///
/// If target foo wants to use this, it should implement 3 classes:
/// * FooTargetStreamer : public MCTargetStreamer
-/// * FooTargetAsmSreamer : public FooTargetStreamer
+/// * FooTargetAsmStreamer : public FooTargetStreamer
/// * FooTargetELFStreamer : public FooTargetStreamer
///
/// FooTargetStreamer should have a pure virtual method for each directive. For
/// example, for a ".bar symbol_name" directive, it should have
/// virtual emitBar(const MCSymbol &Symbol) = 0;
///
-/// The FooTargetAsmSreamer and FooTargetELFStreamer classes implement the
+/// The FooTargetAsmStreamer and FooTargetELFStreamer classes implement the
/// method. The assembly streamer just prints ".bar symbol_name". The object
/// streamer does whatever is needed to implement .bar in the object file.
///
/// MCTargetStreamer &TS = OutStreamer.getTargetStreamer();
/// FooTargetStreamer &ATS = static_cast<FooTargetStreamer &>(TS);
///
-/// The base classes FooTargetAsmSreamer and FooTargetELFStreamer should *never*
-/// be treated differently. Callers should always talk to a FooTargetStreamer.
+/// The base classes FooTargetAsmStreamer and FooTargetELFStreamer should
+/// *never* be treated differently. Callers should always talk to a
+/// FooTargetStreamer.
class MCTargetStreamer {
protected:
MCStreamer &Streamer;