#include "llvm/Support/Allocator.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <map>
+#include <unordered_map>
namespace llvm {
/// S2IMap - Stack slot indices to live interval mapping.
///
- typedef std::map<int, LiveInterval> SS2IntervalMap;
+ typedef std::unordered_map<int, LiveInterval> SS2IntervalMap;
SS2IntervalMap S2IMap;
/// S2RCMap - Stack slot indices to register class mapping.
UsedColors.resize(LastFI);
Assignments.resize(LastFI);
+ typedef std::iterator_traits<LiveStacks::iterator>::value_type Pair;
+ SmallVector<Pair *, 16> Intervals;
+ Intervals.reserve(LS->getNumIntervals());
+ for (auto &I : *LS)
+ Intervals.push_back(&I);
+ std::sort(Intervals.begin(), Intervals.end(),
+ [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
+
// Gather all spill slots into a list.
DEBUG(dbgs() << "Spill slot intervals:\n");
- for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
- LiveInterval &li = i->second;
+ for (auto *I : Intervals) {
+ LiveInterval &li = I->second;
DEBUG(li.dump());
int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
if (MFI->isDeadObjectIndex(FI))