6              \b, keyboard=Unknown id:%d
+>>>>>>>>>>>>>>>0x002C  ubyte&0xF0      0x00            \b, basic=Japanese
+>>>>>>>>>>>>>>>0x002C  ubyte&0xF0      0x10            \b, basic=International
+>>>>>>>>>>>>>>>0x002C  ubyte&0xF0      >0x10           \b, basic=Unknown id:%d
+>>>>>>>>>>>>>>>0x002E  ubyte&1         1               \b, built-in MIDI
+
+
+0              string/b                CD
+>2             uleshort        >0x10
+>>2            uleshort        <0x4000
+>>>4           uleshort        <0x4000
+>>>>6          uleshort        <0x4000
+>>>>>8         ubyte           0xC3
+>>>>>>9                uleshort        <0x4000
+>>>>>>>0x10    ubyte           0xC3
+>>>>>>>>0x11   uleshort        <0x4000
+>>>>>>>>>0x14  ubyte           0xC3
+>>>>>>>>>>0x15 uleshort        <0x4000         MSX2/2+/TR SubROM
+
+0              string          \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0
+>0x5F0         ubequad         0x8282828244380000
+>>0x150                ubyte           0x38
+>>>0x170       string          \20\20\20
+>>>>0x1E32     string          ())
+>>>>>0x2130    ubequad         0xA5A5594924231807
+>>>>>0x2138    ubequad         0x4A4A3424488830C0      MSX Kanji Font
+
+
+
+# MSX extension ROMs
 0      string/b                AB
 >2     uleshort        0x0010                  MSX ROM
 >>2    uleshort        x                       \b, init=0x%4x
->>4    uleshort        >0                      \b, stat=0x%4x
->>6    uleshort        >0                      \b, dev=0x%4x
+>>4    uleshort        >0                      \b, stahdl=0x%4x
+>>6    uleshort        >0                      \b, devhdl=0x%4x
 >>8    uleshort        >0                      \b, bas=0x%4x
 >2     uleshort        0x4010                  MSX ROM
 >>2    uleshort        x                       \b, init=0x%04x
->>4    uleshort        >0                      \b, stat=0x%04x
->>6    uleshort        >0                      \b, dev=0x%04x
+>>4    uleshort        >0                      \b, stahdl=0x%04x
+>>6    uleshort        >0                      \b, devhdl=0x%04x
 >>8    uleshort        >0                      \b, bas=0x%04x
 >2     uleshort        0x8010                  MSX ROM
 >>2    uleshort        x                       \b, init=0x%04x
->>4    uleshort        >0                      \b, stat=0x%04x
->>6    uleshort        >0                      \b, dev=0x%04x
+>>4    uleshort        >0                      \b, stahdl=0x%04x
+>>6    uleshort        >0                      \b, devhdl=0x%04x
 >>8    uleshort        >0                      \b, bas=0x%04x
+0      string/b                AB\0\0
+>6     uleshort        0
+>>4    uleshort        >0x400F                 MSX-BASIC extension ROM
+>>>4   uleshort        >0                      \b, stahdl=0x%04x
+>>>6   uleshort        >0                      \b, devhdl=0x%04x
+>>>0x1C                string          OPLL                    \b, MSX-Music
+>>>>0x18       string          PAC2                    \b (external)
+>>>>0x18       string          APRL                    \b (internal)
+
+0      string/b                AB\0\0\0\0
+>6     uleshort        >0x400F                 MSX device BIOS
+>>>6   uleshort        >0                      \b, devhdl=0x%04x
+
 
 0      string/b                AB
 #>2    string          5JSuperLAYDOCK          MSX Super Laydock ROM
 #>3    string          @HYDLIDE3MSX            MSX Hydlide-3 ROM
 #>3    string          @3\x80IA862             Golvellius MSX1 ROM
->2     uleshort        >10
->>10   string          \0\0\0\0\0\0            MSX ROM
->>>0x10        string          YZ\0\0\0\0              Konami Game Master 2 MSX ROM
->>>0x10        string          CD                      \b, Konami RC-
->>>>0x12       ubyte           x                       \b%d
->>>>0x13       ubyte/16        x                       \b%d
->>>>0x13       ubyte&0xF       x                       \b%d
->>>0x10        string          EF                      \b, Konami RC-
->>>>0x12       ubyte           x                       \b%d
->>>>0x13       ubyte/16        x                       \b%d
->>>>0x13       ubyte&0xF       x                       \b%d
->>>2   uleshort        x                       \b, init=0x%04x
->>>4   uleshort        >0                      \b, stat=0x%04x
->>>6   uleshort        >0                      \b, dev=0x%04x
->>>8   uleshort        >0                      \b, bas=0x%04x
->2     uleshort        0
->>4    uleshort        0
->>>6   uleshort        0
->>>>8  uleshort        >0                      MSX BASIC program in ROM, bas=0x%04x
+>2     uleshort        >15
+>>2    uleshort        <0xC000
+>>>8   string          \0\0\0\0\0\0\0\0
+>>>>(2.s&0x3FFF)       uleshort        >0              MSX ROM
+>>>>>0x10      string          YZ\0\0\0\0              Konami Game Master 2 MSX ROM
+>>>>>0x10      string          CD                      \b, Konami RC-
+>>>>>>0x12     ubyte           x                       \b%d
+>>>>>>0x13     ubyte/16        x                       \b%d
+>>>>>>0x13     ubyte&0xF       x                       \b%d
+>>>>>0x10      string          EF                      \b, Konami RC-
+>>>>>>0x12     ubyte           x                       \b%d
+>>>>>>0x13     ubyte/16        x                       \b%d
+>>>>>>0x13     ubyte&0xF       x                       \b%d
+>>>>>2 uleshort        x                       \b, init=0x%04x
+>>>>>4 uleshort        >0                      \b, stahdl=0x%04x
+>>>>>6 uleshort        >0                      \b, devhdl=0x%04x
+>>>>>8 uleshort        >0                      \b, bas=0x%04x
+>>>2   uleshort        0
+>>>>4  uleshort        0
+>>>>>6 uleshort        0
+>>>>>>8        uleshort        >0                      MSX BASIC program in ROM, bas=0x%04x
 
 0x4000 string/b                AB
->0x4002        uleshort        >0x4010
->>0x400A       string          \0\0\0\0\0\0    MSX MegaROM with nonstandard page order
+>0x4002        uleshort        >0x400F
+>>0x400A       string          \0\0\0\0\0\0    MSX ROM with nonstandard page order
 >>0x4002       uleshort        x                       \b, init=0x%04x
->>0x4004       uleshort        >0                      \b, stat=0x%04x
->>0x4006       uleshort        >0                      \b, dev=0x%04x
+>>0x4004       uleshort        >0                      \b, stahdl=0x%04x
+>>0x4006       uleshort        >0                      \b, devhdl=0x%04x
 >>0x4008       uleshort        >0                      \b, bas=0x%04x
 
 0x8000 string/b                AB
->0x8002        uleshort        >0x4010
->>0x800A       string          \0\0\0\0\0\0    MSX MegaROM with nonstandard page order
+>0x8002        uleshort        >0x400F
+>>0x800A       string          \0\0\0\0\0\0    MSX ROM with nonstandard page order
 >>0x8002       uleshort        x                       \b, init=0x%04x
->>0x8004       uleshort        >0                      \b, stat=0x%04x
->>0x8006       uleshort        >0                      \b, dev=0x%04x
+>>0x8004       uleshort        >0                      \b, stahdl=0x%04x
+>>0x8006       uleshort        >0                      \b, devhdl=0x%04x
 >>0x8008       uleshort        >0                      \b, bas=0x%04x
 
 
-0x3C000        string          AB
->0x3C008       string/b                \0\0\0\0\0\0\0\0        MSX MegaROM with nonstandard page order
+0x3C000        string/b                AB
+>0x3C008       string          \0\0\0\0\0\0\0\0        MSX MegaROM with nonstandard page order
 >>0x3C002      uleshort        x                       \b, init=0x%04x
->>0x3C004      uleshort        >0                      \b, stat=0x%04x
->>0x3C006      uleshort        >0                      \b, dev=0x%04x
+>>0x3C004      uleshort        >0                      \b, stahdl=0x%04x
+>>0x3C006      uleshort        >0                      \b, devhdl=0x%04x
 >>0x3C008      uleshort        >0                      \b, bas=0x%04x
 
 # MSX BIN file
 >>1    uleshort        >0x8000                 MSX-BASIC program
 
 # MSX .CAS file
-0      string  \x1F\xA6\xDE\xBA\xCC\x13\x7D\x74        MSX cassette archive
+0      string/b        \x1F\xA6\xDE\xBA\xCC\x13\x7D\x74        MSX cassette archive
 
 # Mega-Assembler file
 0      byte            0xFE