ret i32 %4
}
+define void @PR43227(i32* %explicit_0, <8 x i32>* %explicit_1) {
+; SSE2-LABEL: PR43227:
+; SSE2: # %bb.0:
+; SSE2-NEXT: movq {{.*#+}} xmm0 = mem[0],zero
+; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,1,2,3]
+; SSE2-NEXT: xorps %xmm1, %xmm1
+; SSE2-NEXT: xorps %xmm2, %xmm2
+; SSE2-NEXT: movss {{.*#+}} xmm2 = xmm0[0],xmm2[1,2,3]
+; SSE2-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; SSE2-NEXT: movlhps {{.*#+}} xmm2 = xmm2[0],xmm0[0]
+; SSE2-NEXT: movaps %xmm1, 672(%rsi)
+; SSE2-NEXT: movaps %xmm2, 688(%rsi)
+; SSE2-NEXT: retq
+;
+; SSSE3-LABEL: PR43227:
+; SSSE3: # %bb.0:
+; SSSE3-NEXT: movq {{.*#+}} xmm0 = mem[0],zero
+; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,1,2,3]
+; SSSE3-NEXT: xorps %xmm1, %xmm1
+; SSSE3-NEXT: xorps %xmm2, %xmm2
+; SSSE3-NEXT: movss {{.*#+}} xmm2 = xmm0[0],xmm2[1,2,3]
+; SSSE3-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; SSSE3-NEXT: movlhps {{.*#+}} xmm2 = xmm2[0],xmm0[0]
+; SSSE3-NEXT: movaps %xmm1, 672(%rsi)
+; SSSE3-NEXT: movaps %xmm2, 688(%rsi)
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: PR43227:
+; SSE41: # %bb.0:
+; SSE41-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; SSE41-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; SSE41-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0]
+; SSE41-NEXT: xorps %xmm0, %xmm0
+; SSE41-NEXT: movaps %xmm0, 672(%rsi)
+; SSE41-NEXT: movaps %xmm1, 688(%rsi)
+; SSE41-NEXT: retq
+;
+; AVX-LABEL: PR43227:
+; AVX: # %bb.0:
+; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX-NEXT: vmovlhps {{.*#+}} xmm0 = xmm1[0],xmm0[0]
+; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; AVX-NEXT: vmovaps %ymm0, 672(%rsi)
+; AVX-NEXT: vzeroupper
+; AVX-NEXT: retq
+ %1 = getelementptr i32, i32* %explicit_0, i64 63
+ %2 = bitcast i32* %1 to <3 x i32>*
+ %3 = load <3 x i32>, <3 x i32>* %2, align 1
+ %4 = shufflevector <3 x i32> %3, <3 x i32> undef, <2 x i32> <i32 1, i32 2>
+ %5 = shufflevector <2 x i32> %4, <2 x i32> undef, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+ %6 = shufflevector <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 undef, i32 0, i32 undef, i32 0>, <8 x i32> %5, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 9, i32 7>
+ %7 = getelementptr inbounds <8 x i32>, <8 x i32>* %explicit_1, i64 21
+ store <8 x i32> %6, <8 x i32>* %7, align 32
+ ret void
+}