enum OptSection {
OptS_General, OptS_Behavior, OptS_Map, OptS_Status, OptS_Advanced
};
+enum menu_terminology_preference {
+ Term_False, Term_Off, Term_Disabled, num_terms
+};
struct allopt_t {
const char *name;
enum Y_N valok;
enum Y_N dupeok;
enum Y_N pfx;
+ enum menu_terminology_preference termpref;
boolean opt_in_out, *addr;
int (*optfn)(int, int, boolean, char *, char *);
const char *alias;
#define NoAlias ((const char *) 0)
#if defined(NHOPT_PROTO)
-#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp) /*empty*/
+#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp) /*empty*/
#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
static int optfn_##a(int, int, boolean, char *, char *);
#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) \
static int optfn_##a(int, int, boolean, char *, char *);
#elif defined(NHOPT_ENUM)
-#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp) opt_##a,
-#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) opt_##a,
-#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) pfx_##a,
-#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) opt_##a,
+#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp) opt_##a,
+#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) opt_##a,
+#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) pfx_##a,
+#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) opt_##a,
#elif defined(NHOPT_PARSE)
-#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp) \
- { #a, OptS_##sec, 0, b, opt_##a, s, BoolOpt, n, v, d, No, c, \
+#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp) \
+ { #a, OptS_##sec, 0, b, opt_##a, s, BoolOpt, n, v, d, No, termp, c, \
bp, &optfn_boolean, al, (const char *) 0, (const char *) 0, i, 0, 0 },
#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
- { #a, OptS_##sec, 0, b, opt_##a, s, CompOpt, n, v, d, No, c, \
+ { #a, OptS_##sec, 0, b, opt_##a, s, CompOpt, n, v, d, No, 0, c, \
(boolean *) 0, &optfn_##a, al, z, (const char *) 0, Off, h, 0 },
#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) \
- { #a, OptS_##sec, 0, b, pfx_##a, s, CompOpt, n, v, d, Yes, c, \
+ { #a, OptS_##sec, 0, b, pfx_##a, s, CompOpt, n, v, d, Yes, 0, c, \
(boolean *) 0, &pfxfn_##a, al, z, #a, Off, h, 0 },
#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) \
- { m, OptS_##sec, 0, b, opt_##a, s, OthrOpt, n, v, d, No, c, \
+ { m, OptS_##sec, 0, b, opt_##a, s, OthrOpt, n, v, d, No, 0, c, \
(boolean *) 0, &optfn_##a, al, z, (const char *) 0, On, On, 0 },
/* this is not reliable because TILES_IN_GLYPHMAP might be defined
#endif
#endif
-/* B:nm, ln, opt_*, setwhere?, on?, negat?, val?, dup?, hndlr? Alias, bool_p */
+/* B:nm, ln, opt_*, setwhere?, on?, negat?, val?, dup?, hndlr? Alias, bool_p, term */
/* C:nm, ln, opt_*, setwhere?, negateok?, valok?, dupok?, hndlr? Alias, desc */
/* P:pfx, ln, opt_*, setwhere?, negateok?, valok?, dupok?, hndlr? Alias, desc*/
/* end of special ordering; remainder of entries are in alphabetical order
*/
NHOPTB(acoustics, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.acoustics)
+ On, Yes, No, No, NoAlias, &flags.acoustics, Term_False)
/* NHOPTC(align) -- moved to top */
NHOPTC(align_message, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, Yes, NoAlias, "message window alignment")
#endif
#ifdef ALTMETA
NHOPTB(altmeta, Advanced, 0, opt_out, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.altmeta)
+ Off, Yes, No, No, NoAlias, &iflags.altmeta, Term_False)
#else
NHOPTB(altmeta, Advanced, 0, opt_out, set_in_config,
- Off, Yes, No, No, NoAlias, (boolean *) 0)
+ Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(ascii_map, Advanced, 0, opt_in, set_in_game,
- ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map)
+ ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map,
+ Term_False)
NHOPTB(autodescribe, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &iflags.autodescribe)
+ On, Yes, No, No, NoAlias, &iflags.autodescribe, Term_False)
NHOPTB(autodig, Behavior, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.autodig)
+ Off, Yes, No, No, NoAlias, &flags.autodig, Term_False)
NHOPTB(autoopen, Behavior, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.autoopen)
+ On, Yes, No, No, NoAlias, &flags.autoopen, Term_False)
NHOPTB(autopickup, Behavior, 0, opt_out, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.pickup)
+ Off, Yes, No, No, NoAlias, &flags.pickup, Term_False)
NHOPTO("autopickup exceptions", Behavior, o_autopickup_exceptions, BUFSZ,
opt_in, set_in_game,
No, Yes, No, NoAlias, "edit autopickup exceptions")
NHOPTB(autoquiver, Behavior, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.autoquiver)
+ Off, Yes, No, No, NoAlias, &flags.autoquiver, Term_False)
NHOPTC(autounlock, Behavior, 80, opt_out, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"action to take when encountering locked door or chest")
No, Yes, No, NoAlias, "edit key binds")
#if defined(MICRO) && !defined(AMIGA)
NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &iflags.BIOS)
+ Off, Yes, No, No, NoAlias, &iflags.BIOS, Term_False)
#else
NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
- Off, No, No, No, NoAlias, (boolean *) 0)
+ Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(blind, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, "permablind", &u.uroleplay.blind)
+ Off, Yes, No, No, "permablind", &u.uroleplay.blind, Term_False)
NHOPTB(bones, Advanced, 0, opt_out, set_in_config,
- On, Yes, No, No, NoAlias, &flags.bones)
+ On, Yes, No, No, NoAlias, &flags.bones, Term_False)
#ifdef BACKWARD_COMPAT
NHOPTC(boulder, Advanced, 1, opt_in, set_in_game,
No, Yes, No, No, NoAlias,
"name of your starting pet if it is a kitten")
#ifdef INSURANCE
NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.ins_chkpt)
+ On, Yes, No, No, NoAlias, &flags.ins_chkpt, Term_False)
#else
NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_config,
- Off, No, No, No, NoAlias, (boolean *) 0)
+ Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(cmdassist, Behavior, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &iflags.cmdassist)
+ On, Yes, No, No, NoAlias, &iflags.cmdassist, Term_False)
NHOPTB(color, Map, 0, opt_in, set_in_game,
- On, Yes, No, No, "colour", &iflags.wc_color)
+ On, Yes, No, No, "colour", &iflags.wc_color, Term_False)
NHOPTB(confirm, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.confirm)
+ On, Yes, No, No, NoAlias, &flags.confirm, Term_False)
#ifdef CURSES_GRAPHICS
NHOPTC(cursesgraphics, Advanced, 70, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"load curses display symbols into symset")
#endif
NHOPTB(dark_room, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.dark_room)
+ On, Yes, No, No, NoAlias, &flags.dark_room, Term_False)
#ifdef BACKWARD_COMPAT
NHOPTC(DECgraphics, Advanced, 70, opt_in, set_in_config,
Yes, Yes, No, No, NoAlias,
"load DECGraphics display symbols into symset")
#endif
NHOPTB(debug_hunger, Advanced, 0, opt_in, set_wiznofuz,
- Off, Yes, No, No, NoAlias, &iflags.debug_hunger)
+ Off, Yes, No, No, NoAlias, &iflags.debug_hunger, Term_False)
NHOPTB(debug_mongen, Advanced, 0, opt_in, set_wiznofuz,
- Off, Yes, No, No, NoAlias, &iflags.debug_mongen)
+ Off, Yes, No, No, NoAlias, &iflags.debug_mongen, Term_False)
NHOPTB(debug_overwrite_stairs, Advanced, 0, opt_in, set_wiznofuz,
- Off, Yes, No, No, NoAlias, &iflags.debug_overwrite_stairs)
+ Off, Yes, No, No, NoAlias, &iflags.debug_overwrite_stairs,
+ Term_False)
NHOPTC(disclose, Advanced, sizeof flags.end_disclose * 2,
opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
No, Yes, No, No, NoAlias,
"list of symbols to use in drawing special effects")
NHOPTB(eight_bit_tty, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.wc_eight_bit_input)
+ Off, Yes, No, No, NoAlias, &iflags.wc_eight_bit_input,
+ Term_False)
NHOPTB(extmenu, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.extmenu)
+ Off, Yes, No, No, NoAlias, &iflags.extmenu, Term_False)
NHOPTB(female, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, "male", &flags.female)
+ Off, Yes, No, No, "male", &flags.female, Term_False)
NHOPTB(fireassist, Behavior, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &iflags.fireassist)
+ On, Yes, No, No, NoAlias, &iflags.fireassist, Term_False)
NHOPTB(fixinv, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.invlet_constant)
+ On, Yes, No, No, NoAlias, &flags.invlet_constant, Term_False)
NHOPTC(font_map, Advanced, 40, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "font to use in the map window")
NHOPTC(font_menu, Advanced, 40, opt_in, set_gameview,
NHOPTC(font_text, Advanced, 40, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "font to use in text windows")
NHOPTB(force_invmenu, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.force_invmenu)
+ Off, Yes, No, No, NoAlias, &iflags.force_invmenu, Term_False)
NHOPTC(fruit, General, PL_FSIZ, opt_in, set_in_game,
No, Yes, No, No, NoAlias, "name of a fruit you enjoy eating")
NHOPTB(fullscreen, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &iflags.wc2_fullscreen)
+ Off, Yes, No, No, NoAlias, &iflags.wc2_fullscreen, Term_False)
/* NHOPTC(gender) -- moved to top */
NHOPTC(glyph, Advanced, 40, opt_in, set_in_game,
No, Yes, Yes, No, NoAlias,
"set representation of a glyph to a unicode value and color")
NHOPTB(goldX, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.goldX)
+ Off, Yes, No, No, NoAlias, &flags.goldX, Term_False)
NHOPTB(guicolor, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &iflags.wc2_guicolor)
+ On, Yes, No, No, NoAlias, &iflags.wc2_guicolor, Term_False)
NHOPTB(help, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.help)
+ On, Yes, No, No, NoAlias, &flags.help, Term_False)
NHOPTB(herecmd_menu, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.herecmd_menu)
+ Off, Yes, No, No, NoAlias, &iflags.herecmd_menu, Term_False)
#if defined(MAC)
NHOPTC(hicolor, Advanced, 15, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"same as palette, only order is reversed")
#endif
NHOPTB(hilite_pet, Map, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.wc_hilite_pet)
+ Off, Yes, No, No, NoAlias, &iflags.wc_hilite_pet, Term_False)
NHOPTB(hilite_pile, Map, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.hilite_pile)
+ Off, Yes, No, No, NoAlias, &iflags.hilite_pile, Term_False)
#ifdef STATUS_HILITES
NHOPTC(hilite_status, Advanced, 13, opt_out, set_in_game,
Yes, Yes, Yes, No, NoAlias,
Yes, Yes, Yes, No, NoAlias, "(not available)")
#endif
NHOPTB(hitpointbar, Status, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.wc2_hitpointbar)
+ Off, Yes, No, No, NoAlias, &iflags.wc2_hitpointbar, Term_False)
NHOPTC(horsename, Advanced, PL_PSIZ, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"name of your starting pet if it is a pony")
#endif
#ifndef MAC
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.ignintr)
+ Off, Yes, No, No, NoAlias, &flags.ignintr, Term_False)
#else
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, (boolean *) 0)
+ Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(implicit_uncursed, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.implicit_uncursed)
+ On, Yes, No, No, NoAlias, &flags.implicit_uncursed, Term_False)
#if 0 /* obsolete - pre-OSX Mac */
NHOPTB(large_font, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.obsolete)
#endif
NHOPTB(legacy, Advanced, 0, opt_out, set_in_config,
- On, Yes, No, No, NoAlias, &flags.legacy)
+ On, Yes, No, No, NoAlias, &flags.legacy, Term_False)
NHOPTB(lit_corridor, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.lit_corridor)
+ Off, Yes, No, No, NoAlias, &flags.lit_corridor, Term_False)
NHOPTB(lootabc, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.lootabc)
+ Off, Yes, No, No, NoAlias, &flags.lootabc, Term_False)
#if defined(BACKWARD_COMPAT) && defined(MAC_GRAPHICS_ENV)
NHOPTC(Macgraphics, Advanced, 70, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"load MACGraphics display symbols into symset")
#endif
NHOPTB(mail, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.biff)
+ On, Yes, No, No, NoAlias, &flags.biff, Term_False)
NHOPTC(map_mode, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias, "map display mode under Windows")
NHOPTB(mention_decor, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.mention_decor)
+ Off, Yes, No, No, NoAlias, &flags.mention_decor, Term_False)
NHOPTB(mention_walls, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.mention_walls)
+ Off, Yes, No, No, NoAlias, &flags.mention_walls, Term_False)
NHOPTC(menu_deselect_all, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "deselect all items in a menu")
NHOPTC(menu_deselect_page, Advanced, 4, opt_in, set_in_config,
NHOPTC(menu_next_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "go to the next menu page")
NHOPTB(menu_objsyms, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.menu_head_objsym)
+ Off, Yes, No, No, NoAlias, &iflags.menu_head_objsym,
+ Term_False)
#ifdef TTY_GRAPHICS
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_game,
- On, Yes, No, No, NoAlias, &iflags.menu_overlay)
+ On, Yes, No, No, NoAlias, &iflags.menu_overlay, Term_False)
#else
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_config,
- Off, No, No, No, NoAlias, (boolean *) 0)
+ Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTC(menu_previous_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "go to the previous menu page")
NHOPTC(menu_shift_right, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "pan current menu page right")
NHOPTB(menu_tab_sep, Advanced, 0, opt_in, set_wizonly,
- Off, Yes, No, No, NoAlias, &iflags.menu_tab_sep)
+ Off, Yes, No, No, NoAlias, &iflags.menu_tab_sep, Term_False)
NHOPTB(menucolors, Advanced, 0, opt_in, set_in_game,
- Off, Yes, Yes, No, NoAlias, &iflags.use_menu_color)
+ Off, Yes, Yes, No, NoAlias, &iflags.use_menu_color, Term_False)
NHOPTO("menu colors", Status, o_menu_colors, BUFSZ, opt_in, set_in_game,
No, Yes, No, NoAlias, "edit menu colors")
NHOPTC(menuinvertmode, Advanced, 5, opt_in, set_in_game,
opt_in, set_in_game,
No, Yes, No, NoAlias, "edit message types")
NHOPTB(monpolycontrol, Advanced, 0, opt_in, set_wizonly,
- Off, Yes, No, No, NoAlias, &iflags.mon_polycontrol)
+ Off, Yes, No, No, NoAlias, &iflags.mon_polycontrol, Term_False)
NHOPTC(monsters, Advanced, MAXMCLASSES, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"list of symbols to use for monsters")
/* NHOPTC(name) -- moved to top */
#ifdef NEWS
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &iflags.news)
+ Off, Yes, No, No, NoAlias, &iflags.news, Term_False)
#else
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
- Off, No, No, No, NoAlias, (boolean *) 0)
+ Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(nudist, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &u.uroleplay.nudist)
+ Off, Yes, No, No, NoAlias, &u.uroleplay.nudist, Term_False)
NHOPTB(null, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.null)
+ On, Yes, No, No, NoAlias, &flags.null, Term_False)
NHOPTC(number_pad, General, 1, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"use the number pad for movement")
Yes, Yes, Yes, Yes, "prayconfirm",
"extra prompting in certain situations")
NHOPTB(perm_invent, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.perm_invent)
+ Off, Yes, No, No, NoAlias, &iflags.perm_invent, Term_False)
NHOPTC(petattr, Advanced, 88, opt_in, set_in_game, /* curses only */
No, Yes, No, No, NoAlias, "attributes for highlighting pets")
/* pettype is ignored for some roles */
No, Yes, No, Yes, NoAlias,
"maximum burden picked up before prompt")
NHOPTB(pickup_thrown, Behavior, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.pickup_thrown)
+ On, Yes, No, No, NoAlias, &flags.pickup_thrown, Term_False)
NHOPTC(pickup_types, Behavior, MAXOCLASSES, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"types of objects to pick up automatically")
"choose character via dialog or prompts")
/* NHOPTC(playmode) -- moved to top */
NHOPTB(popup_dialog, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.wc_popup_dialog)
+ Off, Yes, No, No, NoAlias, &iflags.wc_popup_dialog, Term_False)
NHOPTB(preload_tiles, Advanced, 0, opt_out, set_in_config, /* MSDOS only */
- On, Yes, No, No, NoAlias, &iflags.wc_preload_tiles)
+ On, Yes, No, No, NoAlias, &iflags.wc_preload_tiles, Term_False)
NHOPTB(pushweapon, Behavior, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.pushweapon)
+ Off, Yes, No, No, NoAlias, &flags.pushweapon, Term_False)
NHOPTB(quick_farsight, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.quick_farsight)
+ Off, Yes, No, No, NoAlias, &flags.quick_farsight, Term_False)
/* NHOPTC(race) -- moved to top */
#ifdef MICRO
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &iflags.rawio)
+ Off, Yes, No, No, NoAlias, &iflags.rawio, Term_False)
#else
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
- Off, No, No, No, NoAlias, (boolean *) 0)
+ Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(rest_on_space, Advanced, 0, opt_in, set_in_game, Off,
- Yes, No, No, NoAlias, &flags.rest_on_space)
+ Yes, No, No, NoAlias, &flags.rest_on_space, Term_False)
NHOPTC(roguesymset, Advanced, 70, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"load a set of rogue display symbols from symbols file")
Yes, Yes, No, Yes, NoAlias,
"display frequency when `running' or `travelling'")
NHOPTB(safe_pet, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.safe_dog)
+ On, Yes, No, No, NoAlias, &flags.safe_dog, Term_False)
NHOPTB(safe_wait, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.safe_wait)
+ On, Yes, No, No, NoAlias, &flags.safe_wait, Term_False)
NHOPTB(sanity_check, Advanced, 0, opt_in, set_wizonly,
- Off, Yes, No, No, NoAlias, &iflags.sanity_check)
+ Off, Yes, No, No, NoAlias, &iflags.sanity_check, Term_False)
NHOPTC(scores, Advanced, 32, opt_in, set_in_game,
No, Yes, No, No, NoAlias,
"the parts of the score list you wish to see")
Yes, Yes, No, No, NoAlias,
"scroll map when this far from the edge")
NHOPTB(selectsaved, Advanced, 0, opt_out, set_in_config,
- On, Yes, No, No, NoAlias, &iflags.wc2_selectsaved)
+ On, Yes, No, No, NoAlias, &iflags.wc2_selectsaved, Term_False)
NHOPTB(showexp, Status, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.showexp)
+ Off, Yes, No, No, NoAlias, &flags.showexp, Term_False)
NHOPTB(showrace, Map, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.showrace)
+ Off, Yes, No, No, NoAlias, &flags.showrace, Term_False)
#ifdef SCORE_ON_BOTL
NHOPTB(showscore, Status, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.showscore)
+ Off, Yes, No, No, NoAlias, &flags.showscore, Term_False)
#else
NHOPTB(showscore, Status, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, (boolean *) 0)
+ Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(silent, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.silent)
+ On, Yes, No, No, NoAlias, &flags.silent, Term_False)
NHOPTB(softkeyboard, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &iflags.wc2_softkeyboard)
+ Off, Yes, No, No, NoAlias, &iflags.wc2_softkeyboard,
+ Term_False)
NHOPTC(sortdiscoveries, Advanced, 0, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"preferred order when displaying discovered objects")
No, Yes, No, Yes, NoAlias,
"sort object selection lists by description")
NHOPTB(sortpack, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.sortpack)
+ On, Yes, No, No, NoAlias, &flags.sortpack, Term_False)
NHOPTC(sortvanquished, Advanced, 0, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"preferred order when displaying vanquished monsters")
NHOPTC(soundlib, Advanced, WINTYPELEN, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"soundlib interface to use (if any)")
+#ifdef SND_LIB_INTEGRATED
+ NHOPTB(sounds, Advanced, 0, opt_out, set_in_game,
+ On, Yes, No, No, NoAlias, &iflags.sounds, Term_Off)
+#else
+ NHOPTB(sounds, Advanced, 0, opt_in, set_in_game,
+ Off, Yes, No, No, NoAlias, &iflags.sounds, Term_Off)
+#endif
NHOPTB(sparkle, Map, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.sparkle)
+ On, Yes, No, No, NoAlias, &flags.sparkle, Term_False)
NHOPTB(splash_screen, Advanced, 0, opt_out, set_in_config,
- On, Yes, No, No, NoAlias, &iflags.wc_splash_screen)
+ On, Yes, No, No, NoAlias, &iflags.wc_splash_screen, Term_False)
NHOPTB(standout, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.standout)
+ Off, Yes, No, No, NoAlias, &flags.standout, Term_False)
NHOPTB(status_updates, Advanced, 0, opt_out, set_in_config,
- On, Yes, No, No, NoAlias, &iflags.status_updates)
+ On, Yes, No, No, NoAlias, &iflags.status_updates, Term_False)
NHOPTO("status condition fields", Status, o_status_cond, BUFSZ,
opt_in, set_in_game,
No, Yes, No, NoAlias, "edit status condition fields")
NHOPTC(tile_width, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias, "width of tiles")
NHOPTB(tiled_map, Advanced, 0, opt_in, set_in_game,
- tiled_map_Def, Yes, No, No, NoAlias, &iflags.wc_tiled_map)
+ tiled_map_Def, Yes, No, No, NoAlias, &iflags.wc_tiled_map,
+ Term_False)
NHOPTB(time, Status, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.time)
+ Off, Yes, No, No, NoAlias, &flags.time, Term_False)
#ifdef TIMED_DELAY
NHOPTB(timed_delay, Map, 0, opt_out, set_in_game,
- Off, Yes, No, No, NoAlias, &flags.nap)
+ Off, Yes, No, No, NoAlias, &flags.nap, Term_False)
#else
NHOPTB(timed_delay, Map, 0, opt_in, set_in_config,
- Off, No, No, No, NoAlias, (boolean *) 0)
+ Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(tombstone, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.tombstone)
+ On, Yes, No, No, NoAlias, &flags.tombstone, Term_False)
NHOPTB(toptenwin, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.toptenwin)
+ Off, Yes, No, No, NoAlias, &iflags.toptenwin, Term_False)
NHOPTC(traps, Advanced, MAXTCHARS + 1, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"list of symbols to use in drawing traps")
NHOPTB(travel, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.travelcmd)
+ On, Yes, No, No, NoAlias, &flags.travelcmd, Term_False)
#ifdef DEBUG
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
- Off, Yes, No, No, NoAlias, &iflags.trav_debug)
+ Off, Yes, No, No, NoAlias, &iflags.trav_debug, Term_False)
#else
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
- Off, No, No, No, NoAlias, (boolean *) 0)
+ Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTB(use_darkgray, Advanced, 0, opt_out, set_in_config,
- On, Yes, No, No, NoAlias, &iflags.wc2_darkgray)
+ On, Yes, No, No, NoAlias, &iflags.wc2_darkgray, Term_False)
NHOPTB(use_inverse, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &iflags.wc_inverse)
+ On, Yes, No, No, NoAlias, &iflags.wc_inverse, Term_False)
NHOPTB(use_truecolor, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, "use_truecolour", &iflags.use_truecolor)
+ Off, Yes, No, No, "use_truecolour",
+ &iflags.use_truecolor, Term_False)
NHOPTC(vary_msgcount, Advanced, 20, opt_in, set_gameview,
No, Yes, No, No, NoAlias, "show more old messages at a time")
#if defined(NO_VERBOSE_GRANULARITY)
NHOPTB(verbose, Advanced, 0, opt_out, set_in_game,
- On, Yes, No, No, NoAlias, &flags.verbose)
+ On, Yes, No, No, NoAlias, &flags.verbose, Term_False)
#endif
#ifdef MSDOS
NHOPTC(video, Advanced, 20, opt_in, set_in_config,
#endif
#ifdef TTY_TILES_ESCCODES
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &iflags.vt_tiledata)
+ Off, Yes, No, No, NoAlias, &iflags.vt_tiledata, Term_False)
#else
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, (boolean *) 0)
+ Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
#ifdef TTY_SOUND_ESCCODES
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, &iflags.vt_sounddata)
+ Off, Yes, No, No, NoAlias, &iflags.vt_sounddata, Term_False)
#else
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
- Off, Yes, No, No, NoAlias, (boolean *) 0)
+ Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
#endif
NHOPTC(warnings, Advanced, 10, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "display characters for warnings")
Yes, Yes, No, Yes, NoAlias,
"filter coordinate locations when targeting next or previous")
NHOPTB(whatis_menu, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.getloc_usemenu)
+ Off, Yes, No, No, NoAlias, &iflags.getloc_usemenu, Term_False)
NHOPTB(whatis_moveskip, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.getloc_moveskip)
+ Off, Yes, No, No, NoAlias, &iflags.getloc_moveskip, Term_False)
NHOPTC(windowborders, Advanced, 9, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias, "0 (off), 1 (on), 2 (auto)")
#ifdef WINCHAIN
"the foreground/background colors of windows")
/* NHOPTC(windowtype) -- moved to top */
NHOPTB(wizmgender, Advanced, 0, opt_in, set_wizonly,
- Off, Yes, No, No, NoAlias, &iflags.wizmgender)
+ Off, Yes, No, No, NoAlias, &iflags.wizmgender, Term_False)
NHOPTB(wizweight, Advanced, 0, opt_in, set_wizonly,
- Off, Yes, No, No, NoAlias, &iflags.wizweight)
+ Off, Yes, No, No, NoAlias, &iflags.wizweight, Term_False)
NHOPTB(wraptext, Advanced, 0, opt_in, set_in_game,
- Off, Yes, No, No, NoAlias, &iflags.wc2_wraptext)
+ Off, Yes, No, No, NoAlias, &iflags.wc2_wraptext, Term_False)
/*
* Prefix-based Options