/// LayoutNonVirtualBase - Lays out a single non-virtual base.
void LayoutNonVirtualBase(const BaseSubobjectInfo *Base);
- void AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info,
- uint64_t Offset);
+ void AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info,
+ CharUnits Offset);
/// LayoutVirtualBases - Lays out all the virtual bases.
void LayoutVirtualBases(const CXXRecordDecl *RD,
void LayoutVirtualBase(const BaseSubobjectInfo *Base);
/// LayoutBase - Will lay out a base and return the offset where it was
- /// placed, in bits.
- uint64_t LayoutBase(const BaseSubobjectInfo *Base);
+ /// placed, in chars.
+ CharUnits LayoutBase(const BaseSubobjectInfo *Base);
/// InitializeLayout - Initialize record layout for the given record decl.
void InitializeLayout(const Decl *D);
void RecordLayoutBuilder::LayoutNonVirtualBase(const BaseSubobjectInfo *Base) {
// Layout the base.
- uint64_t Offset = LayoutBase(Base);
- CharUnits OffsetInChars =
- CharUnits::fromQuantity(Offset / Context.getCharWidth());
+ CharUnits Offset = LayoutBase(Base);
// Add its base class offset.
assert(!Bases.count(Base->Class) && "base offset already exists!");
- Bases.insert(std::make_pair(Base->Class, OffsetInChars));
+ Bases.insert(std::make_pair(Base->Class, Offset));
AddPrimaryVirtualBaseOffsets(Base, Offset);
}
void
RecordLayoutBuilder::AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info,
- uint64_t Offset) {
+ CharUnits Offset) {
// This base isn't interesting, it has no virtual bases.
if (!Info->Class->getNumVBases())
return;
// Add the offset.
assert(!VBases.count(Info->PrimaryVirtualBaseInfo->Class) &&
"primary vbase offset already exists!");
- CharUnits OffsetInChars =
- CharUnits::fromQuantity(Offset / Context.getCharWidth());
VBases.insert(std::make_pair(Info->PrimaryVirtualBaseInfo->Class,
- OffsetInChars));
+ Offset));
// Traverse the primary virtual base.
AddPrimaryVirtualBaseOffsets(Info->PrimaryVirtualBaseInfo, Offset);
if (Base->IsVirtual)
continue;
- uint64_t BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class);
+ CharUnits BaseOffset =
+ Offset + toCharUnits(Layout.getBaseClassOffset(Base->Class));
AddPrimaryVirtualBaseOffsets(Base, BaseOffset);
}
}
assert(!Base->Derived && "Trying to lay out a primary virtual base!");
// Layout the base.
- uint64_t Offset = LayoutBase(Base);
- CharUnits OffsetInChars =
- CharUnits::fromQuantity(Offset / Context.getCharWidth());
+ CharUnits Offset = LayoutBase(Base);
// Add its base class offset.
assert(!VBases.count(Base->Class) && "vbase offset already exists!");
- VBases.insert(std::make_pair(Base->Class, OffsetInChars));
+ VBases.insert(std::make_pair(Base->Class, Offset));
AddPrimaryVirtualBaseOffsets(Base, Offset);
}
-uint64_t RecordLayoutBuilder::LayoutBase(const BaseSubobjectInfo *Base) {
+CharUnits RecordLayoutBuilder::LayoutBase(const BaseSubobjectInfo *Base) {
const ASTRecordLayout &Layout = Context.getASTRecordLayout(Base->Class);
// If we have an empty base class, try to place it at offset 0.
EmptySubobjects->CanPlaceBaseAtOffset(Base, CharUnits::Zero())) {
Size = std::max(Size, Layout.getSize());
- return 0;
+ return CharUnits::Zero();
}
unsigned BaseAlign = Layout.getNonVirtualAlign();
// Remember max struct/class alignment.
UpdateAlignment(BaseAlign);
- return Offset;
+ return toCharUnits(Offset);
}
void RecordLayoutBuilder::InitializeLayout(const Decl *D) {