ParsingState(struct LineTable *LT);
void resetRowAndSequence();
- void appendRowToMatrix(uint32_t Offset);
+ void appendRowToMatrix();
/// Line table we're currently parsing.
struct LineTable *LineTable;
Sequence.reset();
}
-void DWARFDebugLine::ParsingState::appendRowToMatrix(uint32_t Offset) {
+void DWARFDebugLine::ParsingState::appendRowToMatrix() {
if (Sequence.Empty) {
// Record the beginning of instruction sequence.
Sequence.Empty = false;
// address is that of the byte after the last target machine instruction
// of the sequence.
State.Row.EndSequence = true;
- State.appendRowToMatrix(*OffsetPtr);
+ State.appendRowToMatrix();
if (OS) {
*OS << "\n";
OS->indent(12);
// Takes no arguments. Append a row to the matrix using the
// current values of the state-machine registers. Then set
// the basic_block register to false.
- State.appendRowToMatrix(*OffsetPtr);
+ State.appendRowToMatrix();
if (OS) {
*OS << "\n";
OS->indent(12);
State.Row.dump(*OS);
}
- State.appendRowToMatrix(*OffsetPtr);
+ State.appendRowToMatrix();
// Reset discriminator to 0.
State.Row.Discriminator = 0;
}