* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
- * Copyright (C) 1998 - 2015, Daniel Stenberg, <daniel@haxx.se>, et al.
+ * Copyright (C) 1998 - 2016, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
#include "warnless.h"
/* Convenience local macros */
-
-#define elapsed_ms (int)curlx_tvdiff(curlx_tvnow(), initial_tv)
+#define ELAPSED_MS() (int)curlx_tvdiff(curlx_tvnow(), initial_tv)
int Curl_ack_eintr = 0;
-#define error_not_EINTR (Curl_ack_eintr || error != EINTR)
+#define ERROR_NOT_EINTR(error) (Curl_ack_eintr || error != EINTR)
/*
* Internal function used for waiting a specific amount of ms
if(r != -1)
break;
error = SOCKERRNO;
- if(error && error_not_EINTR)
+ if(error && ERROR_NOT_EINTR(error))
break;
- pending_ms = timeout_ms - elapsed_ms;
+ pending_ms = timeout_ms - ELAPSED_MS();
if(pending_ms <= 0) {
r = 0; /* Simulate a "call timed out" case */
break;
if(r != -1)
break;
error = SOCKERRNO;
- if(error && error_not_EINTR)
+ if(error && ERROR_NOT_EINTR(error))
break;
if(timeout_ms > 0) {
- pending_ms = (int)(timeout_ms - elapsed_ms);
+ pending_ms = (int)(timeout_ms - ELAPSED_MS());
if(pending_ms <= 0) {
r = 0; /* Simulate a "call timed out" case */
break;
if(r != -1)
break;
error = SOCKERRNO;
- if(error && error_not_EINTR)
+ if(error && ERROR_NOT_EINTR(error))
break;
if(timeout_ms > 0) {
- pending_ms = timeout_ms - elapsed_ms;
+ pending_ms = (int)(timeout_ms - ELAPSED_MS());
if(pending_ms <= 0) {
r = 0; /* Simulate a "call timed out" case */
break;
if(r != -1)
break;
error = SOCKERRNO;
- if(error && error_not_EINTR)
+ if(error && ERROR_NOT_EINTR(error))
break;
if(timeout_ms > 0) {
- pending_ms = timeout_ms - elapsed_ms;
+ pending_ms = (int)(timeout_ms - ELAPSED_MS());
if(pending_ms <= 0) {
r = 0; /* Simulate a "call timed out" case */
break;
if(r != -1)
break;
error = SOCKERRNO;
- if(error && error_not_EINTR)
+ if(error && ERROR_NOT_EINTR(error))
break;
if(timeout_ms > 0) {
- pending_ms = timeout_ms - elapsed_ms;
+ pending_ms = timeout_ms - ELAPSED_MS();
if(pending_ms <= 0) {
r = 0; /* Simulate a "call timed out" case */
break;