#endif
#if HAVE_FABSF == 0
/* float fabsf(float x); */
+# undef fabsf
# define fabsf(x) ((float)(fabs(x)))
#endif
#if HAVE_FLOORF == 0
/* float floorf(float x);*/
-#define floorf(x) ((float)(floor(x)))
+# undef floorf
+# define floorf(x) ((float)(floor(x)))
#endif
#ifdef _OSD_POSIX /* BS2000 uses the EBCDIC char set instead of ASCII */
int x, y, i, j, new_a;
float new_r, new_g, new_b;
int new_pxl, pxl=0;
- gdImagePtr srcback, srctrans;
+ gdImagePtr srcback;
typedef int (*FuncPtr)(gdImagePtr, int, int);
FuncPtr f;
if (srcback==NULL) {
return 0;
}
- srcback->saveAlphaFlag = 1;
- srctrans = gdImageColorAllocateAlpha(srcback, 0, 0, 0, 127);
- gdImageFill(srcback, 0, 0, srctrans);
+
+ gdImageSaveAlpha(srcback, 1);
+ new_pxl = gdImageColorAllocateAlpha(srcback, 0, 0, 0, 127);
+ gdImageFill(srcback, 0, 0, new_pxl);
gdImageCopy(srcback, src,0,0,0,0,src->sx,src->sy);