// Now assume we are casting from pointer to pointer. Other cases should
// already be handled.
QualType PointeeTy = CastToTy->getAs<PointerType>()->getPointeeType();
+ QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy);
+
+ // Handle casts to void*. We just pass the region through.
+ if (CanonPointeeTy.getUnqualifiedType() == Ctx.VoidTy)
+ return CastResult(state, R);
- // Handle casts from compatible types or to void*.
+ // Handle casts from compatible types.
if (R->isBoundable())
if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
QualType ObjTy = Ctx.getCanonicalType(TR->getValueType(Ctx));
- QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy);
- if (CanonPointeeTy == ObjTy || CanonPointeeTy == Ctx.VoidTy)
+ if (CanonPointeeTy == ObjTy)
return CastResult(state, R);
}
static NSNumber *test_ivar_offset(id self, SEL _cmd, Ivar inIvar) {
return [[[NSNumber allocWithZone:((void*)0)] initWithBool:*(_Bool *)((char *)self + ivar_getOffset(inIvar))] autorelease];
}
+
+// Reduced from a crash in StoreManager::CastRegion involving a divide-by-zero.
+// This resulted from not properly handling region casts to 'const void*'.
+void test_cast_const_voidptr() {
+ char x[10];
+ char *p = &x[1];
+ const void* q = p;
+}