It was possible to create a pit on top of iron bars, by first creating
a pit next to the bars, going down into the pit, and then digging sideways
towards the bars. This did not destroy the iron bars.
having any hands
spellcasting monster got an extra move after casting
allow defining #wizgenesis quantity in the prompt
+digging through iron bars from an adjacent pit made a pit on top of the bars
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
} else if (ltyp == IRONBARS) {
/* "set of iron bars" */
Strcpy(msg, "The bars go much deeper than your pit.");
+ return FALSE;
#if 0
} else if (is_lava(cc->x, cc->y)) {
} else if (is_ice(cc->x, cc->y)) {